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Adjust LoongArch64 data layouts for LLVM update
The data layout was changed in LLVM 19: llvm/llvm-project#93814
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The data layout was changed in LLVM 19: llvm/llvm-project#93814
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We already do this for a number of crates, e.g. `rustc_middle`,
`rustc_span`, `rustc_metadata`, `rustc_span`, `rustc_errors`.
For the ones we don't, in many cases the attributes are a mess.
- There is no consistency about order of attribute kinds (e.g.
`allow`/`deny`/`feature`).
- Within attribute kind groups (e.g. the `feature` attributes),
sometimes the order is alphabetical, and sometimes there is no
particular order.
- Sometimes the attributes of a particular kind aren't even grouped
all together, e.g. there might be a `feature`, then an `allow`, then
another `feature`.
This commit extends the existing sorting to all compiler crates,
increasing consistency. If any new attribute line is added there is now
only one place it can go -- no need for arbitrary decisions.
Exceptions:
- `rustc_log`, `rustc_next_trait_solver` and `rustc_type_ir_macros`,
because they have no crate attributes.
- `rustc_codegen_gcc`, because it's quasi-external to rustc (e.g. it's
ignored in `rustfmt.toml`).
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ScalarInt: size mismatches are a bug, do not delay the panic
Cc [Zulip](https://rust-lang.zulipchat.com/#narrow/stream/146212-t-compiler.2Fconst-eval/topic/Why.20are.20ScalarInt.20to.20iN.2FuN.20methods.20fallible.3F)
r? ``@oli-obk``
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Directly add extension instead of using `Path::with_extension`
`Path::with_extension` has a nice footgun when the original path doesn't contain an extension: Anything after the last dot gets removed.
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`Path::with_extension` has a nice footgun when the original path doesn't
contain an extension: Anything after the last dot gets removed.
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r=workingjubilee
Make repr(packed) vectors work with SIMD intrinsics
In #117116 I fixed `#[repr(packed, simd)]` by doing the expected thing and removing padding from the layout. This should be the last step in providing a solution to rust-lang/portable-simd#319
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This value represents a quantity of conditions, not an ID, so the new spelling
is more appropriate.
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Add `-Zfixed-x18`
This PR is a follow-up to #124323 that proposes a different implementation. Please read the description of that PR for motivation.
See the equivalent flag in [the clang docs](https://clang.llvm.org/docs/ClangCommandLineReference.html#cmdoption-clang-ffixed-x18).
MCP: https://github.com/rust-lang/compiler-team/issues/748
Fixes https://github.com/rust-lang/rust/issues/121970
r? rust-lang/compiler
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Rollup of 6 pull requests
Successful merges:
- #125263 (rust-lld: fallback to rustc's sysroot if there's no path to the linker in the target sysroot)
- #125345 (rustc_codegen_llvm: add support for writing summary bitcode)
- #125362 (Actually use TAIT instead of emulating it)
- #125412 (Don't suggest adding the unexpected cfgs to the build-script it-self)
- #125445 (Migrate `run-make/rustdoc-with-short-out-dir-option` to `rmake.rs`)
- #125452 (Cleanup check-cfg handling in core and std)
r? `@ghost`
`@rustbot` modify labels: rollup
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rustc_codegen_llvm: add support for writing summary bitcode
Typical uses of ThinLTO don't have any use for this as a standalone file, but distributed ThinLTO uses this to make the linker phase more efficient. With clang you'd do something like `clang -flto=thin -fthin-link-bitcode=foo.indexing.o -c foo.c` and then get both foo.o (full of bitcode) and foo.indexing.o (just the summary or index part of the bitcode). That's then usable by a two-stage linking process that's more friendly to distributed build systems like bazel, which is why I'm working on this area.
I talked some to `@teresajohnson` about naming in this area, as things seem to be a little confused between various blog posts and build systems. "bitcode index" and "bitcode summary" tend to be a little too ambiguous, and she tends to use "thin link bitcode" and "minimized bitcode" (which matches the descriptions in LLVM). Since the clang option is thin-link-bitcode, I went with that to try and not add a new spelling in the world.
