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| author | Matthias Krüger <matthias.krueger@famsik.de> | 2024-10-19 17:25:35 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-10-19 17:25:35 +0200 |
| commit | 1dcb77b25fdf305d4e2ef3591bcc304cd4ae34e4 (patch) | |
| tree | f2d26ba171c6f7c615e643e1fca5ac4cc830d679 /compiler/rustc_llvm/llvm-wrapper/CoverageMappingWrapper.cpp | |
| parent | ff55ec03364712f386b313f3d97025fb85f1a9ab (diff) | |
| parent | 3cf8a61a7ad803b3c785d1052dc4dc9fecb7a92f (diff) | |
| download | rust-1dcb77b25fdf305d4e2ef3591bcc304cd4ae34e4.tar.gz rust-1dcb77b25fdf305d4e2ef3591bcc304cd4ae34e4.zip | |
Rollup merge of #131908 - aDotInTheVoid:rustdoc-gamer-hashing, r=notriddle,GuillaumeGomez
rustdoc: Switch from FxHash to sha256 for static file hashing. Fixes https://github.com/rust-lang/rust/pull/129533#issuecomment-2422891519 fxhash isn't well defined, and it's implementation is being changed in #129533. But because rustdoc uses it for static files (and encodes that hashing in rustdoc.css), this broke our tests. Given that this isn't performace critical, I think the right fix is to used a well-defined hash that will never change its definition. I've picked (rather arbitrarily) sha256.
Diffstat (limited to 'compiler/rustc_llvm/llvm-wrapper/CoverageMappingWrapper.cpp')
0 files changed, 0 insertions, 0 deletions
