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-rw-r--r--compiler/rustc_codegen_ssa/src/back/write.rs13
1 files changed, 1 insertions, 12 deletions
diff --git a/compiler/rustc_codegen_ssa/src/back/write.rs b/compiler/rustc_codegen_ssa/src/back/write.rs
index aa29afb7f5b..f460c900c08 100644
--- a/compiler/rustc_codegen_ssa/src/back/write.rs
+++ b/compiler/rustc_codegen_ssa/src/back/write.rs
@@ -143,23 +143,12 @@ impl ModuleConfig {
 
         let emit_obj = if !should_emit_obj {
             EmitObj::None
-        } else if sess.target.obj_is_bitcode
-            || (sess.opts.cg.linker_plugin_lto.enabled() && !no_builtins)
-        {
+        } else if sess.target.obj_is_bitcode || sess.opts.cg.linker_plugin_lto.enabled() {
             // This case is selected if the target uses objects as bitcode, or
             // if linker plugin LTO is enabled. In the linker plugin LTO case
             // the assumption is that the final link-step will read the bitcode
             // and convert it to object code. This may be done by either the
             // native linker or rustc itself.
-            //
-            // Note, however, that the linker-plugin-lto requested here is
-            // explicitly ignored for `#![no_builtins]` crates. These crates are
-            // specifically ignored by rustc's LTO passes and wouldn't work if
-            // loaded into the linker. These crates define symbols that LLVM
-            // lowers intrinsics to, and these symbol dependencies aren't known
-            // until after codegen. As a result any crate marked
-            // `#![no_builtins]` is assumed to not participate in LTO and
-            // instead goes on to generate object code.
             EmitObj::Bitcode
         } else if need_bitcode_in_object(tcx) {
             EmitObj::ObjectCode(BitcodeSection::Full)