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2025-09-04Rollup merge of #145682 - dpaoliello:arm64tier1, r=jieyouxuJacob Pratt-1/+1
Promote aarch64-pc-windows-msvc to Tier 1 Per <https://github.com/rust-lang/rfcs/pull/3817> Tracking issue: <https://github.com/rust-lang/rust/issues/145671>
2025-09-04Rollup merge of #146134 - maurer:nvptx-sync, r=durin42Stuart Cook-1/+1
llvm: nvptx: Layout update to match LLVM LLVM upstream switched layouts to support 256-bit vector load/store. ``````@rustbot`````` label llvm-main r? durin42
2025-09-03Rollup merge of #146032 - heiher:loong64-none-no-lsx, r=lqdStuart Cook-1/+1
Explicity disable LSX feature for `loongarch64-unknown-none` target The `loongarch64-unknown-none` target is a bare-metal target with hardware floating-point support and should not enable SIMD extensions by default. However, LLVM's LoongArch64 backend enables LSX implicitly, inadvertently activating SIMD instructions for this target. This patch explicitly disable LSX feature to prevent unintended SIMD usage.
2025-09-02llvm: nvptx: Layout update to match LLVMMatthew Maurer-1/+1
LLVM upstream switched layouts to support 256-bit vector load/store.
2025-08-30Update target spec metadata of Arm64EC Windows and Trusty targetsTaiki Endo-5/+5
2025-08-30Explicity disable LSX feature for `loongarch64-unknown-none` targetWANG Rui-1/+1
The `loongarch64-unknown-none` target is a bare-metal target with hardware floating-point support and should not enable SIMD extensions by default. However, LLVM's LoongArch64 backend enables LSX implicitly, inadvertently activating SIMD instructions for this target. This patch explicitly disable LSX feature to prevent unintended SIMD usage.
2025-08-29compiler: Add `{x86_64,aarch64,riscv64gc}-unknown-managarm-mlibc` targetsno92-0/+70
Co-authored-by: Dennis Bonke <dennis@managarm.org>
2025-08-26Rollup merge of #145076 - ZhongyaoChen:feature/add-tier3-riscv64a23-target, ↵Guillaume Gomez-0/+27
r=davidtwco Add new Tier-3 target: riscv64a23-unknown-linux-gnu MCP: [Tier 3 target proposal: riscv64a23-unknown-linux-gnu](https://github.com/rust-lang/compiler-team/issues/894) Changes: - add new target: riscv64a23-unknown-linux-gnu - add target page
2025-08-25Add aarch64_be-unknown-linux-musl targetJ. Neuschäfer-0/+40
2025-08-22Add aarch64_be-unknown-hermit targetJens Reidel-0/+25
Signed-off-by: Jens Reidel <adrian@travitia.xyz>
2025-08-21Rollup merge of #144613 - pantsman0:nintendo_switch_cpu_features, r=wesleywiserJacob Pratt-1/+1
aarch64-nintendo-switch-freestanding - Enable CPU features that are always available in a live system (crypto instructions, plus explicit NEON). ~~While some NEON and crypto features may not be supported on the Nintendo Switch at boot (e.g. on the a53 cores) and this has not been tested, the features will _always_ be available if running as a sysmodule or homebrew application under Horizon/Atmosphere.~~ EDIT: the a53 cores are fused out, these features are always available. This has been tested with local tools personally, as well as building [emuiibo](https://github.com/XorTroll/emuiibo) as it uses both `sha` and `aes` primitives. This was tested using inline assembly in previous versions, and in current versions by using the `aes`, `ctr`, `hmac`, and `sha2` crates. r? `@jam1garner` This ended up being much delayed from our discussions about updating this. I tested a number of individual features such as the `aes` and `sha2` target-features directly to avoid a warning message with the `crypto` feature, but that appears to be caused by https://github.com/rust-lang/rust/issues/96472 and is not actually an issue. There is also a decision to make here about explicitly enabling the `neon` feature. I am in favor of it to be explicit, but it is not necessary as it is already enabled by the `v8a` and `crypto` features. I will defer to your decision as it does not change the actual instructions available for codegen.
