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(cherry picked from commit 3cb53df1feaba73b84344c8c0e3dc4120ad8c95b)
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(cherry picked from commit 0dfe2ae3fb72c50ea369286131c73daede13d7e5)
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(cherry picked from commit 35febd7a6d57179f41cb5b4a37f9545915e4d7a5)
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Windows: Update generated bindings
Update to windows-bindgen 0.59.
This update is aimed at reducing churn in the future, but means a bit more churn now:
- `bindings.txt` no longer needs us to write the namespace for each item. This is good because it means in the future we won't need to change them if the namespace changes. However, there are a few where we still need to disambiguate due to duplicate items (this is a bug in the upstream metadata).
- The output in `windows-sys.rs` is now sorted. It was mostly sorted before but not intentionally. This should mean future changes are less noisy.
The actual code changes are minimal here. A few types are now `bool` instead of `BOOLEAN`, which is more convenient.
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Add safe new() to NotAllOnes
Replaces duplicated `unsafe` code with a single, easier to verify implementation.
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Prepare standard library for Rust 2024 migration
This includes a variety of commits preparing the standard library for migration to Rust 2024.
The actual migration is blocked on a few things, so I wanted to get this out of the way in a relatively digestable PR.
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Correct comment for FreeBSD and DragonFly BSD in unix/thread
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rustfmt fails to format this match expression, because it has several
long string literals over the maximum line width. This seems to exhibit
rustfmt issues #3863 (Gives up on chains if any line is too long) and
#3156 (Fail to format match arm when other arm has long line).
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Some miscellaneous edition-related library tweaks
Some library edition tweaks that can be done separately from upgrading the whole standard library to edition 2024 (which is blocked on getting the submodules upgraded, for example)
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Use an `Option` for `FindNextFileHandle` in `ReadDir` instead of `INVALID_FILE_HANDLE` sentinel value
Sometimes we store an invalid handle when we don't want to return an error. We then check the handle before use in order to avoid actually using the invalid handle. However, using an `Option` for this is better and avoids us forgetting to check the handle is valid. This was noticed due to us closing the handle without checking for validity: https://github.com/rust-lang/rust/blob/bd6a6777f5cbbec549f123995026cef76d1e6b84/library/std/src/sys/pal/windows/fs.rs#L148-L151
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Update bootstrap compiler and rustfmt
The rustfmt version we previously used formats things differently from what the latest nightly rustfmt does. This causes issues for subtrees that get formatted both in-tree and in their own repo. Updating the rustfmt used in-tree solves those issues. Also bumped the bootstrap compiler as the stage0 update command always updates both at the same
time.
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Rollup of 5 pull requests
Successful merges:
- #134679 (Windows: remove readonly files)
- #136213 (Allow Rust to use a number of libc filesystem calls)
- #136530 (Implement `x perf` directly in bootstrap)
- #136601 (Detect (non-raw) borrows of null ZST pointers in CheckNull)
- #136659 (Pick the max DWARF version when LTO'ing modules with different versions )
r? `@ghost`
`@rustbot` modify labels: rollup
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Allow Rust to use a number of libc filesystem calls
This allows Rust on Fuchsia to use a number of function calls from libc:
* dirfd
* fdatasync
* flock with LOCK_EX, LOCK_SH, LOCK_NB, LOCK_UN
* fstatat
cc #120426
try-job: dist-various-2
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Windows: remove readonly files
When calling `remove_file`, we shouldn't fail to delete readonly files. As the test makes clear, this make the Windows behaviour consistent with other platforms. This also makes us internally consistent with `remove_dir_all`.
try-job: x86_64-msvc-ext1
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std: move network code into `sys`
As per #117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support #135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules.
I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
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uefi: process: Add support for command environment variables
Set environment variables before launching the process and restore the prior variables after the program exists.
This is the same implementation as the one used by UEFI Shell Execute [0].
[0]: https://github.com/tianocore/edk2/blob/2d2642f4832ebc45cb7d5ba9430b933d953b94f2/ShellPkg/Application/Shell/ShellProtocol.c#L1700
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As per #117276, this PR moves `sys_common::net` and the `sys::pal::net` into the newly created `sys::net` module. In order to support #135141, I've moved all the current network code into a separate `connection` module, future functions like `hostname` can live in separate modules.
I'll probably do a follow-up PR and clean up some of the actual code, this is mostly just a reorganization.
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Set environment variables before launching the process and restore the
prior variables after the program exists.
This is the same implementation as the one used by UEFI Shell Execute [0].
[0]: https://github.com/tianocore/edk2/blob/2d2642f4832ebc45cb7d5ba9430b933d953b94f2/ShellPkg/Application/Shell/ShellProtocol.c#L1700
Signed-off-by: Ayush Singh <ayush@beagleboard.org>
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uefi: Implement path
This PR is split off from https://github.com/rust-lang/rust/pull/135368 to reduce noise.
UEFI paths can be of 4 types:
1. Absolute Shell Path: Uses shell mappings
2. Absolute Device Path: this is what we want
3. Relative root: path relative to the current root.
4. Relative
Absolute shell path can be identified with `:` and Absolute Device path can be identified with `/`. Relative root path will start with `\`.
The algorithm is mostly taken from edk2 UEFI shell implementation and is somewhat simple. Check for the path type in order.
For Absolute Shell path, use `EFI_SHELL->GetDevicePathFromMap` to get a BorrowedDevicePath for the volume.
For Relative paths, we use the current working directory to construct the new path.
