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authorJosh Triplett <josh@joshtriplett.org>2025-08-21 20:30:28 -0700
committerJosh Triplett <josh@joshtriplett.org>2025-08-22 01:59:56 -0700
commitc99320156dfeea98836fe7dad97d16f67c4d879e (patch)
tree24c7eff6f2a50bc1480d10bdf009d448be90cf91 /compiler/rustc_session/src/errors.rs
parent6ba0ce40941eee1ca02e9ba49c791ada5158747a (diff)
downloadrust-c99320156dfeea98836fe7dad97d16f67c4d879e.tar.gz
rust-c99320156dfeea98836fe7dad97d16f67c4d879e.zip
Refactor lint buffering to avoid requiring a giant enum
Lint buffering currently relies on a giant enum `BuiltinLintDiag`
containing all the lints that might potentially get buffered. In
addition to being an unwieldy enum in a central crate, this also makes
`rustc_lint_defs` a build bottleneck: it depends on various types from
various crates (with a steady pressure to add more), and many crates
depend on it.

Having all of these variants in a separate crate also prevents detecting
when a variant becomes unused, which we can do with a dedicated type
defined and used in the same crate.

Refactor this to use a dyn trait, to allow using `LintDiagnostic` types
directly.

This requires boxing, but all of this is already on the slow path
(emitting an error).

Because the existing `BuiltinLintDiag` requires some additional types in
order to decorate some variants, which are only available later in
`rustc_lint`, use an enum `DecorateDiagCompat` to handle both the `dyn
LintDiagnostic` case and the `BuiltinLintDiag` case.
Diffstat (limited to 'compiler/rustc_session/src/errors.rs')
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