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To buy time on issue 83139, revert effect of PR 77885: We will not conditionally
enable probe-stack=inline-asm on LLVM 11+ anymore on any of our targets that
opted into doing so on PR #77885 (and were subsequently configured to do so in a
fine grained manner on PR #80838).
After we resolve 83139 (potentially by backporting a fix to LLVM, or potentially
by deciding that one cannot rely on the quality of our DWARF output in the
manner described in issue 83139), we can change this back.
(Update: fixed formatting issue.)
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Add a new ABI to support cmse_nonsecure_call
This adds support for the `cmse_nonsecure_call` feature to be able to perform non-secure function call.
See the discussion on Zulip [here](https://rust-lang.zulipchat.com/#narrow/stream/131828-t-compiler/topic/Support.20for.20callsite.20attributes/near/223054928).
This is a followup to #75810 which added `cmse_nonsecure_entry`. As for that PR, I assume that the changes are small enough to not have to go through a RFC but I don't mind doing one if needed 😃
I did not yet create a tracking issue, but if most of it is fine, I can create one and update the various files accordingly (they refer to the other tracking issue now).
On the Zulip chat, I believe `@jonas-schievink` volunteered to be a reviewer 💯
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Add AArch64 big-endian and ILP32 targets
This PR adds 3 new AArch64 targets:
- `aarch64_be-unknown-linux-gnu`
- `aarch64-unknown-linux-gnu_ilp32`
- `aarch64_be-unknown-linux-gnu_ilp32`
It also fixes some ABI issues on big-endian ARM and AArch64.
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This commit adds a new ABI to be selected via `extern
"C-cmse-nonsecure-call"` on function pointers in order for the compiler to
apply the corresponding cmse_nonsecure_call callsite attribute.
For Armv8-M targets supporting TrustZone-M, this will perform a
non-secure function call by saving, clearing and calling a non-secure
function pointer using the BLXNS instruction.
See the page on the unstable book for details.
Signed-off-by: Hugues de Valon <hugues.devalon@arm.com>
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Don't link with --export-dynamic on wasm32-wasi
Remove --export-dynamic from the link arguments on the wasm32-wasi
target, as it emits spurious exports and increases code size.
Leave it in place for wasm32-unknown-unknown and
wasm32-unknown-emscripten. Even though it isn't a great solution
there, users are likely depending on its behavior there.
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This commit adds a new stable codegen option to rustc,
`-Csplit-debuginfo`. The old `-Zrun-dsymutil` flag is deleted and now
subsumed by this stable flag. Additionally `-Zsplit-dwarf` is also
subsumed by this flag but still requires `-Zunstable-options` to
actually activate. The `-Csplit-debuginfo` flag takes one of
three values:
* `off` - This indicates that split-debuginfo from the final artifact is
not desired. This is not supported on Windows and is the default on
Unix platforms except macOS. On macOS this means that `dsymutil` is
not executed.
* `packed` - This means that debuginfo is desired in one location
separate from the main executable. This is the default on Windows
(`*.pdb`) and macOS (`*.dSYM`). On other Unix platforms this subsumes
`-Zsplit-dwarf=single` and produces a `*.dwp` file.
* `unpacked` - This means that debuginfo will be roughly equivalent to
object files, meaning that it's throughout the build directory
rather than in one location (often the fastest for local development).
This is not the default on any platform and is not supported on Windows.
Each target can indicate its own default preference for how debuginfo is
handled. Almost all platforms default to `off` except for Windows and
macOS which default to `packed` for historical reasons.
Some equivalencies for previous unstable flags with the new flags are:
* `-Zrun-dsymutil=yes` -> `-Csplit-debuginfo=packed`
* `-Zrun-dsymutil=no` -> `-Csplit-debuginfo=unpacked`
* `-Zsplit-dwarf=single` -> `-Csplit-debuginfo=packed`
* `-Zsplit-dwarf=split` -> `-Csplit-debuginfo=unpacked`
Note that `-Csplit-debuginfo` still requires `-Zunstable-options` for
non-macOS platforms since split-dwarf support was *just* implemented in
rustc.
There's some more rationale listed on #79361, but the main gist of the
motivation for this commit is that `dsymutil` can take quite a long time
to execute in debug builds and provides little benefit. This means that
incremental compile times appear that much worse on macOS because the
compiler is constantly running `dsymutil` over every single binary it
produces during `cargo build` (even build scripts!). Ideally rustc would
switch to not running `dsymutil` by default, but that's a problem left
to get tackled another day.