2025-08-21Promote aarch64-pc-windows-msvc to Tier 1Daniel Paoliello-1/+1
2025-08-20Rollup merge of #145252 - shepmaster:demote-x86_64-apple-darwin-to-tier-2, ↵Jacob Pratt-1/+1
r=Kobzol,madsmtm Demote x86_64-apple-darwin to Tier 2 with host tools Switch to only using aarch64 runners (implying we are now cross-compiling) and stop running tests. In the future, we could enable (some?) tests via Rosetta 2. This implements the decision from https://github.com/rust-lang/rfcs/pull/3841.
2025-08-19Rollup merge of #145578 - vexide:armv7a-vex-v5+linked-files, r=davidtwco许杰友 Jieyou Xu (Joe)-8/+19
Add VEXos "linked files" support to `armv7a-vex-v5` Third-party programs running on the VEX V5 platform need a linker script to ensure code and data are always placed in the allowed range `0x3800000-0x8000000` which is read/write/execute. However, developers can also configure the operating system (VEXos) to preload a separate file at any location between these two addresses before the program starts (as a sort of basic linking or configuration loading system). Programs have to know about this at compile time - in the linker script - to avoid placing data in a spot that overlaps where the linked file will be loaded. This is a very popular feature with existing V5 runtimes because it can be used to modify a program's behavior without re-uploading the entire binary to the robot controller. It's important for Rust to support this because while VEXos's runtime user-exposed file system APIs may only read data from an external SD card, linked files are allowed to load data directly from the device's onboard storage. This PR adds the `__linked_file_start` symbol to the existing VEX V5 linker script which can be used to shrink the stack and heap so that they do not overlap with a memory region containing a linked file. It expects the linked file to be loaded in the final N bytes of user RAM (this is not technically required but every existing runtime does it this way to avoid having discontinuous memory regions). With these changes, a developer targeting VEX V5 might add a second linker script to their project by specifying `-Clink-arg=-Tcustom.ld` and creating the file `custom.ld` to configure their custom memory layout. The linker would prepend this to the builtin target linker script. ```c /* custom.ld: Reserves 10MiB for a linked file. */ /* (0x7600000-0x8000000) */ __linked_file_length = 10M; /* The above line is equivalent to -Clink-arg=--defsym=__linked_file_length=10M */ /* Optional: specify one or more sections that */ /* represent the developer's custom format. */ SECTIONS { .linked_file_metadata (NOLOAD) : { __linked_file_metadata_start = .; . += 1M; __linked_file_metadata_end = .; } .linked_file_data (NOLOAD) : { __linked_file_data_start = .; . += 9M; __linked_file_data_end = .; } } INSERT AFTER .stack; ``` Then, using an external tool like the `vex-v5-serial` crate, they would configure the metadata of their uploaded program to specify the path of their linked file and the address where it should be loaded into memory (in the above example, `0x7600000`).
2025-08-19remove rva23s64 from riscv64a23-unknown-linux-gnu targetZhongyao Chen-1/+1
2025-08-18Add VEXos "linked files" support to `armv7a-vex-v5`Lewis McClelland-8/+19
Third-party programs running on the VEX V5 platform need a linker script to ensure code and data are always placed in the allowed range `0x3800000-0x8000000` which is read/write/execute. However, users can also configure the operating system to preload a separate file at any location between these two addresses before the program starts (as a sort of basic linking system). Programs have to know about this at compile time - in the linker script - to avoid placing data in a spot that overlaps where the file will be loaded. This is a very popular feature with existing V5 runtimes because it can be used to modify a program's behavior without re-uploading the entire binary to the robot controller. Also, while VEXos's user-exposed file system APIs may only read data from an external SD card, linked files have the advantage of being able to load data directly from the device's onboard storage. This PR adds the `__linked_file_start` symbol to the existing VEX V5 linker script which can be used to shrink the stack and heap so that they do not overlap with the memory region containing a linked file. With these changes, a developer targeting VEX V5 might add a second linker script to their project by specifying `-Clink-arg=-Tcustom.ld` and creating the file `custom.ld` to configure their custom memory layout: ```ld /* Reserve 10MiB for a linked file. */ /* (0x7600000-0x8000000) */ __linked_file_start = __linked_file_end - 10M; /* Optional: specify one or more sections that */ /* represent the developer's custom format. */ SECTIONS { .linked_file_metadata (NOLOAD) : { __linked_file_metadata_start = . . += 1M; __linked_file_metadata_end = . } .linked_file_data (NOLOAD) : { __linked_file_data_start = . . += 9M; __linked_file_data_end = . } } INSERT AFTER .stack; ``` Then, using an external tool like the `vex-v5-serial` crate, they would configure the metadata of their uploaded program to specify the path of their linked file and the address where it should be loaded into memory (in this example, 0x7600000).
