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Add an attribute to check the number of lanes in a SIMD vector after monomorphization
Allows std::simd to drop the `LaneCount<N>: SupportedLaneCount` trait and maintain good error messages.
Also, extends rust-lang/rust#145967 by including spans in layout errors for all ADTs.
r? ``@RalfJung``
cc ``@workingjubilee`` ``@programmerjake``
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monomorphization
Unify zero-length and oversized SIMD errors
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r=oli-obk
Add span for struct tail recursion limit error
Fixes rust-lang/rust#135629
Changes
1. Add span to RecursionLimitReached
2. Add ObligationCause parameter to struct_tail_raw
4. Update call sites to pass nearby ObligationCause or create one
5. Update affected .stderr
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default data address space
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It was already available as a generic parameter anyway, and it's not like we'll ever put a tag in the 5-billionth field.
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...either as:
- methods on LayoutCalculator, for faillible operations;
- constructors on LayoutData, for infaillible ones.
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Make it so that every structured error annotated with `#[derive(Diagnostic)]` that has a field of type `Ty<'_>`, the printing of that value into a `String` will look at the thread-local storage `TyCtxt` in order to shorten to a length appropriate with the terminal width. When this happen, the resulting error will have a note with the file where the full type name was written to.
```
error[E0618]: expected function, found `((..., ..., ..., ...), ..., ..., ...)``
--> long.rs:7:5
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6 | fn foo(x: D) { //~ `x` has type `(...
| - `x` has type `((..., ..., ..., ...), ..., ..., ...)`
7 | x(); //~ ERROR expected function, found `(...
| ^--
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| call expression requires function
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= note: the full name for the type has been written to 'long.long-type-14182675702747116984.txt'
= note: consider using `--verbose` to print the full type name to the console
```
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field in `LayoutData`.
Also update comments that refered to BackendRepr::Uninhabited.
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- group the fluent slugs together
- reword (internal-only) "too generic" error to be more in line with
the other errors
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with rust-analyzer
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Rename rustc_middle::Ty::is_unsafe_ptr to is_raw_ptr
The wording unsafe pointer is less common and not mentioned in a lot of places, instead this is usually called a "raw pointer". For the sake of uniformity, we rename this method.
This came up during the review of
https://github.com/rust-lang/rust/pull/134424.
r? `@Noratrieb`
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We cannot produce anything useful if asked to compile unknown targets.
We should handle the error immediately at the point of discovery instead
of propagating it upward, and preferably in the simplest way: Die.
This allows cleaning up our "error-handling" spread across 5 crates.
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The wording unsafe pointer is less common and not mentioned in a lot of
places, instead this is usually called a "raw pointer". For the sake of
uniformity, we rename this method.
This came up during the review of
https://github.com/rust-lang/rust/pull/134424.
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Fix deduplication mismatches in vtables leading to upcasting unsoundness
We currently have two cases where subtleties in supertraits can trigger disagreements in the vtable layout, e.g. leading to a different vtable layout being accessed at a callsite compared to what was prepared during unsizing. Namely:
### #135315
In this example, we were not normalizing supertraits when preparing vtables. In the example,
```
trait Supertrait<T> {
fn _print_numbers(&self, mem: &[usize; 100]) {
println!("{mem:?}");
}
}
impl<T> Supertrait<T> for () {}
trait Identity {
type Selff;
}
impl<Selff> Identity for Selff {
type Selff = Selff;
}
trait Middle<T>: Supertrait<()> + Supertrait<T> {
fn say_hello(&self, _: &usize) {
println!("Hello!");
}
}
impl<T> Middle<T> for () {}
trait Trait: Middle<<() as Identity>::Selff> {}
impl Trait for () {}
fn main() {
(&() as &dyn Trait as &dyn Middle<()>).say_hello(&0);
}
```
When we prepare `dyn Trait`, we see a supertrait of `Middle<<() as Identity>::Selff>`, which itself has two supertraits `Supertrait<()>` and `Supertrait<<() as Identity>::Selff>`. These two supertraits are identical, but they are not duplicated because we were using structural equality and *not* considering normalization. This leads to a vtable layout with two trait pointers.
When we upcast to `dyn Middle<()>`, those two supertraits are now the same, leading to a vtable layout with only one trait pointer. This leads to an offset error, and we call the wrong method.
### #135316
This one is a bit more interesting, and is the bulk of the changes in this PR. It's a bit similar, except it uses binder equality instead of normalization to make the compiler get confused about two vtable layouts. In the example,
```
trait Supertrait<T> {
fn _print_numbers(&self, mem: &[usize; 100]) {
println!("{mem:?}");
}
}
impl<T> Supertrait<T> for () {}
trait Trait<T, U>: Supertrait<T> + Supertrait<U> {
fn say_hello(&self, _: &usize) {
println!("Hello!");
}
}
impl<T, U> Trait<T, U> for () {}
fn main() {
(&() as &'static dyn for<'a> Trait<&'static (), &'a ()>
as &'static dyn Trait<&'static (), &'static ()>)
.say_hello(&0);
}
```
When we prepare the vtable for `dyn for<'a> Trait<&'static (), &'a ()>`, we currently consider the PolyTraitRef of the vtable as the key for a supertrait. This leads two two supertraits -- `Supertrait<&'static ()>` and `for<'a> Supertrait<&'a ()>`.
