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- Split `sys_common::RWLock` between `StaticRWLock` and `MovableRWLock`
- Unbox `RwLock` on some platforms (Windows, Wasm and unsupported)
- Simplify `RwLock::into_inner`
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MSVC: Avoid using jmp stubs for dll function imports
Windows import libraries contain two symbols for every function: `__imp_FunctionName` and `FunctionName` (where `FunctionName` is the name of the function to be imported).
`__imp_FunctionName` contains the address of the imported function. This will be filled in by the Windows executable loader at runtime. `FunctionName` contains a jmp stub that simply jumps to the address given by `__imp_FunctionName`. E.g. it's a function that solely contains a single jmp instruction:
```asm
jmp __imp_FunctionName
```
When using an external DLL function in Rust, by default the linker will link to FunctionName, causing a bit of indirection at runtime. In Microsoft's C++ it's possible to instead tell it to insert calls to the address in `__imp_FunctionName` by using the `__declspec(dllimport)` attribute. In Rust it's possible to get effectively the same behaviour using the `#[link]` attribute on `extern` blocks.
----
The second commit also merges multiple `extern` blocks into one block. This is because otherwise Rust will currently create duplicate linker arguments for each block. In this case having duplicates shouldn't matter much other than the noise when displaying the linker command.
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Windows implementation of feature `path_try_exists`
Draft of a Windows implementation of `try_exists` (#83186).
The first commit reorganizes the code so I would be interested to get some feedback on if this is a good idea or not. It moves the `Path::try_exists` function to `fs::exists`. leaving the former as a wrapper for the latter. This makes it easier to provide platform specific implementations and matches the `fs::metadata` function.
The other commit implements a Windows specific variant of `exists`. I'm still figuring out my approach so this is very much a first draft. Eventually this will need some more eyes from knowledgable Windows people.
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can specialize it
Windows implementation of `fs::try_exists`
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Closes #73125
This is in pursuance of
Issue #73127 Consider adding #[must_use] to std::process::ExitStatus
In
MR #81452 Add #[must_use] to [...] process::ExitStatus
we concluded that the existing arrangements in are too awkward
so adding that #[must_use] is blocked on improving the ergonomics.
I wrote a mini-RFC-style discusion of the approach in
https://github.com/rust-lang/rust/issues/73125#issuecomment-771092741
Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
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Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
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This avoids using jmp stubs when calling functions exported from a dll.
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Inline most raw socket, fd and handle conversions
Now that file descriptor types on Unix have niches, it is advantageous for user libraries which provide file descriptor wrappers (e.g. `Socket` from socket2) to store a `File` internally instead of a `RawFd`, so that the niche can be taken advantage of. However, doing so will currently result in worse performance as `IntoRawFd`, `FromRawFd` and `AsRawFd` are not inlined. This change adds `#[inline]` to those methods on std types that wrap file descriptors, handles or sockets.
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Rework `init` and `cleanup`
This PR reworks the code in `std` that runs before and after `main` and centralizes this code respectively in the functions `init` and `cleanup` in both `sys_common` and `sys`. This makes is easy to see what code is executed during initialization and cleanup on each platform just by looking at e.g. `sys::windows::init`.
Full list of changes:
- new module `rt` in `sys_common` to contain `init` and `cleanup` and the runtime macros.
- `at_exit` and the mechanism to register exit handlers has been completely removed. In practice this was only used for closing sockets on windows and flushing stdout, which have been moved to `cleanup`.
- <s>On windows `alloc` and `net` initialization is now done in `init`, this saves a runtime check in every allocation and network use.</s>
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Co-authored-by: David Tolnay <dtolnay@gmail.com>
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Add documentation to the system functions and `SAFETY` comments.
Refactored helper functions, fixing the correctness of `get_header`.
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Almost all safety comments are of the form `// SAFETY:`,
so normalize the rest and fix a few of them that should
have been a `/// # Safety` section instead.
Furthermore, make `tidy` only allow the uppercase form. While
currently `tidy` only checks `core`, it is a good idea to prevent
`core` from drifting to non-uppercase comments, so that later
we can start checking `alloc` etc. too.
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
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Quotes the arg and not quotes the arg have different effect on Windows when the program called
are msys2/cygwin program.
Refer to https://github.com/msys2/MSYS2-packages/issues/2176
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
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Fix typo in link to CreateSymbolicLinkW documentation.
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My PR #81478 used the wrong calling convention for a set of
functions that are called by the CRT. These functions need to use
`extern "C"`.
This would only affect x86, which is the only target (that I know of)
that has multiple calling conventions.
