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| author | Samuel Tardieu <sam@rfc1149.net> | 2025-07-14 18:05:44 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-07-14 18:05:44 +0200 |
| commit | 30b46e3f8cb0116d5ca6a183b370ad3935e34dc8 (patch) | |
| tree | d5649b2f4b137c0104c406ab8240ffb0597fb8a8 /compiler/rustc_passes/src | |
| parent | 74b5ac5c15827b9d4e07a5d3f79b6ef787e50bfb (diff) | |
| parent | 377aa764aacabbf32c1d0e91312071660b14c919 (diff) | |
| download | rust-30b46e3f8cb0116d5ca6a183b370ad3935e34dc8.tar.gz rust-30b46e3f8cb0116d5ca6a183b370ad3935e34dc8.zip | |
Rollup merge of #143710 - joshtriplett:random-updates, r=joshtriplett
Updates to random number generation APIs Updates based on discussions about random number generation. - Add comment on `RandomSource::fill_bytes` about multiple calls, to allow efficient implementations for random sources that generate a word at a time. - Drop the `Random` trait in favor of `Distribution<T>`, which will let people make calls like random(1..=6), and which allows for future expansion to non-uniform distributions, as well as floating-point. (For now, this is only implemented for `RangeFull`, to get the interface in place. Subsequent PRs will implement it for other range types.)
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