2025-08-18change riscv64a23 target reqirements comments: linux kernel 6.8.0, glibc 2.39Zhongyao Chen-1/+1
2025-08-15Demote x86_64-apple-darwin to Tier 2 with host toolsJake Goulding-1/+1
Switch to only using aarch64 runners (implying we are now cross-compiling) and stop running tests. In the future, we could enable (some?) tests via Rosetta 2.
2025-08-13Rollup merge of #145241 - tomtor:avr-layout, r=nikicGuillaume Gomez-1/+1
[AVR] Changed data_layout This change is required when https://github.com/llvm/llvm-project/commit/97f0ff0c80407adee693436b44e55ededfcd5435 gets included in the Rust llvm tree, because it changes the AVR data-layout
2025-08-13Rollup merge of #144962 - Gelbpunkt:aarch64_be-unknown-none-softfloat, ↵Guillaume Gomez-0/+43
r=davidtwco Add aarch64_be-unknown-none-softfloat target This adds a new target for bare-metal big endian ARM64 without FPU. We want to use this in [the Hermit unikernel](https://github.com/hermit-os/kernel) because big endian ARM64 is the most accessible big endian architecture for us and it can be supported with our existing aarch64 code. I have compiled our kernel and bootloader with this target and they work as expected in QEMU. Regarding the [tier 3 target policy](https://doc.rust-lang.org/rustc/target-tier-policy.html#tier-3-target-policy): > - A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.) The maintainer(s) (currently just me) are listed in the markdown document that documents the target. > - Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target. > - Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it. > - If possible, use only letters, numbers, dashes and underscores for the name. Periods (.) are known to cause issues in Cargo. The target name is consistent with the existing `aarch64-unknown-none-softfloat` target and the existing big endian aarch64 targets like `aarch64_be-unknown-linux-gnu`. > - Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users. > - The target must not introduce license incompatibilities. > - Anything added to the Rust repository must be under the standard Rust license (MIT OR Apache-2.0). > - The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the tidy tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements. > - Compiling, linking, and emitting functional binaries, libraries, or other code for the target (whether hosted on the target itself or cross-compiling from another target) must not depend on proprietary (non-FOSS) libraries. Host tools built for the target itself may depend on the ordinary runtime libraries supplied by the platform and commonly used by other applications built for the target, but those libraries must not be required for code generation for the target; cross-compilation to the target must not require such libraries at all. For instance, rustc built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3. > - "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are not limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users. There are no licensing issues and any toolchain that can compile for `aarch64-unknown-none-softfloat` can also compile for `aarch64_be-unknown-none-softfloat` (well, at least GCC and LLVM). No proprietary components are required. > - Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions. > - This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements. Ack. > - Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions. This target does not implement std and is equivalent to `aarch64-unknown-none-softfloat` in all these regards. > - The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary. Ack, that is part of the markdown document. > - Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via ```@)``` to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages. > - Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications. Ack. > - Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target. > - In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target. This doesn't break any existing targets. > - Tier 3 targets must be able to produce assembly using at least one of rustc's supported backends from any host target. (Having support in a fork of the backend is not sufficient, it must be upstream.) The LLVM backend works. > - If a tier 3 target stops meeting these requirements, or the target maintainers no longer have interest or time, or the target shows no signs of activity and has not built for some time, or removing the target would improve the quality of the Rust codebase, we may post a PR to remove it; any such PR will be CCed to the target maintainers (and potentially other people who have previously worked on the target), to check potential interest in improving the situation. Ack.
