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authorAlex Crichton <alex@alexcrichton.com>2013-12-12 17:54:53 -0800
committerAlex Crichton <alex@alexcrichton.com>2013-12-24 14:42:00 -0800
commit6aadc9d18856f8e7ea8038e2c4b2ba0f9507e26a (patch)
tree563ed3086b2bb3ddd683d0cf5d654763895b1201 /src/libnative/task.rs
parent49e5493587162d53a693ba7e7833edd8f1718e94 (diff)
native: Introduce libnative
This commit introduces a new crate called "native" which will be the crate that
implements the 1:1 runtime of rust. This currently entails having an
implementation of std::rt::Runtime inside of libnative as well as moving all of
the native I/O implementations to libnative.

The current snag is that the start lang item must currently be defined in
libnative in order to start running, but this will change in the future.

Cool fact about this crate, there are no extra features that are enabled.

Note that this commit does not include any makefile support necessary for
building libnative, that's all coming in a later commit.
Diffstat (limited to 'src/libnative/task.rs')
-rw-r--r--src/libnative/task.rs257
1 files changed, 257 insertions, 0 deletions
diff --git a/src/libnative/task.rs b/src/libnative/task.rs
new file mode 100644
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+++ b/src/libnative/task.rs
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+// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
+// file at the top-level directory of this distribution and at
+// http://rust-lang.org/COPYRIGHT.
+//
+// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
+// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
+// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
+// option. This file may not be copied, modified, or distributed
+// except according to those terms.
+
+//! Tasks implemented on top of OS threads
+//!
+//! This module contains the implementation of the 1:1 threading module required
+//! by rust tasks. This implements the necessary API traits laid out by std::rt
+//! in order to spawn new tasks and deschedule the current task.
+
+use std::cast;
+use std::rt::env;
+use std::rt::local::Local;
+use std::rt::rtio;
+use std::rt::task::{Task, BlockedTask};
+use std::rt::thread::Thread;
+use std::rt;
+use std::sync::atomics::{AtomicUint, SeqCst, INIT_ATOMIC_UINT};
+use std::task::TaskOpts;
+use std::unstable::mutex::{Mutex, MUTEX_INIT};
+use std::unstable::stack;
+
+use io;
+use task;
+
+static mut THREAD_CNT: AtomicUint = INIT_ATOMIC_UINT;
+static mut LOCK: Mutex = MUTEX_INIT;
+
+/// Waits for all spawned threads to finish completion. This should only be used
+/// by the main task in order to wait for all other tasks to terminate.
+///
+/// This mirrors the same semantics as the green scheduling model.
+pub fn wait_for_completion() {
+    static mut someone_waited: bool = false;
+
+    unsafe {
+        LOCK.lock();
+        assert!(!someone_waited);
+        someone_waited = true;
+        while THREAD_CNT.load(SeqCst) > 0 {
+            LOCK.wait();
+        }
+        LOCK.unlock();
+        LOCK.destroy();
+    }
+
+}
+
+// Signal that a thread has finished execution, possibly waking up a blocker
+// waiting for all threads to have finished.
+fn signal_done() {
+    unsafe {
+        LOCK.lock();
+        if THREAD_CNT.fetch_sub(1, SeqCst) == 1 {
+            LOCK.signal();
+        }
+        LOCK.unlock();
+    }
+}
+
+/// Creates a new Task which is ready to execute as a 1:1 task.
+pub fn new() -> ~Task {
+    let mut task = ~Task::new();
+    task.put_runtime(~Ops {
+        lock: unsafe { Mutex::new() },
+    } as ~rt::Runtime);
+    return task;
+}
+
+/// Spawns a new task given the configuration options and a procedure to run
+/// inside the task.
+pub fn spawn(opts: TaskOpts, f: proc()) {
+    // must happen before the spawn, no need to synchronize with a lock.
+    unsafe { THREAD_CNT.fetch_add(1, SeqCst); }
+
+    let TaskOpts {
+        watched: _watched,
+        notify_chan, name, stack_size
+    } = opts;
+
+    let mut task = new();
+    task.name = name;
+    match notify_chan {
+        Some(chan) => {
+            let on_exit = proc(task_result) { chan.send(task_result) };
+            task.death.on_exit = Some(on_exit);
+        }
+        None => {}
+    }
+
+    let stack = stack_size.unwrap_or(env::min_stack());
+    let task = task;
+
+    // Spawning a new OS thread guarantees that __morestack will never get
+    // triggered, but we must manually set up the actual stack bounds once this
+    // function starts executing. This raises the lower limit by a bit because
+    // by the time that this function is executing we've already consumed at
+    // least a little bit of stack (we don't know the exact byte address at
+    // which our stack started).
+    Thread::spawn_stack(stack, proc() {
+        let something_around_the_top_of_the_stack = 1;
+        let addr = &something_around_the_top_of_the_stack as *int;
+        unsafe {
+            let my_stack = addr as uint;
+            stack::record_stack_bounds(my_stack - stack + 1024, my_stack);
+        }
+
+        run(task, f);
+        signal_done();
+    })
+}
+
+/// Runs a task once, consuming the task. The given procedure is run inside of
+/// the task.
+pub fn run(t: ~Task, f: proc()) {
+    let mut f = Some(f);
+    t.run(|| { f.take_unwrap()(); });
+}
+
+// This structure is the glue between channels and the 1:1 scheduling mode. This
+// structure is allocated once per task.
