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| author | Dylan DPC <99973273+Dylan-DPC@users.noreply.github.com> | 2024-02-21 08:55:56 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-02-21 08:55:56 +0000 |
| commit | d5206c6ecde0cb887518bc9142dcb6ac21cbbe94 (patch) | |
| tree | f690aca39c073c5e03cc9236cb3d9a3f42802974 /compiler/rustc_expand/src/errors.rs | |
| parent | 0987e41d1ccbae7a8a55fdcde4af0ea76ebfe2d3 (diff) | |
| parent | 2903bbbc156fb9707b43038af6723844fd4ccf29 (diff) | |
| download | rust-d5206c6ecde0cb887518bc9142dcb6ac21cbbe94.tar.gz rust-d5206c6ecde0cb887518bc9142dcb6ac21cbbe94.zip | |
Rollup merge of #121208 - nnethercote:delayed_bug-to-bug, r=lcnr
Convert `delayed_bug`s to `bug`s. I have a suspicion that quite a few delayed bug paths are impossible to reach, so I did an experiment. I converted every `delayed_bug` to a `bug`, ran the full test suite, then converted back every `bug` that was hit. A surprising number were never hit. This is too dangerous to merge. Increased coverage (fuzzing or a crater run) would likely hit more cases. But it might be useful for people to look at and think about which paths are genuinely unreachable. r? `@ghost`
Diffstat (limited to 'compiler/rustc_expand/src/errors.rs')
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