| Age | Commit message (Collapse) | Author | Lines |
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Add documentation to more `From::from` implementations.
For users looking at documentation through IDE popups, this gives them relevant information rather than the generic trait documentation wording “Performs the conversion”. For users reading the documentation for a specific type for any reason, this informs them when the conversion may allocate or copy significant memory versus when it is always a move or cheap copy.
Notes on specific cases:
* The new documentation for `From<T> for T` explains that it is not a conversion at all.
* Also documented `impl<T, U> Into<U> for T where U: From<T>`, the other central blanket implementation of conversion.
* The new documentation for construction of maps and sets from arrays of keys mentions the handling of duplicates. Future work could be to do this for *all* code paths that convert an iterable to a map or set.
* I did not add documentation to conversions of a specific error type to a more general error type.
* I did not add documentation to unstable code.
This change was prepared by searching for the text "From<... for" and so may have missed some cases that for whatever reason did not match. I also looked for `Into` impls but did not find any worth documenting by the above criteria.
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Clarify explicitly that BTree{Map,Set} are ordered.
One of the main reasons one would want to use a BTree{Map,Set} rather than a Hash{Map,Set} is because they maintain their keys in sorted order; but this was never explicitly stated in the top-level docs (it was only indirectly alluded to there, and stated explicitly in the docs for `iter`, `values`, etc.)
This PR states the ordering guarantee more prominently.
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Yield means something else in the context of generators, which are
sufficiently close to iterators that it's better to avoid the
terminology collision here.
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r=Mark-Simulacrum
Replace usages of vec![].into_iter with [].into_iter
`[].into_iter` is idiomatic over `vec![].into_iter` because its simpler and faster (unless the vec is optimized away in which case it would be the same)
So we should change all the implementation, documentation and tests to use it.
I skipped:
* `src/tools` - Those are copied in from upstream
* `src/test/ui` - Hard to tell if `vec![].into_iter` was used intentionally or not here and not much benefit to changing it.
* any case where `vec![].into_iter` was used because we specifically needed a `Vec::IntoIter<T>`
* any case where it looked like we were intentionally using `vec![].into_iter` to test it.
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Mak DefId to AccessLevel map in resolve for export
hir_id to accesslevel in resolve and applied in privacy
using local def id
removing tracing probes
making function not recursive and adding comments
Move most of Exported/Public res to rustc_resolve
moving public/export res to resolve
fix missing stability attributes in core, std and alloc
move code to access_levels.rs
return for some kinds instead of going through them
Export correctness, macro changes, comments
add comment for import binding
add comment for import binding
renmae to access level visitor, remove comments, move fn as closure, remove new_key
fmt
fix rebase
fix rebase
fmt
fmt
fix: move macro def to rustc_resolve
fix: reachable AccessLevel for enum variants
fmt
fix: missing stability attributes for other architectures
allow unreachable pub in rustfmt
fix: missing impl access level + renaming export to reexport
Missing impl access level was found thanks to a test in clippy
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BTree: improve public descriptions and comments
BTreeSet has always used the term "value" next to and meaning the same thing as "elements" (in the mathematical sense but also used for key-value pairs in BTreeMap), while in the BTreeMap sense these "values" are known as "keys" and definitely not "values". Today I had enough of that.
r? `@Mark-Simulacrum`
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Btree: assert more API compatibility
Introducing a member such as `BTreeSet::min()` would silently break compatibility if no code calls the existing `BTreeSet::min(set)`. `BTreeSet` is the only btree class silently bringing in stable members, apart from many occurrences of `#[derive(Debug)]` on iterators.
r? `@Mark-Simulacrum`
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Rollup of 11 pull requests
Successful merges:
- #91668 (Remove the match on `ErrorKind::Other`)
- #91678 (Add tests fixed by #90023)
- #91679 (Move core/stream/stream/mod.rs to core/stream/stream.rs)
- #91681 (fix typo in `intrinsics::raw_eq` docs)
- #91686 (Fix `Vec::reserve_exact` documentation)
- #91697 (Delete Utf8Lossy::from_str)
- #91706 (Add unstable book entries for parts of asm that are not being stabilized)
- #91709 (Replace iterator-based set construction by *Set::From<[T; N]>)
- #91716 (Improve x.py logging and defaults a bit more)
- #91747 (Add pierwill to .mailmap)
- #91755 (Fix since attribute for const_linked_list_new feature)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
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JosephTLyons:update-HashMap-and-BTreeMap-documentation, r=yaahc
Update documentation to use `from()` to initialize `HashMap`s and `BTreeMap`s
As of Rust 1.56, `HashMap` and `BTreeMap` both have associated `from()` functions. I think using these in the documentation cleans things up a bit. It allows us to remove some of the `mut`s and avoids the Initialize-Then-Modify anti-pattern.
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For users looking at documentation through IDE popups, this gives them
relevant information rather than the generic trait documentation wording
“Performs the conversion”. For users reading the documentation for a
specific type for any reason, this informs them when the conversion may
allocate or copy significant memory versus when it is always a move or
cheap copy.
Notes on specific cases:
* The new documentation for `From<T> for T` explains that it is not a
conversion at all.