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On Windows, libstd uses GetProcAddress to locate some DLL imports, so
that libstd can run on older versions of Windows. If a given DLL import
is not present, then libstd uses other behavior (such as fallback
implementations).
This commit uses a feature of the Windows CRT to do these DLL imports
during module initialization, before main() (or DllMain()) is called.
This is the ideal time to resolve imports, because the module is
effectively single-threaded at that point; no other threads can
touch the data or code of the module that is being initialized.
This avoids several problems. First, it makes the cost of performing
the DLL import lookups deterministic. Right now, the DLL imports are
done on demand, which means that application threads _might_ have to
do the DLL import during some time-sensitive operation. This is a
small source of unpredictability. Since threads can race, it's even
possible to have more than one thread running the same redundant
DLL lookup.
This commit also removes using the heap to allocate strings, during
the DLL lookups.
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The minimum supported Windows version is now Windows 7. Windows XP
and Windows Vista are no longer supported; both are already broken, and
require extra steps to use.
This commit removes the delayed-binding support for Windows API
functions that are present on all supported Windows targets. This has
several benefits: Removes needless complexity. Removes a load and
dynamic call on hot paths in mutex acquire / release. This may have
performance benefits.
* "Drop official support for Windows XP"
https://github.com/rust-lang/compiler-team/issues/378
* "Firefox has ended support for Windows XP and Vista"
https://support.mozilla.org/en-US/kb/end-support-windows-xp-and-vista
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Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
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Co-authored-by: Mara Bos <m-ou.se@m-ou.se>
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Refactor and fix `parse_prefix` on Windows
This PR is an extension of #78692 as well as a general refactor of `parse_prefix`:
**Fixes**:
There are two errors in the current implementation of `parse_prefix`:
Firstly, in the current implementation only `\` is recognized as a separator character in device namespace prefixes. This behavior is only correct for verbatim paths; `"\\.\C:/foo"` should be parsed as `"C:"` instead of `"C:/foo"`.
Secondly, the current implementation only handles single separator characters. In non-verbatim paths a series of separator characters should be recognized as a single boundary, e.g. the UNC path `"\\localhost\\\\\\C$\foo"` should be parsed as `"\\localhost\\\\\\C$"` and then `UNC(server: "localhost", share: "C$")`, but currently it is not parsed at all, because it starts being parsed as `\\localhost\` and then has an invalid empty share location.
Paths like `"\\.\C:/foo"` and `"\\localhost\\\\\\C$\foo"` are valid on Windows, they are equivalent to just `"C:\foo"`.
**Refactoring**:
All uses of `&[u8]` within `parse_prefix` are extracted to helper functions and`&OsStr` is used instead. This reduces the number of places unsafe is used:
- `get_first_two_components` is adapted to the more general `parse_next_component` and used in more places
- code for parsing drive prefixes is extracted to `parse_drive`
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Add fast futex-based thread parker for Windows.
This adds a fast futex-based thread parker for Windows. It either uses WaitOnAddress+WakeByAddressSingle or NT Keyed Events (NtWaitForKeyedEvent+NtReleaseKeyedEvent), depending on which is available. Together, this makes this thread parker work for Windows XP and up. Before this change, park()/unpark() did not work on Windows XP: it needs condition variables, which only exist since Windows Vista.
---
Unfortunately, NT Keyed Events are an undocumented Windows API. However:
- This API is relatively simple with obvious behaviour, and there are several (unofficial) articles documenting the details. [1]
- parking_lot has been using this API for years (on Windows versions before Windows 8). [2] Many big projects extensively use parking_lot, such as servo and the Rust compiler itself.
- It is the underlying API used by Windows SRW locks and Windows critical sections. [3] [4]
- The source code of the implementations of Wine, ReactOs, and Windows XP are available and match the expected behaviour.
- The main risk with an undocumented API is that it might change in the future. But since we only use it for older versions of Windows, that's not a problem.
- Even if these functions do not block or wake as we expect (which is unlikely, see all previous points), this implementation would still be memory safe. The NT Keyed Events API is only used to sleep/block in the right place.
[1]\: http://www.locklessinc.com/articles/keyed_events/
[2]\: https://github.com/Amanieu/parking_lot/commit/43abbc964e
[3]\: https://docs.microsoft.com/en-us/archive/msdn-magazine/2012/november/windows-with-c-the-evolution-of-synchronization-in-windows-and-c
[4]\: Windows Internals, Part 1, ISBN 9780735671300
---
The choice of fallback API is inspired by parking_lot(_core), but the implementation of this thread parker is different. While parking_lot has no use for a fast path (park() directly returning if unpark() was already called), this implementation has a fast path that returns without even checking which waiting/waking API to use, as the same atomic variable with compatible states is used in all cases.
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