Per `@dtolnay,` you can work around the lack of this by using `lld --thinlto-index-only` to do the indexing on regular .o files of bitcode, but that is a bit wasteful on actions when we already have all the information in rustc and could just write out the matching minimized bitcode. I didn't test that at all in our infrastructure, because by the time I learned that I already had this patch largely written.
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I did this in the user-facing logic, but I noticed while fixing a minor
defect that I had missed it in a few places in the internal details.
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If we don't do this, some versions of LLVM (at least 17, experimentally)
will double-emit some error messages, which is how I noticed this. Given
that it seems to be costing some extra work, let's only request the
summary bitcode production if we'll actually bother writing it down,
otherwise skip it.
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This was needed in an older version of this patch, but never got edited
out when it became obsolete.
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Typical uses of ThinLTO don't have any use for this as a standalone
file, but distributed ThinLTO uses this to make the linker phase more
efficient. With clang you'd do something like `clang -flto=thin
-fthin-link-bitcode=foo.indexing.o -c foo.c` and then get both foo.o
(full of bitcode) and foo.indexing.o (just the summary or index part of
the bitcode). That's then usable by a two-stage linking process that's
more friendly to distributed build systems like bazel, which is why I'm
working on this area.
I talked some to @teresajohnson about naming in this area, as things
seem to be a little confused between various blog posts and build
systems. "bitcode index" and "bitcode summary" tend to be a little too
ambiguous, and she tends to use "thin link bitcode" and "minimized
bitcode" (which matches the descriptions in LLVM). Since the clang
option is thin-link-bitcode, I went with that to try and not add a new
spelling in the world.
Per @dtolnay, you can work around the lack of this by using `lld
--thinlto-index-only` to do the indexing on regular .o files of
bitcode, but that is a bit wasteful on actions when we already have all
the information in rustc and could just write out the matching minimized
bitcode. I didn't test that at all in our infrastructure, because by the
time I learned that I already had this patch largely written.
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compiler: add simd_ctpop intrinsic
Fairly straightforward addition.
cc `@rust-lang/opsem` new (extremely boring) intrinsic
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Unnecessary panic paths when there's a better option.
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This code for recalculating `mcdc_bitmap_bytes` doesn't provide any benefit,
because its result won't have changed from the value in `FunctionCoverageInfo`
that was computed during the MIR instrumentation pass.
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Rollup of 5 pull requests
Successful merges:
- #124615 (coverage: Further simplify extraction of mapping info from MIR)
- #124778 (Fix parse error message for meta items)
- #124797 (Refactor float `Primitive`s to a separate `Float` type)
- #124888 (Migrate `run-make/rustdoc-output-path` to rmake)
- #124957 (Make `Ty::builtin_deref` just return a `Ty`)
r? `@ghost`
`@rustbot` modify labels: rollup
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Make `Ty::builtin_deref` just return a `Ty`
Nowhere in the compiler are we using the mutability part of the `TyAndMut` that we used to return.
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Refactor float `Primitive`s to a separate `Float` type
Now there are 4 of them, it makes sense to refactor `F16`, `F32`, `F64` and `F128` out of `Primitive` and into a separate `Float` type (like integers already are). This allows patterns like `F16 | F32 | F64 | F128` to be simplified into `Float(_)`, and is consistent with `ty::FloatTy`.
As a side effect, this PR also makes the `Ty::primitive_size` method work with `f16` and `f128`.
Tracking issue: #116909
`@rustbot` label +F-f16_and_f128
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codegen: memmove/memset cannot be non-temporal
non-temporal memset is not a thing.
And for memmove, since the LLVM backend doesn't support this, surely we don't need it in the GCC backend.
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LLVM has updated data layouts to specify `Fn32` on 64-bit ARM to avoid
C++ accidentally underaligning functions when trying to comply with
member function ABIs.