* Also documented `impl<T, U> Into<U> for T where U: From<T>`, the other
central blanket implementation of conversion.
* I did not add documentation to conversions of a specific error type to
a more general error type.
* I did not add documentation to unstable code.
This change was prepared by searching for the text "From<... for" and so
may have missed some cases that for whatever reason did not match. I
also looked for `Into` impls but did not find any worth documenting by
the above criteria.
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`BTreeMap::insert()`
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Add #[must_use] to len and is_empty
Parent issue: #89692
r? `@joshtriplett`
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r=joshtriplett
Add #[must_use] to expensive computations
The unifying theme for this commit is weak, admittedly. I put together a list of "expensive" functions when I originally proposed this whole effort, but nobody's cared about that criterion. Still, it's a decent way to bite off a not-too-big chunk of work.
Given the grab bag nature of this commit, the messages I used vary quite a bit. I'm open to wording changes.
For some reason clippy flagged four `BTreeSet` methods but didn't say boo about equivalent ones on `HashSet`. I stared at them for a while but I can't figure out the difference so I added the `HashSet` ones in.
```rust
// Flagged by clippy.
alloc::collections::btree_set::BTreeSet<T> fn difference<'a>(&'a self, other: &'a BTreeSet<T>) -> Difference<'a, T>;
alloc::collections::btree_set::BTreeSet<T> fn symmetric_difference<'a>(&'a self, other: &'a BTreeSet<T>) -> SymmetricDifference<'a, T>
alloc::collections::btree_set::BTreeSet<T> fn intersection<'a>(&'a self, other: &'a BTreeSet<T>) -> Intersection<'a, T>;
alloc::collections::btree_set::BTreeSet<T> fn union<'a>(&'a self, other: &'a BTreeSet<T>) -> Union<'a, T>;
// Ignored by clippy, but not by me.
std::collections::HashSet<T, S> fn difference<'a>(&'a self, other: &'a HashSet<T, S>) -> Difference<'a, T, S>;
std::collections::HashSet<T, S> fn symmetric_difference<'a>(&'a self, other: &'a HashSet<T, S>) -> SymmetricDifference<'a, T, S>
std::collections::HashSet<T, S> fn intersection<'a>(&'a self, other: &'a HashSet<T, S>) -> Intersection<'a, T, S>;
std::collections::HashSet<T, S> fn union<'a>(&'a self, other: &'a HashSet<T, S>) -> Union<'a, T, S>;
```
Parent issue: #89692
r? ```@joshtriplett```
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Add #[must_use] to remaining alloc functions
I've run out of compelling reasons to group functions together across crates so I'm just going to go module-by-module. This is everything remaining from the `alloc` crate.
I ignored these because they might be used to purposefully leak memory... or other allocator shenanigans? I dunno. I'll add them if y'all tell me to.
```rust
alloc::alloc unsafe fn alloc(layout: Layout) -> *mut u8;
alloc::alloc unsafe fn alloc_zeroed(layout: Layout) -> *mut u8;
alloc::sync::Arc<T> fn into_raw(this: Self) -> *const T;
```
I don't know why clippy ignored these. I added them myself:
```rust
alloc::collections::btree_map::BTreeMap<K, V> fn range<T: ?Sized, R>(&self, range: R) -> Range<'_, K, V>;
alloc::collections::btree_set::BTreeSet<T> fn range<K: ?Sized, R>(&self, range: R) -> Range<'_, T>;
```
I added these non-mutating `mut` functions:
```rust
alloc::collections::btree_map::BTreeMap<K, V> fn range_mut<T: ?Sized, R>(&mut self, range: R) -> RangeMut<'_, K, V>;
alloc::collections::btree_map::BTreeMap<K, V> fn iter_mut(&mut self) -> IterMut<'_, K, V>;
alloc::collections::btree_map::BTreeMap<K, V> fn values_mut(&mut self) -> ValuesMut<'_, K, V>;
alloc::collections::linked_list::LinkedList<T> fn iter_mut(&mut self) -> IterMut<'_, T>;
alloc::collections::linked_list::LinkedList<T> fn cursor_front_mut(&mut self) -> CursorMut<'_, T>;
alloc::collections::linked_list::LinkedList<T> fn cursor_back_mut(&mut self) -> CursorMut<'_, T>;
alloc::collections::linked_list::LinkedList<T> fn front_mut(&mut self) -> Option<&mut T>;
alloc::collections::linked_list::LinkedList<T> fn back_mut(&mut self) -> Option<&mut T>;
alloc::collections::linked_list::CursorMut<'a, T> fn current(&mut self) -> Option<&mut T>;
alloc::collections::linked_list::CursorMut<'a, T> fn peek_next(&mut self) -> Option<&mut T>;
alloc::collections::linked_list::CursorMut<'a, T> fn peek_prev(&mut self) -> Option<&mut T>;
alloc::collections::linked_list::CursorMut<'a, T> fn front_mut(&mut self) -> Option<&mut T>;
alloc::collections::linked_list::CursorMut<'a, T> fn back_mut(&mut self) -> Option<&mut T>;
```
I moved a few existing `#[must_use]`s from functions onto the iterator types they return: `IntoIterSorted`, `IntoKeys`, `IntoValues`.