Closes #79361
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Remove --export-dynamic from the link arguments on the wasm32-wasi
target, as it emits spurious exports and increases code size.
Leave it in place for wasm32-unknown-unknown and
wasm32-unknown-emscripten. Even though it isn't a great solution
there, users are likely depending on its behavior there.
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Fixes #81196
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This adds capability to configure the target's stack probe support in a
more precise manner than just on/off. In particular now we allow
choosing between always inline-asm, always call or either one of those
depending on the LLVM version on a per-target basis.
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Added support for i386-unknown-linux-gnu and i486-unknown-linux-gnu
Support for both can be useful when creating new firmware, boot loaders,
or embedded operating systems.
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Emit a reactor for cdylib target on wasi
Fixes #79199, and relevant to #73432
Implements wasi reactors, as described in WebAssembly/WASI#13 and [`design/application-abi.md`](https://github.com/WebAssembly/WASI/blob/master/design/application-abi.md)
Empty `lib.rs`, `lib.crate-type = ["cdylib"]`:
```shell
$ cargo +reactor build --release --target wasm32-wasi
Compiling wasm-reactor v0.1.0 (/home/coolreader18/wasm-reactor)
Finished release [optimized] target(s) in 0.08s
$ wasm-dis target/wasm32-wasi/release/wasm_reactor.wasm >reactor.wat
```
`reactor.wat`:
```wat
(module
(type $none_=>_none (func))
(type $i32_=>_none (func (param i32)))
(type $i32_i32_=>_i32 (func (param i32 i32) (result i32)))
(type $i32_=>_i32 (func (param i32) (result i32)))
(type $i32_i32_i32_=>_i32 (func (param i32 i32 i32) (result i32)))
(import "wasi_snapshot_preview1" "fd_prestat_get" (func $__wasi_fd_prestat_get (param i32 i32) (result i32)))
(import "wasi_snapshot_preview1" "fd_prestat_dir_name" (func $__wasi_fd_prestat_dir_name (param i32 i32 i32) (result i32)))
(import "wasi_snapshot_preview1" "proc_exit" (func $__wasi_proc_exit (param i32)))
(import "wasi_snapshot_preview1" "environ_sizes_get" (func $__wasi_environ_sizes_get (param i32 i32) (result i32)))
(import "wasi_snapshot_preview1" "environ_get" (func $__wasi_environ_get (param i32 i32) (result i32)))
(memory $0 17)
(table $0 1 1 funcref)
(global $global$0 (mut i32) (i32.const 1048576))
(global $global$1 i32 (i32.const 1049096))
(global $global$2 i32 (i32.const 1049096))
(export "memory" (memory $0))
(export "_initialize" (func $_initialize))
(export "__data_end" (global $global$1))
(export "__heap_base" (global $global$2))
(func $__wasm_call_ctors
(call $__wasilibc_initialize_environ_eagerly)
(call $__wasilibc_populate_preopens)
)
(func $_initialize
(call $__wasm_call_ctors)
)
(func $malloc (param $0 i32) (result i32)
(call $dlmalloc
(local.get $0)
)
)
;; lots of dlmalloc, memset/memcpy, & libpreopen code
)
```
I went with repurposing cdylib because I figured that it doesn't make much sense to have a wasi shared library that can't be initialized, and even if someone was using it adding an `_initialize` export is a very small change.
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Support for both can be useful when creating new firmware, boot loaders,
or embedded operating systems.
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rustc_target: Fix dash vs underscore mismatches in option names
Fixes https://github.com/rust-lang/rust/issues/78981 (regression from https://github.com/rust-lang/rust/pull/78875, the old option names used dashes)
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rustc_target: Mark UEFI targets as `is_like_windows`/`is_like_msvc`
And document what `is_like_windows` and `is_like_msvc` actually mean in more detail.
Addresses FIXMEs left from https://github.com/rust-lang/rust/pull/71030.
r? `@nagisa`
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rustc_target: Change os and vendor values to "none" and "unknown" for some targets
Closes https://github.com/rust-lang/rust/issues/77730
r? `@ehuss`
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Document what `is_like_windows` and `is_like_msvc` mean in more detail.
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rustc_taret: Remove `TargetOptions::is_like_android`
This option was replaced by more specific options and is no longer used by the compiler.