BorrowedDevicePath abstraction is needed to interact with `EFI_SHELL->GetDevicePathFromMap` which returns a Device Path Protocol with the lifetime of UEFI shell.
Absolute Shell paths cannot exist if UEFI shell is missing.
cc `@nicholasbishop`
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This allows Rust on Fuchsia to use a number of function calls from libc:
* dirfd
* fdatasync
* flock with LOCK_EX, LOCK_SH, LOCK_NB, LOCK_UN
* fstatat
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- While working on process env support, I found that args were currently
broken. Not sure how I missed it in the PR, but well here is the fix.
- Additionally, no point in adding space at the end of args.
Signed-off-by: Ayush Singh <ayush@beagleboard.org>
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Rollup of 7 pull requests
Successful merges:
- #133631 (Support QNX 7.1 with `io-sock`+libstd and QNX 8.0 (`no_std` only))
- #134358 (compiler: Set `target_abi = "ilp32e"` on all riscv32e targets)
- #135812 (Fix GDB `OsString` provider on Windows )
- #135842 (TRPL: more backward-compatible Edition changes)
- #135946 (Remove extra whitespace from rustdoc breadcrumbs for copypasting)
- #135953 (ci.py: check the return code in `run-local`)
- #136019 (Add an `unchecked_div` alias to the `Div<NonZero<_>>` impls)
r? `@ghost`
`@rustbot` modify labels: rollup
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Support QNX 7.1 with `io-sock`+libstd and QNX 8.0 (`no_std` only)
Changes of this pull request:
1. Refactor code for qnx nto targets to share more code in file `nto_qnx.rs`
1. Add support for an additional network stack on nto qnx 7.1.
QNX 7.1 supports two network stacks:
1. `io-pkt`, which is default
2. `io-sock`, which is optional on 7.1 but default in QNX 8.0
As one can see in the [io-sock migration notes](https://www.qnx.com/developers/docs/7.1/index.html#com.qnx.doc.neutrino.io_sock/topic/migrate_app.html), this changes the libc API in a way similar to e.g. linux-gnu vs. linux-musl.
This change adds a new target which has a different value for `target_env`, so that e.g. libc can distinguish between both APIs.
2. Add initial support for QNX 8.0, thanks to AkhilTThomas. As it turned out, the problem with forking many processes still exists in QNX 8.0. Because if this, we are now using it for any QNX version (i.e. not check for `target_env` anymore).
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Update emscripten std tests
This disables a bunch of emscripten tests that test things emscripten doesn't support and re-enables a whole bunch of tests which now work just fine on emscripten.
Tested with `EMCC_CFLAGS="-s MAXIMUM_MEMORY=2GB" ./x.py test library/ --target wasm32-unknown-emscripten`.
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Signed-off-by: Huang Qi <huangqi3@xiaomi.com>
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Replace `pthread_set_name_np` with `pthread_setname_np` for NuttX in the `set_name` function,
this change aligns the implementation with the correct API available on NuttX
This patch ensures thread naming works correctly on NuttX platforms.
Signed-off-by: Huang Qi <huangqi3@xiaomi.com>
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Signed-off-by: Florian Bartels <Florian.Bartels@elektrobit.com>
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stack on aarch64
Signed-off-by: Florian Bartels <Florian.Bartels@elektrobit.com>
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Signed-off-by: Jiahao XU <Jiahao_XU@outlook.com>
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UEFI paths can be of 4 types:
1. Absolute Shell Path: Uses shell mappings
2. Absolute Device Path: this is what we want
3: Relative root: path relative to the current root.
4: Relative
Absolute shell path can be identified with `:` and Absolute Device path
can be identified with `/`. Relative root path will start with `\`.
The algorithm is mostly taken from edk2 UEFI shell implementation and is
somewhat simple. Check for the path type in order.
For Absolute Shell path, use `EFI_SHELL->GetDevicePathFromMap` to
get a BorrowedDevicePath for the volume.
For Relative paths, we use the current working directory to construct
the new path.
BorrowedDevicePath abstraction is needed to interact with
`EFI_SHELL->GetDevicePathFromMap` which returns a Device Path Protocol
with the lifetime of UEFI shell.
Absolute Shell paths cannot exist if UEFI shell is missing.
Signed-off-by: Ayush Singh <ayush@beagleboard.org>
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std: lazily allocate the main thread handle
https://github.com/rust-lang/rust/pull/123550 eliminated the allocation of the main thread handle, but at the cost of greatly increased complexity. This PR proposes another approach: Instead of creating the main thread handle itself, the runtime simply remembers the thread ID of the main thread. The main thread handle is then only allocated when it is used, using the same lazy-initialization mechanism as for non-runtime use of `thread::current`, and the `name` method uses the thread ID to identify the main thread handle and return the correct name ("main") for it.
Thereby, we also allow accessing `thread::current` before main: as the runtime no longer tries to install its own handle, this will no longer trigger an abort. Rather, the name returned from `name` will only be "main" after the runtime initialization code has run, but I think that is acceptable.
This new approach also requires some changes to the signal handling code, as calling `thread::current` would now allocate when called on the main thread, which is not acceptable. I fixed this by adding a new function (`with_current_name`) that performs all the naming logic without allocation or without initializing the thread ID (which could allocate on some platforms).
Reverts #123550, CC ``@GnomedDev``
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(*ptr).field` instead of `ptr.offset(...).cast()`.
Also, the macro is only called three times, and all with the same local variable entry_ptr, so just use the local variable directly,
and rename the macro to entry_field_ptr.
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