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authorJared Harp <harp.62@osu.edu>2022-12-04 20:57:02 -0500
committerNoah Lev <camelidcamel@gmail.com>2022-12-06 21:42:57 -0800
commit28a9eed73ce336442d358cbe12c4f2c09835efb8 (patch)
tree40ec0357412340706b11f1bacf3bf56ba26e39f3 /src/doc/rustc-dev-guide
parentb4c1967b858ef2bccee5605f5e84ad4a4dd1b55e (diff)
downloadrust-28a9eed73ce336442d358cbe12c4f2c09835efb8.tar.gz
rust-28a9eed73ce336442d358cbe12c4f2c09835efb8.zip
Fix small inaccuracy in monomorph page
Diffstat (limited to 'src/doc/rustc-dev-guide')
-rw-r--r--src/doc/rustc-dev-guide/src/backend/monomorph.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/doc/rustc-dev-guide/src/backend/monomorph.md b/src/doc/rustc-dev-guide/src/backend/monomorph.md
index 21a7882031b..4a0b55f6249 100644
--- a/src/doc/rustc-dev-guide/src/backend/monomorph.md
+++ b/src/doc/rustc-dev-guide/src/backend/monomorph.md
@@ -10,7 +10,7 @@ execute.
 Different languages handle this problem differently. For example, in some
 languages, such as Java, we may not know the most precise type of value until
 runtime. In the case of Java, this is ok because (almost) all variables are
-reference values anyway (i.e. pointers to a stack allocated object). This
+reference values anyway (i.e. pointers to a heap allocated object). This
 flexibility comes at the cost of performance, since all accesses to an object
 must dereference a pointer.