Parent issue: #89692
r? `@joshtriplett`
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Previously, it wasn't clear whether "This could include" was referring
to logic errors, or undefined behaviour. Tweak wording to clarify this
sentence does not relate to UB.
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The unifying theme for this commit is weak, admittedly. I put together a
list of "expensive" functions when I originally proposed this whole
effort, but nobody's cared about that criterion. Still, it's a decent
way to bite off a not-too-big chunk of work.
Given the grab bag nature of this commit, the messages I used vary quite
a bit.
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Add #[must_use] to alloc constructors
Added `#[must_use]`. to the various forms of `new`, `pin`, and `with_capacity` in the `alloc` crate. No extra explanations given as I couldn't think of anything useful to add.
I figure this deserves extra scrutiny compared to the other PRs I've done so far. In particular:
* The 4 `pin`/`pin_in` methods I touched. Are there legitimate use cases for pinning and not using the result? Pinning's a difficult concept I'm not very comfortable with.
* `Box`'s constructors. Do people ever create boxes just for the side effects... allocating or zeroing out memory?
Parent issue: #89692
r? ``@joshtriplett``
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r=joshtriplett
Add #[must_use] to conversions that move self
Everything here got the same message. Is the wording okay?
```rust
#[must_use = "`self` will be dropped if the result is not used"]
```
I want to draw attention to these methods in particular:
```rust
alloc::sync::Arc<MaybeUninit<T>> unsafe fn assume_init(self) -> Arc<T>;
alloc::sync::Arc<[MaybeUninit<T>]> unsafe fn assume_init(self) -> Arc<[T]>;
core::pin::Pin<&'a mut T> const fn into_ref(self) -> Pin<&'a T>;
core::pin::Pin<&'a mut T> const fn get_mut(self) -> &'a mut T;
core::pin::Pin<&'a mut T> const unsafe fn get_unchecked_mut(self) -> &'a mut T;
core::pin::Pin<&'a mut T> unsafe fn map_unchecked_mut(self, func: F) -> Pin<&'a mut U>;
core::pin::Pin<&'a mut Pin<P>> fn as_deref_mut(self) -> Pin<&'a mut P::Target>;
```
Parent issue: #89692
r? `@joshtriplett`
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There's nothing insightful to say about these so I didn't write any
extra explanations.
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Include the length in BTree hashes
This change makes it consistent with `Hash` for all other collections.
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BTree: refine some comments
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BTree: toughen panicky test of clone()
Test did not cover the second half of `clone_subtree` and why this clones key & value first.
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This change makes it consistent with `Hash` for all other collections.
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2229: Mark insignificant dtor in stdlib
I looked at all public [stdlib Drop implementations](https://doc.rust-lang.org/stable/std/ops/trait.Drop.html#implementors) and categorized them into Insigificant/Maybe/Significant Drop.
Reasons are noted here: https://docs.google.com/spreadsheets/d/19edb9r5lo2UqMrCOVjV0fwcSdS-R7qvKNL76q7tO8VA/edit#gid=1838773501
One thing missing from this PR is tagging HashMap as insigificant destructor as that needs some discussion.
r? `@Mark-Simulacrum`
cc `@nikomatsakis`
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BTreeMap/BTreeSet::from_iter: use bulk building to improve the performance
Bulk building is a common technique to increase the performance of building a fresh btree map. Instead of inserting items one-by-one, we sort all the items beforehand then create the BtreeMap in bulk.
Benchmark
```
./x.py bench library/alloc --test-args btree::map::from_iter
```
* Before
```
test btree::map::from_iter_rand_100 ... bench: 3,694 ns/iter (+/- 840)
test btree::map::from_iter_rand_10_000 ... bench: 1,033,446 ns/iter (+/- 192,950)
test btree::map::from_iter_seq_100 ... bench: 5,689 ns/iter (+/- 1,259)
test btree::map::from_iter_seq_10_000 ... bench: 861,033 ns/iter (+/- 118,815)
```
* After
```
test btree::map::from_iter_rand_100 ... bench: 3,033 ns/iter (+/- 707)
test btree::map::from_iter_rand_10_000 ... bench: 775,958 ns/iter (+/- 105,152)
test btree::map::from_iter_seq_100 ... bench: 2,969 ns/iter (+/- 336)
test btree::map::from_iter_seq_10_000 ... bench: 258,292 ns/iter (+/- 29,364)
```
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Apply the same optimization as BTreeMap::from_iter.
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Bulk building is a common technique to increase the performance of
building a fresh btree map. Instead of inserting items one-by-one,
we sort all the items beforehand then create the BtreeMap in bulk.
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BTree: merge the complication introduced by #81486 and #86031
Also:
- Deallocate the last few tree nodes as soon as an `into_iter` iterator steps beyond the end, instead of waiting around for the drop of the iterator (just to share more code).
- Symmetric code for backward iteration.
- Mark unsafe the methods on dying handles, modelling dying handles after raw pointers: it's the caller's responsibility to use them safely.
r? `@Mark-Simulacrum`
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