| Age | Commit message (Collapse) | Author | Lines |
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Add comment about why `LocalDefId` should not be `Ord`
Also fix some formatting in the doc comment.
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Implement `Ord`, `PartialOrd` for SpanData
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Include rustc version in `rustc_span::StableCrateId`
`rustc_span::def_id::StableCrateId` is a hash of various data about a crate during compilation. This PR includes the version of `rustc` in the input when computing this hash. From a cursory reading of [RFC 2603](https://rust-lang.github.io/rfcs/2603-rust-symbol-name-mangling-v0.html), this appears to be acceptable within that design.
In order to pass the `mir-opt` and `ui` test suites, this adds new [normalization for hashes and symbol names in `compiletest`](https://github.com/rust-lang/rust/pull/89836/files#diff-03a0567fa80ca04ed5a55f9ac5c711b4f84659be2d0ac4a984196d581c04f76b). These are enabled by default, but we might prefer it to be configurable.
In the UI tests, I had to truncate a significant amount of error annotations in v0 symbols (and maybe some legacy) in order to get the normalization to work correctly. (See https://github.com/rust-lang/rust/issues/90116.)
Closes #85142.
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Implement RUSTC_FORCE_INCR_COMP_ARTIFACT_HEADER
Also makes minor docs edits.
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Normalize symbol hashes in compiletest.
Remove DefId sorting
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This also reorders the fields to reduce the assembly operations for hashing
and changes two UI tests that depended on the former ordering because of
hashmap iteration order.
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This reverts commit 8176ab8bc18fdd7d3c2cf7f720c51166364c33a3.
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Remove unused functions and arguments from rustc_serialize
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This reverts commit d0ec85d3fb6d322496cb8f4bc1c21e19f23284ad.
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Remove CrateNum::ReservedForIncrCompCache
It's only use is easily replaceable with `Option<CrateNum>`.
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Found with https://github.com/est31/warnalyzer.
Dubious changes:
- Is anyone else using rustc_apfloat? I feel weird completely deleting
x87 support.
- Maybe some of the dead code in rustc_data_structures, in case someone
wants to use it in the future?
- Don't change rustc_serialize
I plan to scrap most of the json module in the near future (see
https://github.com/rust-lang/compiler-team/issues/418) and fixing the
tests needed more work than I expected.
TODO: check if any of the comments on the deleted code should be kept.
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Let a portion of DefPathHash uniquely identify the DefPath's crate.
This allows to directly map from a `DefPathHash` to the crate it originates from, without constructing side tables to do that mapping -- something that is useful for incremental compilation where we deal with `DefPathHash` instead of `DefId` a lot.
It also allows to reliably and cheaply check for `DefPathHash` collisions which allows the compiler to gracefully abort compilation instead of running into a subsequent ICE at some random place in the code.
The following new piece of documentation describes the most interesting aspects of the changes:
```rust
/// A `DefPathHash` is a fixed-size representation of a `DefPath` that is
/// stable across crate and compilation session boundaries. It consists of two
/// separate 64-bit hashes. The first uniquely identifies the crate this
/// `DefPathHash` originates from (see [StableCrateId]), and the second
/// uniquely identifies the corresponding `DefPath` within that crate. Together
/// they form a unique identifier within an entire crate graph.
///
/// There is a very small chance of hash collisions, which would mean that two
/// different `DefPath`s map to the same `DefPathHash`. Proceeding compilation
/// with such a hash collision would very probably lead to an ICE and, in the
/// worst case, to a silent mis-compilation. The compiler therefore actively
/// and exhaustively checks for such hash collisions and aborts compilation if
/// it finds one.
///
/// `DefPathHash` uses 64-bit hashes for both the crate-id part and the
/// crate-internal part, even though it is likely that there are many more
/// `LocalDefId`s in a single crate than there are individual crates in a crate
/// graph. Since we use the same number of bits in both cases, the collision
/// probability for the crate-local part will be quite a bit higher (though
/// still very small).
///
/// This imbalance is not by accident: A hash collision in the
/// crate-local part of a `DefPathHash` will be detected and reported while
/// compiling the crate in question. Such a collision does not depend on
/// outside factors and can be easily fixed by the crate maintainer (e.g. by
/// renaming the item in question or by bumping the crate version in a harmless
/// way).
///
/// A collision between crate-id hashes on the other hand is harder to fix
/// because it depends on the set of crates in the entire crate graph of a
/// compilation session. Again, using the same crate with a different version
/// number would fix the issue with a high probability -- but that might be
/// easier said then done if the crates in questions are dependencies of
/// third-party crates.
///
/// That being said, given a high quality hash function, the collision
/// probabilities in question are very small. For example, for a big crate like
/// `rustc_middle` (with ~50000 `LocalDefId`s as of the time of writing) there
/// is a probability of roughly 1 in 14,750,000,000 of a crate-internal
/// collision occurring. For a big crate graph with 1000 crates in it, there is
/// a probability of 1 in 36,890,000,000,000 of a `StableCrateId` collision.
```
Given the probabilities involved I hope that no one will ever actually see the error messages. Nonetheless, I'd be glad about some feedback on how to improve them. Should we create a GH issue describing the problem and possible solutions to point to? Or a page in the rustc book?
r? `@pnkfelix` (feel free to re-assign)
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Items are guaranteed to be HIR owner.
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defining crate's ID.
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This allows to directly map from a DefPathHash to the crate it
originates from, without constructing side tables to do that mapping.
It also allows to reliably and cheaply check for DefPathHash collisions.
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Co-authored-by: Joshua Nelson <joshua@yottadb.com>
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