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authorcui fliter <imcusg@gmail.com>2023-09-19 18:01:32 +0800
committercui fliter <imcusg@gmail.com>2023-09-19 18:01:32 +0800
commit0944860f35b469bd427ea265a4bfe389769ab1a6 (patch)
treefa80c6f3762ea67dba18fc232c54e8b456efd8cf
parentaf78bae565e85b9c5698ee909af0652674eca6d4 (diff)
downloadrust-0944860f35b469bd427ea265a4bfe389769ab1a6.tar.gz
rust-0944860f35b469bd427ea265a4bfe389769ab1a6.zip
fix mismatched symbols
Signed-off-by: cui fliter <imcusg@gmail.com>
-rw-r--r--src/bootstrap/job.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bootstrap/job.rs b/src/bootstrap/job.rs
index 4fb00f65dc1..b0a97b540ec 100644
--- a/src/bootstrap/job.rs
+++ b/src/bootstrap/job.rs
@@ -134,7 +134,7 @@ pub unsafe fn setup(build: &mut Build) {
     // If this failed, well at least we tried! An example of DuplicateHandle
     // failing in the past has been when the wrong python2 package spawned this
     // build system (e.g., the `python2` package in MSYS instead of
-    // `mingw-w64-x86_64-python2`. Not sure why it failed, but the "failure
+    // `mingw-w64-x86_64-python2`). Not sure why it failed, but the "failure
     // mode" here is that we only clean everything up when the build system
     // dies, not when the python parent does, so not too bad.
     if r.is_err() {