2025-08-12[AVR] Changed data_layoutTom Vijlbrief-1/+1
2025-08-11Add new Tier-3 target: riscv64a23-unknown-linux-gnuChen Zhongyao-0/+27
2025-08-08Add target_env = "macabi" and target_env = "sim"Mads Marquart-48/+48
2025-08-07Add minimal `armv7a-vex-v5` supportLewis McClelland-0/+188
> A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.) Lewis McClelland (lewisfm), Tropix126, Gavin Niederman (Gavin-Niederman), and Max Niederman (max-niederman) will be the designated maintainers for `armv7a-vex-v5` support. > Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target. `armv7a-vex-v5` follows the cpu-vendor-model convention used by most tier three targets. For example: `armv76k-nintendo-3ds` or `armv7k-apple-watchos`. > Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it. > If possible, use only letters, numbers, dashes and underscores for the name. Periods (.) are known to cause issues in Cargo. This target name is not confusing. > Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users. It's using open source tools only. > The target must not introduce license incompatibilities. > > Anything added to the Rust repository must be under the standard Rust license (MIT OR Apache-2.0). Understood. > The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the tidy tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements. There are no new dependencies/features required in the current state of this target. Porting the standard library will likely require depending on the crate `vex-sdk` which is MIT-licensed and contains bindings to the VEX SDK runtime (which is included in VEXos). > Compiling, linking, and emitting functional binaries, libraries, or other code for the target (whether hosted on the target itself or cross-compiling from another target) must not depend on proprietary (non-FOSS) libraries. Host tools built for the target itself may depend on the ordinary runtime libraries supplied by the platform and commonly used by other applications built for the target, but those libraries must not be required for code generation for the target; cross-compilation to the target must not require such libraries at all. For instance, rustc built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3. > > "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are not limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users. Although the VEX V5 Brain and its SDK are proprietary, this target does not link to any proprietary binaries or libraries, and is based solely on publicly available information about the VEX SDK. > Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions. > > This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements. I understand. > Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions. This initial PR only contains a compiler target definition to teach the `cc` crate about this target. Porting the standard library is the next step for this target. > The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary. This target is documented in `src/doc/rustc/src/platform-support/armv7a-vex-v5.md`. > Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via @) to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages. > > Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications. I understand and assent. > Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target. > > In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target. I understand and assent. > Tier 3 targets must be able to produce assembly using at least one of rustc's supported backends from any host target. (Having support in a fork of the backend is not sufficient, it must be upstream.) `armv7a-vex-v5` has nearly identical codegen to `armv7a-none-eabihf`, so this is not an issue. > If a tier 3 target stops meeting these requirements, or the target maintainers no longer have interest or time, or the target shows no signs of activity and has not built for some time, or removing the target would improve the quality of the Rust codebase, we may post a PR to remove it; any such PR will be CCed to the target maintainers (and potentially other people who have previously worked on the target), to check potential interest in improving the situation. I understand. Co-authored-by: Max Niederman <max@maxniederman.com> Co-authored-by: Tropical <42101043+Tropix126@users.noreply.github.com> Co-authored-by: Gavin Niederman <gavinniederman@gmail.com>
2025-08-05Add aarch64_be-unknown-none-softfloat targetJens Reidel-0/+43
Signed-off-by: Jens Reidel <adrian@travitia.xyz>
2025-08-01Rollup merge of #144410 - Gelbpunkt:musl-tier3-dynamic, r=jieyouxuRalf Jung-15/+0
Make tier 3 musl targets link dynamically by default Since we don't build std for these and don't provide any support for them, these can trivially be changed to link dynamically by default.
