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authorbors <bors@rust-lang.org>2023-04-04 03:54:22 +0000
committerbors <bors@rust-lang.org>2023-04-04 03:54:22 +0000
commitbd991d9953625e9d51fc4fcb5e19aa9c3ea598a8 (patch)
tree51ce7ef7513fdf3d13b1a039311c21865e2d385f /compiler/rustc_llvm/llvm-wrapper/RustWrapper.cpp
parenteb48e9771a924080a2a7a87b403278e61f3061ea (diff)
parent0da526b5f36daccb2d52adb6e21785474d3525e3 (diff)
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Auto merge of #109888 - Mark-Simulacrum:balanced-compression, r=pietroalbini
Remove optimal xz settings from CI

This is a companion PR to rust-lang/promote-release#58, which moves the relevant optimal code to rust-lang/promote-release. As mentioned in the comments of that PR, this is expected to cut CI costs (and time, though predominantly felt on fast builders) and reduce wasted resources due to in-practice single-threaded compression not using the full 8+ vCPU builders we have available.

This probably shouldn't land before that PR + a simpleinfra change to enable the recompression of xz artifacts. But if it does land, it's just a matter of a few nightlies with slightly larger artifacts, so not a big deal.

r? `@pietroalbini`
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