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Closes rust-lang/wg-allocators#118
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Clarify behavior of inclusive bounds in BTreeMap::{lower,upper}_bound
It wasn’t quite clear to me how these methods would interpret inclusive bounds so I added examples for those.
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Not useful, for there is just a single example
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#[must_use]
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Our `Cursor::peek_prev` and `CursorMut::peek_prev` must agree
on how to behave when they are called on the "null element".
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Make sure that some stdlib method signatures aren't accidental refinements
In the process of implementing https://rust-lang.github.io/rfcs/3245-refined-impls.html, I found a bunch of stdlib implementations that accidentally "refined" their method signatures by dropping (unnecessary) bounds.
This isn't currently a problem, but may become one if/when method signature refining is stabilized in the future. Shouldn't hurt to make these signatures a bit more accurate anyways.
NOTE (just to be clear lol): This does not affect behavior at all, since we don't actually take advantage of refined implementations yet!
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Remove some unneeded imports / qualified paths
Continuation of #105537.
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Global implements Default so we can use that as bound for all allocators
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This way one can `mem::take()` them out of structs or #[derive(Default)] on structs containing them.
These changes will be insta-stable.
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Stabilize map_first_last
Stabilizes the following functions:
```Rust
impl<T> BTreeSet<T> {
pub fn first(&self) -> Option<&T> where T: Ord;
pub fn last(&self) -> Option<&T> where T: Ord;
pub fn pop_first(&mut self) -> Option<T> where T: Ord;
pub fn pop_last(&mut self) -> Option<T> where T: Ord;
}
impl<K, V> BTreeMap<K, V> {
pub fn first_key_value(&self) -> Option<(&K, &V)> where K: Ord;
pub fn last_key_value(&self) -> Option<(&K, &V)> where K: Ord;
pub fn first_entry(&mut self) -> Option<OccupiedEntry<'_, K, V>> where K: Ord;
pub fn last_entry(&mut self) -> Option<OccupiedEntry<'_, K, V>> where K: Ord;
pub fn pop_first(&mut self) -> Option<(K, V)> where K: Ord;
pub fn pop_last(&mut self) -> Option<(K, V)> where K: Ord;
}
```
Closes #62924
~~Blocked on the [FCP](https://github.com/rust-lang/rust/issues/62924#issuecomment-1179489929) finishing.~~ Edit: It finished!
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Since `len` and `is_empty` are not const stable yet, this also
creates a new feature for them since they previously used the same
`const_btree_new` feature.
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closes #99408
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Entry and_modify doc
This PR modifies the documentation for [HashMap](https://doc.rust-lang.org/std/collections/struct.HashMap.html#) and [BTreeMap](https://doc.rust-lang.org/std/collections/struct.BTreeMap.html#) by introducing examples for `and_modify`. `and_modify` is a function that tends to give more idiomatic rust code when dealing with these data structures -- yet it lacked examples and was hidden away. This PR adds that and addresses #98122.
I've made some choices which I tried to explain in my commits. This is my first time contributing to rust, so hopefully, I made the right choices.
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Incorrectly wrote "1" twice when writing test.
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Updated the btree's documentation to include two references to
add_modify.
The first is when the `Entry` API is mentioned at the beginning. With
the same reasoning as HashMap's documentation, I thought it would best
to keep `attack`, but show the `mana` example.
The second is with the `entry` function that is used for the `Entry`
API. The code example was a perfect use for `add_modify`, which is why
it was changed to reflect that.
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Co-authored-by: lcnr <rust@lcnr.de>
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As currently written, when a logic error occurs in a collection's trait
parameters, this allows *completely arbitrary* misbehavior, so long as
it does not cause undefined behavior in std. However, because the extent
of misbehavior is not specified, it is allowed for *any* code in std to
start misbehaving in arbitrary ways which are not formally UB; consider
the theoretical example of a global which gets set on an observed logic
error. Because the misbehavior is only bound by not resulting in UB from
safe APIs and the crate-level encapsulation boundary of all of std, this
makes writing user unsafe code that utilizes std theoretically
impossible, as it now relies on undocumented QOI that unrelated parts of
std cannot be caused to misbehave by a misuse of std::collections APIs.
In practice, this is a nonconcern, because std has reasonable QOI and an
implementation that takes advantage of this freedom is essentially a
malicious implementation and only compliant by the most langauage-lawyer
reading of the documentation.
To close this hole, we just add a small clause to the existing logic
error paragraph that ensures that any misbehavior is limited to the
collection which observed the logic error, making it more plausible to
prove the soundness of user unsafe code.
This is not meant to be formal; a formal refinement would likely need to
mention that values derived from the collection can also misbehave after a
logic error is observed, as well as define what it means to "observe" a
logic error in the first place. This fix errs on the side of informality
in order to close the hole without complicating a normal reading which
can assume a reasonable nonmalicious QOI.
See also [discussion on IRLO][1].
[1]: https://internals.rust-lang.org/t/using-std-collections-and-unsafe-anything-can-happen/16640
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This accomplishes two main goals:
- Make it clear who is responsible for prefix-freedom, including how they should do it
- Make it feasible for a `Hasher` that *doesn't* care about Hash-DoS resistance to get better performance by not hashing lengths
This does not change rustc-hash, since that's in an external crate, but that could potentially use it in future.
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BTreeMap::entry: Avoid allocating if no insertion
This PR allows the `VacantEntry` to borrow from an empty tree with no root, and to lazily allocate a new root node when the user calls `.insert(value)`.
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Improve doc wording for retain on some collections
I found the documentation wording on the various retain methods on many collections to be unusual.
I tried to invert the relation by switching `such that` with `for which` .
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This updates the standard library's documentation to use the new syntax. The
documentation is worthwhile to update as it should be more idiomatic
(particularly for features like this, which are nice for users to get acquainted
with). The general codebase is likely more hassle than benefit to update: it'll
hurt git blame, and generally updates can be done by folks updating the code if
(and when) that makes things more readable with the new format.
A few places in the compiler and library code are updated (mostly just due to
already having been done when this commit was first authored).
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fix typo in btree/vec doc: Self -> self
this pr fixes #92345
the documentation refers to the object the method is called for, not the type, so it should be using the lower case self.
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Add documentation to more `From::from` implementations.
For users looking at documentation through IDE popups, this gives them relevant information rather than the generic trait documentation wording “Performs the conversion”. For users reading the documentation for a specific type for any reason, this informs them when the conversion may allocate or copy significant memory versus when it is always a move or cheap copy.
Notes on specific cases:
* The new documentation for `From<T> for T` explains that it is not a conversion at all.
* Also documented `impl<T, U> Into<U> for T where U: From<T>`, the other central blanket implementation of conversion.
* The new documentation for construction of maps and sets from arrays of keys mentions the handling of duplicates. Future work could be to do this for *all* code paths that convert an iterable to a map or set.
* I did not add documentation to conversions of a specific error type to a more general error type.
* I did not add documentation to unstable code.
This change was prepared by searching for the text "From<... for" and so may have missed some cases that for whatever reason did not match. I also looked for `Into` impls but did not find any worth documenting by the above criteria.
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Clarify explicitly that BTree{Map,Set} are ordered.
One of the main reasons one would want to use a BTree{Map,Set} rather than a Hash{Map,Set} is because they maintain their keys in sorted order; but this was never explicitly stated in the top-level docs (it was only indirectly alluded to there, and stated explicitly in the docs for `iter`, `values`, etc.)
This PR states the ordering guarantee more prominently.
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Yield means something else in the context of generators, which are
sufficiently close to iterators that it's better to avoid the
terminology collision here.
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