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Diffstat (limited to 'src/libstd/sys/wasm/alloc.rs')
| -rw-r--r-- | src/libstd/sys/wasm/alloc.rs | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/src/libstd/sys/wasm/alloc.rs b/src/libstd/sys/wasm/alloc.rs new file mode 100644 index 00000000000..0faa3c9a740 --- /dev/null +++ b/src/libstd/sys/wasm/alloc.rs @@ -0,0 +1,105 @@ +// Copyright 2018 The Rust Project Developers. See the COPYRIGHT +// file at the top-level directory of this distribution and at +// http://rust-lang.org/COPYRIGHT. +// +// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or +// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license +// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your +// option. This file may not be copied, modified, or distributed +// except according to those terms. + +//! This is an implementation of a global allocator on the wasm32 platform when +//! emscripten is not in use. In that situation there's no actual runtime for us +//! to lean on for allocation, so instead we provide our own! +//! +//! The wasm32 instruction set has two instructions for getting the current +//! amount of memory and growing the amount of memory. These instructions are the +//! foundation on which we're able to build an allocator, so we do so! Note that +//! the instructions are also pretty "global" and this is the "global" allocator +//! after all! +//! +//! The current allocator here is the `dlmalloc` crate which we've got included +//! in the rust-lang/rust repository as a submodule. The crate is a port of +//! dlmalloc.c from C to Rust and is basically just so we can have "pure Rust" +//! for now which is currently technically required (can't link with C yet). +//! +//! The crate itself provides a global allocator which on wasm has no +//! synchronization as there are no threads! + +extern crate dlmalloc; + +use alloc::{GlobalAlloc, Layout, System}; + +static mut DLMALLOC: dlmalloc::Dlmalloc = dlmalloc::DLMALLOC_INIT; + +#[stable(feature = "alloc_system_type", since = "1.28.0")] +unsafe impl GlobalAlloc for System { + #[inline] + unsafe fn alloc(&self, layout: Layout) -> *mut u8 { + let _lock = lock::lock(); + DLMALLOC.malloc(layout.size(), layout.align()) + } + + #[inline] + unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut u8 { + let _lock = lock::lock(); + DLMALLOC.calloc(layout.size(), layout.align()) + } + + #[inline] + unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) { + let _lock = lock::lock(); + DLMALLOC.free(ptr, layout.size(), layout.align()) + } + + #[inline] + unsafe fn realloc(&self, ptr: *mut u8, layout: Layout, new_size: usize) -> *mut u8 { + let _lock = lock::lock(); + DLMALLOC.realloc(ptr, layout.size(), layout.align(), new_size) + } +} + +#[cfg(target_feature = "atomics")] +mod lock { + use arch::wasm32; + use sync::atomic::{AtomicI32, Ordering::SeqCst}; + + static LOCKED: AtomicI32 = AtomicI32::new(0); + + pub struct DropLock; + + pub fn lock() -> DropLock { + loop { + if LOCKED.swap(1, SeqCst) == 0 { + return DropLock + } + unsafe { + let r = wasm32::atomic::wait_i32( + &LOCKED as *const AtomicI32 as *mut i32, + 1, // expected value + -1, // timeout + ); + debug_assert!(r == 0 || r == 1); + } + } + } + + impl Drop for DropLock { + fn drop(&mut self) { + let r = LOCKED.swap(0, SeqCst); + debug_assert_eq!(r, 1); + unsafe { + wasm32::atomic::wake( + &LOCKED as *const AtomicI32 as *mut i32, + 1, // only one thread + ); + } + } + } +} + +#[cfg(not(target_feature = "atomics"))] +mod lock { + #[inline] + pub fn lock() {} // no atomics, no threads, that's easy! +} |
