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| author | Brian Anderson <banderson@mozilla.com> | 2012-10-06 22:45:48 -0700 |
|---|---|---|
| committer | Brian Anderson <banderson@mozilla.com> | 2012-10-06 22:45:48 -0700 |
| commit | b6443519c8b325bd554e8ea7283b02ebe1632e8f (patch) | |
| tree | bef41bde042d0a8a1afc8497a45193cd86b2b6f4 | |
| parent | fe5526f49c824b73b00dd8f43bf9b6f97aa2a9a0 (diff) | |
| download | rust-b6443519c8b325bd554e8ea7283b02ebe1632e8f.tar.gz rust-b6443519c8b325bd554e8ea7283b02ebe1632e8f.zip | |
Remove some redundant info from tutorial
| -rw-r--r-- | doc/tutorial.md | 14 |
1 files changed, 1 insertions, 13 deletions
diff --git a/doc/tutorial.md b/doc/tutorial.md index 1dac6468fdc..e64de6134d7 100644 --- a/doc/tutorial.md +++ b/doc/tutorial.md @@ -686,19 +686,7 @@ For more involved iteration, such as going over the elements of a collection, Rust uses higher-order functions. We'll come back to those in a moment. -# Basic datatypes - -The core datatypes of Rust are structs, enums (tagged unions, algebraic data -types), and tuples. They are immutable by default. - -~~~~ -struct Point { x: float, y: float } - -enum Shape { - Circle(Point, float), - Rectangle(Point, Point) -} -~~~~ +# Data structures ## Structs |
