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authorWilco Kusee <wilcokusee@gmail.com>2022-12-05 18:13:11 +0100
committerWilco Kusee <wilcokusee@gmail.com>2022-12-05 18:13:11 +0100
commita75bffc7295bcd6907bdb200b807e665ddac688b (patch)
treed4228e40af61dde07a8cddbd66fd75d72c6ae715
parentfc627e637bdeecdb5e502b93f6923109e2d10cb5 (diff)
downloadrust-a75bffc7295bcd6907bdb200b807e665ddac688b.tar.gz
rust-a75bffc7295bcd6907bdb200b807e665ddac688b.zip
Increase Chalk fuel from 100 to 1000
The old value was for the old chalk-engine solver, nowadays the newer chalk-recursive solver is used.
The new solver currently uses fuel a bit more quickly, so a higher value is needed.
Running analysis-stats showed that a value of 100 increases the amount of unknown types,
while for a value of 1000 it's staying mostly the same.
-rw-r--r--crates/hir-ty/src/traits.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/crates/hir-ty/src/traits.rs b/crates/hir-ty/src/traits.rs
index c425f35acfe..da454eeb42e 100644
--- a/crates/hir-ty/src/traits.rs
+++ b/crates/hir-ty/src/traits.rs
@@ -18,7 +18,7 @@ use crate::{
 };
 
 /// This controls how much 'time' we give the Chalk solver before giving up.
-const CHALK_SOLVER_FUEL: i32 = 100;
+const CHALK_SOLVER_FUEL: i32 = 1000;
 
 #[derive(Debug, Copy, Clone)]
 pub(crate) struct ChalkContext<'a> {