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authorDylan DPC <99973273+Dylan-DPC@users.noreply.github.com>2022-03-04 22:58:37 +0100
committerGitHub <noreply@github.com>2022-03-04 22:58:37 +0100
commit629e7aa71803ea3300559e65a4abc17dba984837 (patch)
treea290fa7864da2608b5660753e1057432d421f431 /compiler/rustc_codegen_gcc
parent3064d6ec4d5f4679ac3c73eaa26a91c5faf63797 (diff)
parent6843dd5013545652ccd1ff3e63462d6cffbe1dcf (diff)
downloadrust-629e7aa71803ea3300559e65a4abc17dba984837.tar.gz
rust-629e7aa71803ea3300559e65a4abc17dba984837.zip
Rollup merge of #94618 - lewisclark:remove-stack-size-rounding, r=yaahc
Don't round stack size up for created threads in Windows

Fixes #94454

Windows does the rounding itself, so there isn't a need to explicity do the rounding beforehand, as mentioned by ```@ChrisDenton``` in #94454

> The operating system rounds up the specified size to the nearest multiple of the system's allocation granularity (typically 64 KB). To retrieve the allocation granularity of the current system, use the [GetSystemInfo](https://docs.microsoft.com/en-us/windows/win32/api/sysinfoapi/nf-sysinfoapi-getsysteminfo) function.

https://docs.microsoft.com/en-us/windows/win32/procthread/thread-stack-size
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