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authorMathieu David <mathieudavid@mathieudavid.org>2015-06-08 18:01:40 +0200
committerMathieu David <mathieudavid@mathieudavid.org>2015-06-08 18:01:40 +0200
commit5efdcf268aed5139b8ec9de52db094edaf866822 (patch)
tree67e52044bd3b5bf6b7cab827bd4d73f4b02224b7
parent5d8e085369eabb6766b9ec9423716266719b1e34 (diff)
downloadrust-5efdcf268aed5139b8ec9de52db094edaf866822.tar.gz
rust-5efdcf268aed5139b8ec9de52db094edaf866822.zip
Updated with requested changes
-rw-r--r--src/doc/trpl/ownership.md5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/doc/trpl/ownership.md b/src/doc/trpl/ownership.md
index e94fe033407..46af311acf3 100644
--- a/src/doc/trpl/ownership.md
+++ b/src/doc/trpl/ownership.md
@@ -157,7 +157,7 @@ But, unlike a move, we can still use `v` afterward. This is because an `i32`
 has no pointers to data somewhere else, copying it is a full copy.
 
 All primitive types implement the `Copy` trait and their ownership is
-therefore not moved like one would assume, following the **ownership rules**.
+therefore not moved like one would assume, following the ´ownership rules´.
 To give an example, the two following snippets of code only compile because the 
 `i32` and `bool` types implement the `Copy` trait. 
 
@@ -196,9 +196,6 @@ println!("{}", a);
                ^
 ```
 
-This is quite important to understand, because it is an exception to the most 
-fundamental rule in the Rust language.
-
 We will discuss how to make your own types `Copy` in the [traits][traits]
 section.