diff options
Diffstat (limited to 'tests/codegen-units/partitioning/vtable-through-const.rs')
| -rw-r--r-- | tests/codegen-units/partitioning/vtable-through-const.rs | 48 |
1 files changed, 26 insertions, 22 deletions
diff --git a/tests/codegen-units/partitioning/vtable-through-const.rs b/tests/codegen-units/partitioning/vtable-through-const.rs index 111b4fa1b9a..f91c0c0bfdb 100644 --- a/tests/codegen-units/partitioning/vtable-through-const.rs +++ b/tests/codegen-units/partitioning/vtable-through-const.rs @@ -1,7 +1,4 @@ -// - -// We specify incremental here because we want to test the partitioning for -//@ incremental compilation +// We specify incremental here because we want to test the partitioning for incremental compilation //@ incremental //@ compile-flags:-Zprint-mono-items=lazy //@ compile-flags:-Zinline-in-all-cgus @@ -12,19 +9,25 @@ #![feature(start)] mod mod1 { + struct NeedsDrop; + + impl Drop for NeedsDrop { + fn drop(&mut self) {} + } + pub trait Trait1 { fn do_something(&self) {} fn do_something_else(&self) {} } - impl Trait1 for u32 {} + impl Trait1 for NeedsDrop {} pub trait Trait1Gen<T> { fn do_something(&self, x: T) -> T; fn do_something_else(&self, x: T) -> T; } - impl<T> Trait1Gen<T> for u32 { + impl<T> Trait1Gen<T> for NeedsDrop { fn do_something(&self, x: T) -> T { x } fn do_something_else(&self, x: T) -> T { x } } @@ -33,8 +36,8 @@ mod mod1 { fn id<T>(x: T) -> T { x } // These are referenced, so they produce mono-items (see start()) - pub const TRAIT1_REF: &'static Trait1 = &0u32 as &Trait1; - pub const TRAIT1_GEN_REF: &'static Trait1Gen<u8> = &0u32 as &Trait1Gen<u8>; + pub const TRAIT1_REF: &'static Trait1 = &NeedsDrop as &Trait1; + pub const TRAIT1_GEN_REF: &'static Trait1Gen<u8> = &NeedsDrop as &Trait1Gen<u8>; pub const ID_CHAR: fn(char) -> char = id::<char>; @@ -44,47 +47,48 @@ mod mod1 { fn do_something_else(&self) {} } - //~ MONO_ITEM fn <u32 as mod1::Trait2>::do_something @@ vtable_through_const-mod1.volatile[Internal] - //~ MONO_ITEM fn <u32 as mod1::Trait2>::do_something_else @@ vtable_through_const-mod1.volatile[Internal] - impl Trait2 for u32 {} + //~ MONO_ITEM fn <mod1::NeedsDrop as mod1::Trait2>::do_something @@ vtable_through_const-mod1.volatile[Internal] + //~ MONO_ITEM fn <mod1::NeedsDrop as mod1::Trait2>::do_something_else @@ vtable_through_const-mod1.volatile[Internal] + impl Trait2 for NeedsDrop {} pub trait Trait2Gen<T> { fn do_something(&self, x: T) -> T; fn do_something_else(&self, x: T) -> T; } - impl<T> Trait2Gen<T> for u32 { + impl<T> Trait2Gen<T> for NeedsDrop { fn do_something(&self, x: T) -> T { x } fn do_something_else(&self, x: T) -> T { x } } // These are not referenced, so they do not produce mono-items - pub const TRAIT2_REF: &'static Trait2 = &0u32 as &Trait2; - pub const TRAIT2_GEN_REF: &'static Trait2Gen<u8> = &0u32 as &Trait2Gen<u8>; + pub const TRAIT2_REF: &'static Trait2 = &NeedsDrop as &Trait2; + pub const TRAIT2_GEN_REF: &'static Trait2Gen<u8> = &NeedsDrop as &Trait2Gen<u8>; pub const ID_I64: fn(i64) -> i64 = id::<i64>; } //~ MONO_ITEM fn start #[start] fn start(_: isize, _: *const *const u8) -> isize { - //~ MONO_ITEM fn std::ptr::drop_in_place::<u32> - shim(None) @@ vtable_through_const[Internal] + //~ MONO_ITEM fn <mod1::NeedsDrop as std::ops::Drop>::drop @@ vtable_through_const-fallback.cgu[Internal] + //~ MONO_ITEM fn std::ptr::drop_in_place::<mod1::NeedsDrop> - shim(Some(mod1::NeedsDrop)) @@ vtable_through_const-fallback.cgu[External] // Since Trait1::do_something() is instantiated via its default implementation, // it is considered a generic and is instantiated here only because it is // referenced in this module. - //~ MONO_ITEM fn <u32 as mod1::Trait1>::do_something_else @@ vtable_through_const-mod1.volatile[External] + //~ MONO_ITEM fn <mod1::NeedsDrop as mod1::Trait1>::do_something_else @@ vtable_through_const-mod1.volatile[External] // Although it is never used, Trait1::do_something_else() has to be - // instantiated locally here too, otherwise the <&u32 as &Trait1> vtable + // instantiated locally here too, otherwise the <&NeedsDrop as &Trait1> vtable // could not be fully constructed. - //~ MONO_ITEM fn <u32 as mod1::Trait1>::do_something @@ vtable_through_const-mod1.volatile[External] + //~ MONO_ITEM fn <mod1::NeedsDrop as mod1::Trait1>::do_something @@ vtable_through_const-mod1.volatile[External] mod1::TRAIT1_REF.do_something(); // Same as above - //~ MONO_ITEM fn <u32 as mod1::Trait1Gen<u8>>::do_something @@ vtable_through_const-mod1.volatile[External] - //~ MONO_ITEM fn <u32 as mod1::Trait1Gen<u8>>::do_something_else @@ vtable_through_const-mod1.volatile[External] - //~ MONO_ITEM fn <u32 as mod1::Trait2Gen<u8>>::do_something @@ vtable_through_const-mod1.volatile[Internal] - //~ MONO_ITEM fn <u32 as mod1::Trait2Gen<u8>>::do_something_else @@ vtable_through_const-mod1.volatile[Internal] + //~ MONO_ITEM fn <mod1::NeedsDrop as mod1::Trait1Gen<u8>>::do_something @@ vtable_through_const-mod1.volatile[External] + //~ MONO_ITEM fn <mod1::NeedsDrop as mod1::Trait1Gen<u8>>::do_something_else @@ vtable_through_const-mod1.volatile[External] + //~ MONO_ITEM fn <mod1::NeedsDrop as mod1::Trait2Gen<u8>>::do_something @@ vtable_through_const-mod1.volatile[Internal] + //~ MONO_ITEM fn <mod1::NeedsDrop as mod1::Trait2Gen<u8>>::do_something_else @@ vtable_through_const-mod1.volatile[Internal] mod1::TRAIT1_GEN_REF.do_something(0u8); //~ MONO_ITEM fn mod1::id::<char> @@ vtable_through_const-mod1.volatile[External] |