However, we can upcast[^up] without offsetting the vtable from `dyn for<'a> Trait<&'static (), &'a ()>` to `dyn Trait<&'static (), &'static ()>`. This is just instantiating the principal trait ref for a specific `'a = 'static`. However, when considering those supertraits, we now have only one distinct supertrait -- `Supertrait<&'static ()>` (which is deduplicated since there are two supertraits with the same substitutions). This leads to similar offsetting issues, leading to the wrong method being called.
[^up]: I say upcast but this is a cast that is allowed on stable, since it's not changing the vtable at all, just instantiating the binder of the principal trait ref for some lifetime.
The solution here is to recognize that a vtable isn't really meaningfully higher ranked, and to just treat a vtable as corresponding to a `TraitRef` so we can do this deduplication more faithfully. That is to say, the vtable for `dyn for<'a> Tr<'a>` and `dyn Tr<'x>` are always identical, since they both would correspond to a set of free regions on an impl... Do note that `Tr<for<'a> fn(&'a ())>` and `Tr<fn(&'static ())>` are still distinct.
----
There's a bit more that can be cleaned up. In codegen, we can stop using `PolyExistentialTraitRef` basically everywhere. We can also fix SMIR to stop storing `PolyExistentialTraitRef` in its vtable allocations.
As for testing, it's difficult to actually turn this into something that can be tested with `rustc_dump_vtable`, since having multiple supertraits that are identical is a recipe for ambiguity errors. Maybe someone else is more creative with getting that attr to work, since the tests I added being run-pass tests is a bit unsatisfying. Miri also doesn't help here, since it doesn't really generate vtables that are offset by an index in the same way as codegen.
r? `@lcnr` for the vibe check? Or reassign, idk. Maybe let's talk about whether this makes sense.
<sup>(I guess an alternative would also be to not do any deduplication of vtable supertraits (or only a really conservative subset) rather than trying to normalize and deduplicate more faithfully here. Not sure if that works and is sufficient tho.)</sup>
cc `@steffahn` -- ty for the minimizations
cc `@WaffleLapkin` -- since you're overseeing the feature stabilization :3
Fixes #135315
Fixes #135316
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- `check-pass` test for a MRE of #135020
- fail test for #135138
- switch to `TooGeneric` for checking CMSE fn signatures
- switch to `TooGeneric` for compute `SizeSkeleton` (for transmute)
- fix broken tests
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Add gpu-kernel calling convention
The amdgpu-kernel calling convention was reverted in commit f6b21e90d1ec01081bc2619efb68af6788a63d65 (#120495 and https://github.com/rust-lang/rust-analyzer/pull/16463) due to inactivity in the amdgpu target.
Introduce a `gpu-kernel` calling convention that translates to `ptx_kernel` or `amdgpu_kernel`, depending on the target that rust compiles for.
Tracking issue: #135467
amdgpu target tracking issue: #135024
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The amdgpu-kernel calling convention was reverted in commit
f6b21e90d1ec01081bc2619efb68af6788a63d65 due to inactivity in the amdgpu
target.
Introduce a `gpu-kernel` calling convention that translates to
`ptx_kernel` or `amdgpu_kernel`, depending on the target that rust
compiles for.
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previously field ordering was using the same seed for all instances of Foo,
now we pass seed values through the layout tree so that not only
the struct itself affects layout but also its fields
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`rustc_span::symbol` defines some things that are re-exported from
`rustc_span`, such as `Symbol` and `sym`. But it doesn't re-export some
closely related things such as `Ident` and `kw`. So you can do `use
rustc_span::{Symbol, sym}` but you have to do `use
rustc_span::symbol::{Ident, kw}`, which is inconsistent for no good
reason.
This commit re-exports `Ident`, `kw`, and `MacroRulesNormalizedIdent`,
and changes many `rustc_span::symbol::` qualifiers in `compiler/` to
`rustc_span::`. This is a 200+ net line of code reduction, mostly
because many files with two `use rustc_span` items can be reduced to
one.
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the behavior of the type system not only depends on the current
assumptions, but also the currentnphase of the compiler. This is
mostly necessary as we need to decide whether and how to reveal
opaque types. We track this via the `TypingMode`.
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Stop reexporting ReprOptions from middle::ty
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The initial naming of "Abi" was an awful mistake, conveying wrong ideas
about how psABIs worked and even more about what the enum meant.
It was only meant to represent the way the value would be described to
a codegen backend as it was lowered to that intermediate representation.
It was never meant to mean anything about the actual psABI handling!
The conflation is because LLVM typically will associate a certain form
with a certain ABI, but even that does not hold when the special cases
that actually exist arise, plus the IR annotations that modify the ABI.
Reframe `rustc_abi::Abi` as the `BackendRepr` of the type, and rename
`BackendRepr::Aggregate` as `BackendRepr::Memory`. Unfortunately, due to
the persistent misunderstandings, this too is now incorrect:
- Scattered ABI-relevant code is entangled with BackendRepr
- We do not always pre-compute a correct BackendRepr that reflects how
we "actually" want this value to be handled, so we leave the backend
interface to also inject various special-cases here
- In some cases `BackendRepr::Memory` is a "real" aggregate, but in
others it is in fact using memory, and in some cases it is a scalar!
Our rustc-to-backend lowering code handles this sort of thing right now.
That will eventually be addressed by lifting duplicated lowering code
to either rustc_codegen_ssa or rustc_target as appropriate.
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Add `LayoutS::is_uninhabited` and use it
Use accessors for the things that accessors are good at: reducing everyone's need to be nosy and peek at the internals of every data structure.
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This reduces the need of the compiler to peek on the fields of LayoutS.
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The last {UninternedType}S is in captivity. The galaxy is at peace.
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