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authorMatthias Krüger <matthias.krueger@famsik.de>2024-03-07 00:57:41 +0100
committerGitHub <noreply@github.com>2024-03-07 00:57:41 +0100
commit7220e52f94cf6e92c6e41ecb7a41d046a56cd62a (patch)
tree1df1f9a351a711612735b519e0b7999dd6c076bd /compiler/rustc_codegen_llvm/src
parentf1354ed772ade4ab915b867a256b05b28ae9656e (diff)
parent87183177255e39b2b3016cf82e8ba2fbb5d397f5 (diff)
downloadrust-7220e52f94cf6e92c6e41ecb7a41d046a56cd62a.tar.gz
rust-7220e52f94cf6e92c6e41ecb7a41d046a56cd62a.zip
Rollup merge of #122088 - ChrisDenton:fixme, r=workingjubilee
Remove unnecessary fixme on new thread stack size

As the FIXME itself notes, there's nothing to fix here.

And as the documentation for [`CreateThread`] says of `dwStackSize`, the value is rounded up to the nearest page. A 4kb stack is very small but perfectly usable if you're careful. Of course it will be very limited but there's no reason to add artificial limits. We don't know what the user is doing.

[`CreateThread`]: https://learn.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-createthread
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