2025-07-29Add the CRC instructions.Philip Woolford-1/+1
2025-07-29Enable features that are always available in a live system.Philip Woolford-1/+1
While some neon and crypto features may not be supported on the switch at boot (e.g. on the a53 cores), the features will _always_ be available if running as a sysmodule or homebrew application under Horizon/Atmosphere.
2025-07-25Enable outline-atomics for aarch64-unknown-linux-muslJens Reidel-1/+1
They were disabled in bd287fa5084f2e153c1044632f9f3d190f090d69 and haven't been causing problems for a while anymore. The entire testsuite still passes on aarch64-unknown-linux-musl with this feature enabled. Signed-off-by: Jens Reidel <adrian@travitia.xyz>
2025-07-24Make tier 3 musl targets link dynamically by defaultJens Reidel-15/+0
Since we don't build std for these and don't provide any support for them, these can trivially be changed to link dynamically by default. Signed-off-by: Jens Reidel <adrian@travitia.xyz>
2025-07-18Update AMDGPU data layoutNikita Popov-1/+1
2025-07-04Enable xgot feature for mips64 musl targetsJens Reidel-2/+2
This was missed in b65c2afdfd9aaee977302516c9ef177861abfe74, which only enabled it for the glibc targets. I didn't feel comfortable touching the OpenWRT target, whoever maintains that will probably want to take a look whether it is necessary there as well. Signed-off-by: Jens Reidel <adrian@travitia.xyz>
2025-06-19expose abi information on ppc64 targetsostylk-0/+8
2025-06-16explicitly set llvm_abiname option on existing ppc64 targetsostylk-0/+8
2025-06-11compiler: Update all targets to the new c_int_width typeJubilee Young-6/+6
2025-06-08Rollup merge of #142179 - folkertdev:min-global-align-parse, r=workingjubileeJubilee-4/+4
store `target.min_global_align` as an `Align` Parse the alignment properly when the target is defined/parsed, and error out on invalid alignment values. That means this work doesn't need to happen for every global in each backend.
2025-06-08Rollup merge of #142053 - heiher:loong32-none, r=wesleywiserJubilee-0/+59
Add new Tier-3 targets: `loongarch32-unknown-none*` MCP: https://github.com/rust-lang/compiler-team/issues/865 NOTE: LoongArch32 ELF object support is available starting with object v0.37.0.
2025-06-07store `target.min_global_align` as an `Align`Folkert de Vries-4/+4
2025-06-07Rollup merge of #141797 - ↵Jacob Pratt-35/+16
workingjubilee:apple-likes-frame-pointers-but-not-that-much, r=madsmtm compiler: set Apple frame pointers by architecture All Apple targets stop overriding this configuration and instead use the default base of FramePointer::NonLeaf, which means some Apples will have less frame pointers in leaf functions. r? ``@madsmtm`` cc ``@thomcc``
2025-06-06compiler: set Apple frame pointers by architectureJubilee Young-35/+16
Apple targets can now overriding this configuration and instead use the default based on their architecture, which means aarch64 targets now have less frame pointers in leaf functions.
