| Age | Commit message (Collapse) | Author | Lines |
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While issues have been seen on arm64 platforms the Arm architecture requires
that the counter monotonically increases and that it must provide a uniform
view of system time (e.g. it must not be possible for a core to receive a
message from another core with a time stamp and observe time going backwards
(ARM DDI 0487G.b D11.1.2). While there have been a few 64bit SoCs that have
bugs (#49281, #56940) which cause time to not monotonically increase, these have
been fixed in the Linux kernel and we shouldn't penalize all Arm SoCs for those
who refuse to update their kernels:
SUN50I_ERRATUM_UNKNOWN1 - Allwinner A64 / Pine A64 - fixed in 5.1
FSL_ERRATUM_A008585 - Freescale LS2080A/LS1043A - fixed in 4.10
HISILICON_ERRATUM_161010101 - Hisilicon 1610 - fixed in 4.11
ARM64_ERRATUM_858921 - Cortex A73 - fixed in 4.12
255a3f3e183 std: Force `Instant::now()` to be monotonic added a mutex to work around
this problem and a small test program using glommio shows the majority of time spent
acquiring and releasing this Mutex. 3914a7b0da8 tries to improve this, but actually
makes it worse on big systems as for 128b atomics a ldxp/stxp pair (and
successful loop) is required which is expensive as a lock and because of how
the load/store-exclusives scale on large Arm systems is both unfair to threads
and tends to go backwards in performance.
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And adding missing link to Duration from Instant
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The discussion seems to have resolved that this lint is a bit "noisy" in
that applying it in all places would result in a reduction in
readability.
A few of the trivial functions (like `Path::new`) are fine to leave
outside of closures.
The general rule seems to be that anything that is obviously an
allocation (`Box`, `Vec`, `vec![]`) should be in a closure, even if it
is a 0-sized allocation.
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Add a note about the panic behavior of math operations on time objects
Fixes #71226.
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The (unsafe) Mutex from sys_common had a rather complicated interface.
You were supposed to call init() manually, unless you could guarantee it
was neither moved nor used reentrantly.
Calling `destroy()` was also optional, although it was unclear if 1)
resources might be leaked or not, and 2) if destroy() should only be
called when `init()` was called.
This allowed for a number of interesting (confusing?) different ways to
use this Mutex, all captured in a single type.
In practice, this type was only ever used in two ways:
1. As a static variable. In this case, neither init() nor destroy() are
called. The variable is never moved, and it is never used
reentrantly. It is only ever locked using the LockGuard, never with
raw_lock.
2. As a Boxed variable. In this case, both init() and destroy() are
called, it will be moved and possibly used reentrantly.
No other combinations are used anywhere in `std`.
This change simplifies things by splitting this Mutex type into
two types matching the two use cases: StaticMutex and MovableMutex.
The interface of both new types is now both safer and simpler. The first
one does not call nor expose init/destroy, and the second one calls
those automatically in its new() and Drop functions. Also, the locking
functions of MovableMutex are no longer unsafe.
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Make duration_since documentation more clear
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Also doing fmt inplace as requested.
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Windows now uses `GetSystemTimePreciseAsFileTime` on versions of Windows that support it.
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