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2025-08-16library: Migrate from `cfg_if` to `cfg_select`Josh Triplett-5/+8
Migrate the standard library from using the external `cfg_if` crate to using the now-built-in `cfg_select` macro. This does not yet eliminate the dependency from `library/std/Cargo.toml`, because while the standard library itself no longer uses `cfg_if`, it also incorporates the `backtrace` crate, which does. Migration assisted by the following vim command (after selecting the full `cfg_if!` invocation): ``` '<,'>s/\(cfg_if::\)\?cfg_if/cfg_select/ | '<,'>s/^\( *\)} else {/\1}\r\1_ => {/c | '<,'>s/^\( *\)} else if #\[cfg(\(.*\))\] /\1}\r\1\2 => /e | '<,'>s/if #\[cfg(\(.*\))\] {/\1 => {/e ``` This is imperfect, but substantially accelerated the process. This prompts for confirmation on the `} else {` since that can also appear inside one of the arms. This also requires manual intervention to handle any multi-line conditions.
2025-08-06Print thread ID in panic message if thread name is unknownTrevor Gross-1/+12
`panic!` does not print any identifying information for threads that are unnamed. However, in many cases, the thread ID can be determined. This changes the panic message from something like this: thread '<unnamed>' panicked at src/main.rs:3:5: explicit panic To something like this: thread '<unnamed>' (0xff9bf) panicked at src/main.rs:3:5: explicit panic Stack overflow messages are updated as well. This change applies to both named and unnamed threads. The ID printed is the OS integer thread ID rather than the Rust thread ID, which should also be what debuggers print.
2025-01-14add comments explaining main thread identificationjoboet-0/+3
2025-01-14std: lazily allocate the main thread handlejoboet-18/+18
Thereby, we also allow accessing thread::current before main: as the runtime no longer tries to install its own handle, this will no longer trigger an abort. Rather, the name returned from name will only be "main" after the runtime initialization code has run, but I think that is acceptable. This new approach also requires some changes to the signal handling code, as calling `thread::current` would now allocate when called on the main thread, which is not acceptable. I fixed this by adding a new function (`with_current_name`) that performs all the naming logic without allocation or without initializing the thread ID (which could allocate on some platforms).
2024-12-29fix: typoscalciumbe-1/+1
Signed-off-by: calciumbe <192480234+calciumbe@users.noreply.github.com>
2024-11-25std::thread: avoid leading whitespace in some panic messagesRalf Jung-7/+7
2024-11-18std: allow after-main use of synchronization primitivesjoboet-0/+17
By creating an unnamed thread handle when the actual one has already been destroyed, synchronization primitives using thread parking can be used even outside the Rust runtime. This also fixes an inefficiency in the queue-based `RwLock`: if `thread::current` was not initialized yet, it will create a new handle on every parking attempt without initializing `thread::current`. The private `current_or_unnamed` function introduced here fixes this.
2024-10-12std: fix stdout-before-mainjoboet-9/+11
Fixes #130210. Since #124881, `ReentrantLock` uses `ThreadId` to identify threads. This has the unfortunate consequence of breaking uses of `Stdout` before main: Locking the `ReentrantLock` that synchronizes the output will initialize the thread ID before the handle for the main thread is set in `rt::init`. But since that would overwrite the current thread ID, `thread::set_current` triggers an abort. This PR fixes the problem by using the already initialized thread ID for constructing the main thread handle and allowing `set_current` calls that do not change the thread's ID.
2024-10-02std: make `thread::current` available in all `thread_local!` destructorsjoboet-0/+252