2025-06-06Add new Tier-3 targets: `loongarch32-unknown-none*`WANG Rui-0/+59
MCP: https://github.com/rust-lang/compiler-team/issues/865
2025-06-03Rollup merge of #141569 - workingjubilee:canonicalize-abi, r=bjorn3Matthias Krüger-2/+3
Replace ad-hoc ABI "adjustments" with an `AbiMap` to `CanonAbi` Our `conv_from_spec_abi`, `adjust_abi`, and `is_abi_supported` combine to give us a very confusing way of reasoning about what _actual_ calling convention we want to lower our code to and whether we want to compile the resulting code at all. Instead of leaving this code as a miniature adventure game in which someone tries to combine stateful mutations into a Rube Goldberg machine that will let them escape the maze and arrive at the promised land of codegen, we let `AbiMap` devour this complexity. Once you have an `AbiMap`, you can answer which `ExternAbi`s will lower to what `CanonAbi`s (and whether they will lower at all). Removed: - `conv_from_spec_abi` replaced by `AbiMap::canonize_abi` - `adjust_abi` replaced by same - `Conv::PreserveAll` as unused - `Conv::Cold` as unused - `enum Conv` replaced by `enum CanonAbi` target-spec.json changes: - If you have a target-spec.json then now your "entry-abi" key will be specified in terms of one of the `"{abi}"` strings Rust recognizes, e.g. ```json "entry-abi": "C", "entry-abi": "win64", "entry-abi": "aapcs", ```
2025-06-03compiler: use CanonAbi for entry_abiJubilee Young-2/+3
makes entry_abi a lowering of the ABI string, so now it can be ```json "entry_abi": "C", "entry_abi": "win64", "entry_abi": "aapcs", ```
2025-05-31Enable non-leaf Frame Pointers for mingw-w64 Arm64 WindowsMateusz Mikuła-1/+7
2025-05-24Enable xray support for Macquininer-0/+2
* https://maskray.me/blog/2023-06-18-port-llvm-xray-to-apple-systems * https://github.com/llvm/llvm-project/blob/llvmorg-20.1.4/clang/lib/Driver/XRayArgs.cpp#L31
2025-05-23Rollup merge of #140832 - ↵Matthias Krüger-8/+46
workingjubilee:aarch64-linux-should-use-frame-pointers, r=compiler-errors aarch64-linux: Default to FramePointer::NonLeaf For aarch64-apple and aarch64-windows, platform docs state that code must use frame pointers correctly. This is because the AAPCS64 mandates that a platform specify its frame pointer conformance requirements: - Apple: https://developer.apple.com/documentation/xcode/writing-arm64-code-for-apple-platforms#Respect-the-purpose-of-specific-CPU-registers - Windows: https://learn.microsoft.com/en-us/cpp/build/arm64-windows-abi-conventions?view=msvc-170#integer-registers - AAPCS64: https://github.com/ARM-software/abi-aa/blob/4492d1570eb70c8fd146623e0db65b2d241f12e7/aapcs64/aapcs64.rst#the-frame-pointer Unwinding code either requires unwind tables or frame pointers, and on aarch64 the expectation is that one can use frame pointers for this. Most Linux targets represent a motley variety of possible distributions, so it is unclear who to defer to on conformance, other than perhaps Arm. In the absence of a specific edict for a given aarch64-linux target, Rust will assume aarch64-linux targets also use non-leaf frame pointers. This reflects what compilers like clang do.
2025-05-17aarch64-linux: Default to FramePointer::NonLeafJubilee Young-8/+46
For aarch64-apple and aarch64-windows, platform docs state that code must use frame pointers correctly. This is because the AAPCS64 mandates that a platform specify its frame pointer conformance requirements: - Apple: https://developer.apple.com/documentation/xcode/writing-arm64-code-for-apple-platforms#Respect-the-purpose-of-specific-CPU-registers - Windows: https://learn.microsoft.com/en-us/cpp/build/arm64-windows-abi-conventions?view=msvc-170#integer-registers - AAPCS64: https://github.com/ARM-software/abi-aa/blob/4492d1570eb70c8fd146623e0db65b2d241f12e7/aapcs64/aapcs64.rst#the-frame-pointer Unwinding code either requires unwind tables or frame pointers, and on aarch64 the expectation is that one can use frame pointers for this. Most Linux targets represent a motley variety of possible distributions, so it is unclear who to defer to on conformance, other than perhaps Arm. In the absence of a specific edict for a given aarch64-linux target, Rust will assume aarch64-linux targets use non-leaf frame pointers. This reflects what compilers like clang do.
2025-05-15[win][arm64] Remove 'Arm64 Hazard' undocumented MSVC option and instead ↵Daniel Paoliello-6/+1
disable problematic test
2025-05-09Enable non-leaf Frame Pointers for Arm64EC WindowsDaniel Paoliello-1/+7
2025-05-08Enable non-leaf Frame Pointers for Arm64 WindowsDaniel Paoliello-1/+7