+struct Ops {
+    lock: Mutex, // native synchronization
+}
+
+impl rt::Runtime for Ops {
+    fn yield_now(~self, mut cur_task: ~Task) {
+        // put the task back in TLS and then invoke the OS thread yield
+        cur_task.put_runtime(self as ~rt::Runtime);
+        Local::put(cur_task);
+        Thread::yield_now();
+    }
+
+    fn maybe_yield(~self, mut cur_task: ~Task) {
+        // just put the task back in TLS, on OS threads we never need to
+        // opportunistically yield b/c the OS will do that for us (preemption)
+        cur_task.put_runtime(self as ~rt::Runtime);
+        Local::put(cur_task);
+    }
+
+    fn wrap(~self) -> ~Any {
+        self as ~Any
+    }
+
+    // This function gets a little interesting. There are a few safety and
+    // ownership violations going on here, but this is all done in the name of
+    // shared state. Additionally, all of the violations are protected with a
+    // mutex, so in theory there are no races.
+    //
+    // The first thing we need to do is to get a pointer to the task's internal
+    // mutex. This address will not be changing (because the task is allocated
+    // on the heap). We must have this handle separately because the task will
+    // have its ownership transferred to the given closure. We're guaranteed,
+    // however, that this memory will remain valid because *this* is the current
+    // task's execution thread.
+    //
+    // The next weird part is where ownership of the task actually goes. We
+    // relinquish it to the `f` blocking function, but upon returning this
+    // function needs to replace the task back in TLS. There is no communication
+    // from the wakeup thread back to this thread about the task pointer, and
+    // there's really no need to. In order to get around this, we cast the task
+    // to a `uint` which is then used at the end of this function to cast back
+    // to a `~Task` object. Naturally, this looks like it violates ownership
+    // semantics in that there may be two `~Task` objects.
+    //
+    // The fun part is that the wakeup half of this implementation knows to
+    // "forget" the task on the other end. This means that the awakening half of
+    // things silently relinquishes ownership back to this thread, but not in a
+    // way that the compiler can understand. The task's memory is always valid
+    // for both tasks because these operations are all done inside of a mutex.
+    //
+    // You'll also find that if blocking fails (the `f` function hands the
+    // BlockedTask back to us), we will `cast::forget` the handles. The
+    // reasoning for this is the same logic as above in that the task silently
+    // transfers ownership via the `uint`, not through normal compiler
+    // semantics.
+    fn deschedule(mut ~self, times: uint, mut cur_task: ~Task,
+                  f: |BlockedTask| -> Result<(), BlockedTask>) {
+        let my_lock: *mut Mutex = &mut self.lock as *mut Mutex;
+        cur_task.put_runtime(self as ~rt::Runtime);
+
+        unsafe {
+            let cur_task_dupe = *cast::transmute::<&~Task, &uint>(&cur_task);
+            let task = BlockedTask::block(cur_task);
+
+            if times == 1 {
+                (*my_lock).lock();
+                match f(task) {
+                    Ok(()) => (*my_lock).wait(),
+                    Err(task) => { cast::forget(task.wake()); }
+                }
+                (*my_lock).unlock();
+            } else {
+                let mut iter = task.make_selectable(times);
+                (*my_lock).lock();
+                let success = iter.all(|task| {
+                    match f(task) {
+                        Ok(()) => true,
+                        Err(task) => {
+                            cast::forget(task.wake());
+                            false
+                        }
+                    }
+                });
+                if success {
+                    (*my_lock).wait();
+                }
+                (*my_lock).unlock();
+            }
+            // re-acquire ownership of the task
+            cur_task = cast::transmute::<uint, ~Task>(cur_task_dupe);
+        }
+
+        // put the task back in TLS, and everything is as it once was.
+        Local::put(cur_task);
+    }
+
+    // See the comments on `deschedule` for why the task is forgotten here, and
+    // why it's valid to do so.
+    fn reawaken(mut ~self, mut to_wake: ~Task, _can_resched: bool) {
+        unsafe {
+            let lock: *mut Mutex = &mut self.lock as *mut Mutex;
+            to_wake.put_runtime(self as ~rt::Runtime);
+            cast::forget(to_wake);
+            (*lock).lock();
+            (*lock).signal();
+            (*lock).unlock();
+        }
+    }
+
+    fn spawn_sibling(~self, mut cur_task: ~Task, opts: TaskOpts, f: proc()) {
+        cur_task.put_runtime(self as ~rt::Runtime);
+        Local::put(cur_task);
+
+        task::spawn(opts, f);
+    }
+
+    fn local_io<'a>(&'a mut self) -> Option<rtio::LocalIo<'a>> {
+        static mut io: io::IoFactory = io::IoFactory;
+        // Unsafety is from accessing `io`, which is guaranteed to be safe
+        // because you can't do anything usable with this statically initialized
+        // unit struct.
+        Some(unsafe { rtio::LocalIo::new(&mut io as &mut rtio::IoFactory) })
+    }
+}
+
+impl Drop for Ops {
+    fn drop(&mut self) {
+        unsafe { self.lock.destroy() }
+    }
+}