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vendor values
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Majority of targets use "unknown" vendor and changing it from "unknown" to omitted doesn't make sense.
From the LLVM docs (https://clang.llvm.org/docs/CrossCompilation.html#target-triple):
>Most of the time it can be omitted (and Unknown) will be assumed, which sets the defaults for the specified architecture.
>When a parameter is not important, it can be omitted, or you can choose unknown and the defaults will be used. If you choose a parameter that Clang doesn’t know, like blerg, it’ll ignore and assume unknown
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x86_64-fortanix-unknown-sgx and wasm32-unknown-unknown still have os == "unknown" because both have libstd
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rustc_target: Further cleanup use of target options
Follow up to https://github.com/rust-lang/rust/pull/77729.
Implements items 2 and 4 from the list in https://github.com/rust-lang/rust/pull/77729#issue-500228243.
The first commit collapses uses of `target.options.foo` into `target.foo`.
The second commit renames some target options to avoid tautology:
`target.target_endian` -> `target.endian`
`target.target_c_int_width` -> `target.c_int_width`
`target.target_os` -> `target.os`
`target.target_env` -> `target.env`
`target.target_vendor` -> `target.vendor`
`target.target_family` -> `target.os_family`
`target.target_mcount` -> `target.mcount`
r? `@Mark-Simulacrum`
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`target.target_endian` -> `target.endian`
`target.target_c_int_width` -> `target.c_int_width`
`target.target_os` -> `target.os`
`target.target_env` -> `target.env`
`target.target_vendor` -> `target.vendor`
`target.target_family` -> `target.os_family`
`target.target_mcount` -> `target.mcount`
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with an eye on merging `TargetOptions` into `Target`.
`TargetOptions` as a separate structure is mostly an implementation detail of `Target` construction, all its fields logically belong to `Target` and available from `Target` through `Deref` impls.
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Co-authored-by: Jonas Schievink <jonasschievink@gmail.com>
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r=jonas-schievink
Revert "Allow dynamic linking for iOS/tvOS targets."
This reverts PR #73516.
On macOS I compile static libs for iOS, automated using [cargo-mobile](https://github.com/BrainiumLLC/cargo-mobile), which has worked smoothly for the past 2 years. However, upon updating to Rust 1.46.0, I was no longer able to use Rust on iOS. I've bisected this to the PR referenced above.
For most projects tested, apps now immediately crash with a message like this:
```
dyld: Library not loaded: /Users/francesca/Projects/example/target/aarch64-apple-ios/debug/deps/libexample.dylib
Referenced from: /private/var/containers/Bundle/Application/745912AF-A928-465C-B340-872BD1C9F368/example.app/example
Reason: image not found
dyld: launch, loading dependent libraries
DYLD_LIBRARY_PATH=/usr/lib/system/introspection
DYLD_INSERT_LIBRARIES=/Developer/usr/lib/libBacktraceRecording.dylib:/Developer/usr/lib/libMainThreadChecker.dylib:/Developer/Library/PrivateFrameworks/DTDDISupport.framework/libViewDebuggerSupport.dylib:/Developer/Library/PrivateFrameworks/GPUTools.framework/libglInterpose.dylib:/usr/lib/libMTLCapture.dylib
```
This can be reproduced by using cargo-mobile to generate a winit example project, and then attempting to run it on an iOS device (`cargo mobile init && cargo apple open`).
In our projects that depend on DisplayLink, the build instead fails with a linker error:
```
= note: Undefined symbols for architecture arm64:
"_CACurrentMediaTime", referenced from:
display_link::ios::run_callback_ios10::hda81197ff46aedbd in libapp-4f0abc1d7684103f.rlib(app-4f0abc1d7684103f.40d4iro0yz1iy487.rcgu.o)
display_link::ios::run_callback_pre_ios10::h91f085da19374320 in libapp-4f0abc1d7684103f.rlib(app-4f0abc1d7684103f.40d4iro0yz1iy487.rcgu.o)
ld: symbol(s) not found for architecture arm64
```
After reverting the change to enable dynamic linking on iOS, everything works the same as it did on Rust 1.45.2 for me.
In the future, would it be possible for me to be pinged when iOS-related PRs are made? I work for a company that intends on using Rust on iOS in production, so I'd gladly provide testing.
cc @aspenluxxxy
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