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| author | bors <bors@rust-lang.org> | 2013-03-11 20:21:45 -0700 |
|---|---|---|
| committer | bors <bors@rust-lang.org> | 2013-03-11 20:21:45 -0700 |
| commit | 48cb9a8ac0b95408a142ea7bc9767414eba2cbb3 (patch) | |
| tree | 2aa22a3dbbdbf2364a41feba5f358dfd3e979574 /src/rustllvm/RustWrapper.cpp | |
| parent | a6bb4a0f1a61ab00e09c4cb24dfff95c6c2481c7 (diff) | |
| parent | 676e0290ed4d306e6d7b517de1409c109309a0b2 (diff) | |
| download | rust-48cb9a8ac0b95408a142ea7bc9767414eba2cbb3.tar.gz rust-48cb9a8ac0b95408a142ea7bc9767414eba2cbb3.zip | |
auto merge of #5303 : brson/rust/newsched4, r=brson
r? Followup to #5022. This is the same, but everything is in `core::rt` now. `std::uv_ll` is moved to `core::unstable::uvll`, with the intent that it eventually move into its own crate (blocked on #5192 at least). I've had to disable the uv tests because of #2064. All of `core::rt` is disabled on platforms that aren't mac or linux until I complete the windows thread local storage bindings and ARM context switching. My immediate next priorities will be to fix #2064 and clean up the uv bindings, get everything building on all platforms.
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