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It took me some time to work out what this code was doing.
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Remove `expr_parentheses_needed` from `ParseSess`
Not sure why this method needed to exist on `ParseSess`, but we can achieve the same behavior by just inlining it everywhere.
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Group together more size assertions.
Also add a few more assertions for some relevant token-related types.
And fix an erroneous comment in `rustc_errors`.
r? `@lqd`
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Also add a few more assertions for some relevant token-related types.
And fix an erroneous comment in `rustc_errors`.
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r=fee1-dead
Improve errors for incomplete functions in struct definitions
Given the following code:
```rust
fn main() {}
struct Foo {
fn
}
```
[playground](https://play.rust-lang.org/?version=nightly&mode=debug&edition=2021&gist=29139f870511f6918324be5ddc26c345)
The current output is:
```
Compiling playground v0.0.1 (/playground)
error: functions are not allowed in struct definitions
--> src/main.rs:4:5
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4 | fn
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= help: unlike in C++, Java, and C#, functions are declared in `impl` blocks
= help: see https://doc.rust-lang.org/book/ch05-03-method-syntax.html for more information
error: could not compile `playground` due to previous error
```
In this case, rustc should suggest escaping `fn` to use it as an identifier.
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Migrate more of rustc_parse to SessionDiagnostic
Still far from complete, but I thought I'd add a checkpoint here because rebasing was starting to get annoying.
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Structured suggestion for missing `mut`/`const` in raw pointer
Fixes #102261
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This function is only ever called when the `#` has already been
consumed, no need to produce an error message here.
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r=davidtwco
Recover some items that expect braces and don't take semicolons
Fixes #102262
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Rollup of 5 pull requests
Successful merges:
- #102143 (Recover from struct nested in struct)
- #102178 (bootstrap: the backtrace feature is stable, no need to allow it any more)
- #102197 (Stabilize const `BTree{Map,Set}::new`)
- #102267 (Don't set RUSTC in the bootstrap build script)
- #102270 (Remove benches from `rustc_middle`)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
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FIX - ambiguous Diagnostic link in docs
UPDATE - rename diagnostic_items to IntoDiagnostic and AddToDiagnostic
[Gardening] FIX - formatting via `x fmt`
FIX - rebase conflicts. NOTE: Confirm wheather or not we want to handle TargetDataLayoutErrorsWrapper this way
DELETE - unneeded allow attributes in Handler method
FIX - broken test
FIX - Rebase conflict
UPDATE - rename residual _SessionDiagnostic and fix LintDiag link
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Also renames:
- sym::AddSubdiagnostic to sym:: Subdiagnostic
- rustc_diagnostic_item = "AddSubdiagnostic" to rustc_diagnostic_item = "Subdiagnostic"
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Fix the wording of help msg for bitwise not
Fixes #101793
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Manually cleanup token stream when macro expansion aborts.
In case of syntax error in macro expansion, the expansion code can decide to stop processing anything. In that case, the token stream is malformed. This makes downstream users, like derive macros, ICE.
In this case, this PR manually cleans up the token stream by closing all currently open delimiters.
Fixes https://github.com/rust-lang/rust/issues/96818.
Fixes https://github.com/rust-lang/rust/issues/80447.
Fixes https://github.com/rust-lang/rust/issues/81920.
Fixes https://github.com/rust-lang/rust/issues/91023.
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r=compiler-errors
Slight vertical formatting
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make `mk_attr_id` part of `ParseSess`
Updates #48685
The current `mk_attr_id` uses the `AtomicU32` type, which is not very efficient and adds a lot of lock contention in a parallel environment.
This PR refers to the task list in #48685, uses `mk_attr_id` as a method of the `AttrIdGenerator` struct, and adds a new field `attr_id_generator` to `ParseSess`.
`AttrIdGenerator` uses the `WorkerLocal`, which has two advantages: 1. `Cell` is more efficient than `AtomicU32`, and does not increase any lock contention. 2. We put the index of the work thread in the first few bits of the generated `AttrId`, so that the `AttrId` generated in different threads can be easily guaranteed to be unique.
cc `@cjgillot`
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Initial implementation of dyn*
This PR adds extremely basic and incomplete support for [dyn*](https://smallcultfollowing.com/babysteps//blog/2022/03/29/dyn-can-we-make-dyn-sized/). The goal is to get something in tree behind a flag to make collaboration easier, and also to make sure the implementation so far is not unreasonable. This PR does quite a few things:
* Introduce `dyn_star` feature flag
* Adds parsing for `dyn* Trait` types
* Defines `dyn* Trait` as a sized type
* Adds support for explicit casts, like `42usize as dyn* Debug`
* Including const evaluation of such casts
* Adds codegen for drop glue so things are cleaned up properly when a `dyn* Trait` object goes out of scope
* Adds codegen for method calls, at least for methods that take `&self`
Quite a bit is still missing, but this gives us a starting point. Note that this is never intended to become stable surface syntax for Rust, but rather `dyn*` is planned to be used as an implementation detail for async functions in dyn traits.
Joint work with `@nikomatsakis` and `@compiler-errors.`
r? `@bjorn3`
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