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Diffstat (limited to 'library/std/src/thread/spawnhook.rs')
| -rw-r--r-- | library/std/src/thread/spawnhook.rs | 148 | 
1 files changed, 148 insertions, 0 deletions
| diff --git a/library/std/src/thread/spawnhook.rs b/library/std/src/thread/spawnhook.rs new file mode 100644 index 00000000000..99b5ad9cb9f --- /dev/null +++ b/library/std/src/thread/spawnhook.rs @@ -0,0 +1,148 @@ +use crate::cell::Cell; +use crate::iter; +use crate::sync::Arc; +use crate::thread::Thread; + +crate::thread_local! { + /// A thread local linked list of spawn hooks. + /// + /// It is a linked list of Arcs, such that it can very cheaply be inhereted by spawned threads. + /// + /// (That technically makes it a set of linked lists with shared tails, so a linked tree.) + static SPAWN_HOOKS: Cell<SpawnHooks> = const { Cell::new(SpawnHooks { first: None }) }; +} + +#[derive(Default, Clone)] +struct SpawnHooks { + first: Option<Arc<SpawnHook>>, +} + +// Manually implement drop to prevent deep recursion when dropping linked Arc list. +impl Drop for SpawnHooks { + fn drop(&mut self) { + let mut next = self.first.take(); + while let Some(SpawnHook { hook, next: n }) = next.and_then(|n| Arc::into_inner(n)) { + drop(hook); + next = n; + } + } +} + +struct SpawnHook { + hook: Box<dyn Send + Sync + Fn(&Thread) -> Box<dyn Send + FnOnce()>>, + next: Option<Arc<SpawnHook>>, +} + +/// Registers a function to run for every newly thread spawned. +/// +/// The hook is executed in the parent thread, and returns a function +/// that will be executed in the new thread. +/// +/// The hook is called with the `Thread` handle for the new thread. +/// +/// The hook will only be added for the current thread and is inherited by the threads it spawns. +/// In other words, adding a hook has no effect on already running threads (other than the current +/// thread) and the threads they might spawn in the future. +/// +/// Hooks can only be added, not removed. +/// +/// The hooks will run in reverse order, starting with the most recently added. +/// +/// # Usage +/// +/// ``` +/// #![feature(thread_spawn_hook)] +/// +/// std::thread::add_spawn_hook(|_| { +/// ..; // This will run in the parent (spawning) thread. +/// move || { +/// ..; // This will run it the child (spawned) thread. +/// } +/// }); +/// ``` +/// +/// # Example +/// +/// A spawn hook can be used to "inherit" a thread local from the parent thread: +/// +/// ``` +/// #![feature(thread_spawn_hook)] +/// +/// use std::cell::Cell; +/// +/// thread_local! { +/// static X: Cell<u32> = Cell::new(0); +/// } +/// +/// // This needs to be done once in the main thread before spawning any threads. +/// std::thread::add_spawn_hook(|_| { +/// // Get the value of X in the spawning thread. +/// let value = X.get(); +/// // Set the value of X in the newly spawned thread. +/// move || X.set(value) +/// }); +/// +/// X.set(123); +/// +/// std::thread::spawn(|| { +/// assert_eq!(X.get(), 123); +/// }).join().unwrap(); +/// ``` +#[unstable(feature = "thread_spawn_hook", issue = "132951")] +pub fn add_spawn_hook<F, G>(hook: F) +where + F: 'static + Send + Sync + Fn(&Thread) -> G, + G: 'static + Send + FnOnce(), +{ + SPAWN_HOOKS.with(|h| { + let mut hooks = h.take(); + let next = hooks.first.take(); + hooks.first = Some(Arc::new(SpawnHook { + hook: Box::new(move |thread| Box::new(hook(thread))), + next, + })); + h.set(hooks); + }); +} + +/// Runs all the spawn hooks. +/// +/// Called on the parent thread. +/// +/// Returns the functions to be called on the newly spawned thread. +pub(super) fn run_spawn_hooks(thread: &Thread) -> ChildSpawnHooks { + // Get a snapshot of the spawn hooks. + // (Increments the refcount to the first node.) + let hooks = SPAWN_HOOKS.with(|hooks| { + let snapshot = hooks.take(); + hooks.set(snapshot.clone()); + snapshot + }); + // Iterate over the hooks, run them, and collect the results in a vector. + let to_run: Vec<_> = iter::successors(hooks.first.as_deref(), |hook| hook.next.as_deref()) + .map(|hook| (hook.hook)(thread)) + .collect(); + // Pass on the snapshot of the hooks and the results to the new thread, + // which will then run SpawnHookResults::run(). + ChildSpawnHooks { hooks, to_run } +} + +/// The results of running the spawn hooks. +/// +/// This struct is sent to the new thread. +/// It contains the inherited hooks and the closures to be run. +#[derive(Default)] +pub(super) struct ChildSpawnHooks { + hooks: SpawnHooks, + to_run: Vec<Box<dyn FnOnce() + Send>>, +} + +impl ChildSpawnHooks { + // This is run on the newly spawned thread, directly at the start. + pub(super) fn run(self) { + SPAWN_HOOKS.set(self.hooks); + for run in self.to_run { + run(); + } + } +} | 
