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authorbors <bors@rust-lang.org>2024-11-01 05:25:27 +0000
committerbors <bors@rust-lang.org>2024-11-01 05:25:27 +0000
commit9fa9ef385c0aad8f5d4c8f7d92dca474367943a3 (patch)
treeefc5f6110447cbe584f543a705ff5092c7dc8980
parenta8e1186e3c14a54f7a38cc1183117dc7e77f4f82 (diff)
parent00da974c5c66113c3649e4076da4d74cada8604b (diff)
downloadrust-9fa9ef385c0aad8f5d4c8f7d92dca474367943a3.tar.gz
rust-9fa9ef385c0aad8f5d4c8f7d92dca474367943a3.zip
Auto merge of #131634 - davidlattimore:lld-protected, r=Kobzol
Use protected visibility when building rustc with LLD

https://github.com/rust-lang/compiler-team/issues/782

I wasn't sure about having two commits in a PR, but I figured, at least initially it might make sense to discuss these commits together. Happy to squash, or move the second commit to a separate PR.

I contemplated trying to enable protected visibility for more cases when LLD will be used other than just `-Zlinker-features=+lld`, but that would be more a complex change that probably still wouldn't cover all cases when LLD is used, so went with the simplest option of just checking if the linker-feature is enabled.

r? lqd
-rw-r--r--src/bootstrap/src/core/build_steps/compile.rs8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/bootstrap/src/core/build_steps/compile.rs b/src/bootstrap/src/core/build_steps/compile.rs
index 99ddf58104c..4ab4e60773f 100644
--- a/src/bootstrap/src/core/build_steps/compile.rs
+++ b/src/bootstrap/src/core/build_steps/compile.rs
@@ -1056,6 +1056,14 @@ pub fn rustc_cargo(
         cargo.rustflag("-l").rustflag("Enzyme-19");
     }
 
+    // Building with protected visibility reduces the number of dynamic relocations needed, giving
+    // us a faster startup time. However GNU ld < 2.40 will error if we try to link a shared object
+    // with direct references to protected symbols, so for now we only use protected symbols if
+    // linking with LLD is enabled.
+    if builder.build.config.lld_mode.is_used() {
+        cargo.rustflag("-Zdefault-visibility=protected");
+    }
+
     // We currently don't support cross-crate LTO in stage0. This also isn't hugely necessary
     // and may just be a time sink.
     if compiler.stage != 0 {