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| author | Jubilee <workingjubilee@gmail.com> | 2024-09-15 23:51:26 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-09-15 23:51:26 -0700 |
| commit | 7142e0db604c44e6c251553cafd54247682d7e21 (patch) | |
| tree | 8dce9f498d55538e436cad5ff4bfc1fdf9939bb3 /compiler/rustc_llvm/llvm-wrapper/RustWrapper.cpp | |
| parent | 9025fe9e649973aded1cf5e56da58aa65543c75b (diff) | |
| parent | 7223fd80859fd7987e5b41c1c3fba20d09cfab48 (diff) | |
| download | rust-7142e0db604c44e6c251553cafd54247682d7e21.tar.gz rust-7142e0db604c44e6c251553cafd54247682d7e21.zip | |
Rollup merge of #130398 - ChrisDenton:win-cross, r=jieyouxu
Add system libs for LLVM when cross compiling for Windows Windows uses "import libraries" to link to system libraries. These are a kind of static lib that are distributed with the Windows SDK and therefore they don't rely on the host. All that matters is you have the right SDK installed for the target.
Diffstat (limited to 'compiler/rustc_llvm/llvm-wrapper/RustWrapper.cpp')
0 files changed, 0 insertions, 0 deletions