This should only affect Rust in cases where we had a similar bug (I
don't believe we have one), but our data layout must match to generate
code.
As a compatibility adaptatation, if LLVM is not version 19 yet, `Fn32`
gets voided from the data layout.
See llvm/llvm-project#90415
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Rollup of 7 pull requests
Successful merges:
- #122492 (Implement ptr_as_ref_unchecked)
- #123815 (Fix cannot usage in time.rs)
- #124059 (default_alloc_error_hook: explain difference to default __rdl_oom in alloc)
- #124510 (Add raw identifier in a typo suggestion)
- #124555 (coverage: Clean up creation of MC/DC condition bitmaps)
- #124593 (Describe and use CStr literals in CStr and CString docs)
- #124630 (CI: remove `env-x86_64-apple-tests` YAML anchor)
r? `@ghost`
`@rustbot` modify labels: rollup
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coverage: Clean up creation of MC/DC condition bitmaps
This PR improves the code for creating and initializing [MC/DC](https://en.wikipedia.org/wiki/Modified_condition/decision_coverage) condition bitmap variables, as introduced by #123409 and modified by #124255.
- The condition bitmap variables are now created eagerly at the start of per-function codegen, via a new `init_coverage` method in `CoverageInfoBuilderMethods`. This avoids having to retroactively create the bitmaps while doing codegen for an individual coverage statement.
- As a result, we can now create and initialize those bitmaps using existing safe APIs, instead of having to perform our own unsafe call to `llvm::LLVMBuildAlloca`.
- This PR also tweaks the way we count the number of condition bitmaps needed, by tracking the total number of bitmaps needed (max depth + 1), instead of only tracking the maximum depth. This reduces the potential for subtle off-by-one confusion.
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Stabilize the size of incr comp object file names
The current implementation does not produce stable-length paths, and we create the paths in a way that makes our allocation behavior is nondeterministic. I think `@eddyb` fixed a number of other cases like this in the past, and this PR fixes another one. Whether that actually matters I have no idea, but we still have bimodal behavior in rustc-perf and the non-uniformity in `find` and `ls` was bothering me.
I've also removed the truncation of the mangled CGU names. Before this PR incr comp paths look like this:
```
target/debug/incremental/scratch-38izrrq90cex7/s-gux6gz0ow8-1ph76gg-ewe1xj434l26w9up5bedsojpd/261xgo1oqnd90ry5.o
```
And after, they look like this:
```
target/debug/incremental/scratch-035omutqbfkbw/s-gux6borni0-16r3v1j-6n64tmwqzchtgqzwwim5amuga/55v2re42sztc8je9bva6g8ft3.o
```
On the one hand, I'm sure this will break some people's builds because they're on Windows and only a few bytes from the path length limit. But if we're that seriously worried about the length of our file names, I have some other ideas on how to make them smaller. And last time I deleted some hash truncations from the compiler, there was a huge drop in the number if incremental compilation ICEs that were reported: https://github.com/rust-lang/rust/pull/110367https://github.com/rust-lang/rust/pull/110367
---
Upon further reading, this PR actually fixes a bug. This comment says the CGU names are supposed to be a fixed-length hash, and before this PR they aren't: https://github.com/rust-lang/rust/blob/ca7d34efa94afe271accf2bd3d44152a5bd6fff1/compiler/rustc_monomorphize/src/partitioning.rs#L445-L448
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Signed-off-by: Alice Ryhl <aliceryhl@google.com>
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This clearly distinguishes individual decision-depth indices from the total
number of condition bitmaps to allocate.
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Because this now always takes place at the start of the function, we can just
use the normal `alloca` method and then initialize each bitmap immediately.
This patch also moves bitmap setup out of the `mcdc_parameters` method, because
there is no longer any particular reason for it to be there.
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Remove many `#[macro_use] extern crate foo` items
This requires the addition of more `use` items, which often make the code more verbose. But they also make the code easier to read, because `#[macro_use]` obscures where macros are defined.
r? `@fee1-dead`
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