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This commit adds a new wasm32-based target distributed through rustup,
supported in the standard library, and implemented in the compiler. The
`wasm32-unknown-wasi` target is intended to be a WebAssembly target
which matches the [WASI proposal recently announced.][LINK]. In summary
the WASI target is an effort to define a standard set of syscalls for
WebAssembly modules, allowing WebAssembly modules to not only be
portable across architectures but also be portable across environments
implementing this standard set of system calls.
The wasi target in libstd is still somewhat bare bones. This PR does not
fill out the filesystem, networking, threads, etc. Instead it only
provides the most basic of integration with the wasi syscalls, enabling
features like:
* `Instant::now` and `SystemTime::now` work
* `env::args` is hooked up
* `env::vars` will look up environment variables
* `println!` will print to standard out
* `process::{exit, abort}` should be hooked up appropriately
None of these APIs can work natively on the `wasm32-unknown-unknown`
target, but with the assumption of the WASI set of syscalls we're able
to provide implementations of these syscalls that engines can implement.
Currently the primary engine implementing wasi is [wasmtime], but more
will surely emerge!
In terms of future development of libstd, I think this is something
we'll probably want to discuss. The purpose of the WASI target is to
provide a standardized set of syscalls, but it's *also* to provide a
standard C sysroot for compiling C/C++ programs. This means it's
intended that functions like `read` and `write` are implemented for this
target with a relatively standard definition and implementation. It's
unclear, therefore, how we want to expose file descriptors and how we'll
want to implement system primitives. For example should `std::fs::File`
have a libc-based file descriptor underneath it? The raw wasi file
descriptor? We'll see! Currently these details are all intentionally
hidden and things we can change over time.
A `WasiFd` sample struct was added to the standard library as part of
this commit, but it's not currently used. It shows how all the wasi
syscalls could be ergonomically bound in Rust, and they offer a possible
implementation of primitives like `std::fs::File` if we bind wasi file
descriptors exactly.
Apart from the standard library, there's also the matter of how this
target is integrated with respect to its C standard library. The
reference sysroot, for example, provides managment of standard unix file
descriptors and also standard APIs like `open` (as opposed to the
relative `openat` inspiration for the wasi ssycalls). Currently the
standard library relies on the C sysroot symbols for operations such as
environment management, process exit, and `read`/`write` of stdio fds.
We want these operations in Rust to be interoperable with C if they're
used in the same process. Put another way, if Rust and C are linked into
the same WebAssembly binary they should work together, but that requires
that the same C standard library is used.
We also, however, want the `wasm32-unknown-wasi` target to be
usable-by-default with the Rust compiler without requiring a separate
toolchain to get downloaded and configured. With that in mind, there's
two modes of operation for the `wasm32-unknown-wasi` target:
1. By default the C standard library is statically provided inside of
`liblibc.rlib` distributed as part of the sysroot. This means that
you can `rustc foo.wasm --target wasm32-unknown-unknown` and you're
good to go, a fully workable wasi binary pops out. This is
incompatible with linking in C code, however, which may be compiled
against a different sysroot than the Rust code was previously
compiled against. In this mode the default of `rust-lld` is used to
link binaries.
2. For linking with C code, the `-C target-feature=-crt-static` flag
needs to be passed. This takes inspiration from the musl target for
this flag, but the idea is that you're no longer using the provided
static C runtime, but rather one will be provided externally. This
flag is intended to also get coupled with an external `clang`
compiler configured with its own sysroot. Therefore you'll typically
use this flag with `-C linker=/path/to/clang-script-wrapper`. Using
this mode the Rust code will continue to reference standard C
symbols, but the definition will be pulled in by the linker configured.
Alright so that's all the current state of this PR. I suspect we'll
definitely want to discuss this before landing of course! This PR is
coupled with libc changes as well which I'll be posting shortly.
[LINK]:
[wasmtime]:
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Use lld directly for Fuchsia target
Fuchsia already uses lld as the default linker, so there's no reason
to always invoke it through Clang, instead we can simply invoke lld
directly and pass the set of flags that matches Clang.
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Fuchsia already uses lld as the default linker, so there's no reason
to always invoke it through Clang, instead we can simply invoke lld
directly and pass the set of flags that matches Clang.
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Also "rename" -Zmir-emit-validate to -Zmir-emit-retag, which is just a boolean (yes or no).
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* Make it influence the behavior of the compiled rustc, rather than
just the rustc build system. That is, if verify_llvm_ir=true,
even manual invocations of the built rustc will verify LLVM IR.
* Enable verification of LLVM IR in CI, for non-deploy and
deploy-alt builds. This is similar to how LLVM assertions are
handled.
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Let cargo handle that for us
Signed-off-by: Marc-Antoine Perennou <Marc-Antoine@Perennou.com>
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This commit updates the debuginfo that is encoded in all of our released
artifacts by default. Currently it has paths like `/checkout/src/...` but these
are a little inconsistent and have changed over time. This commit instead
attempts to actually define the file paths in our debuginfo to be consistent
between releases.
All debuginfo paths are now intended to be `/rustc/$sha` where `$sha` is the git
sha of the released compiler. Sub-paths are all paths into the git repo at that
`$sha`.
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Revert #50105 until regression is fixed
Discovered at https://github.com/rust-lang/rust/pull/50105#issuecomment-388630750 it looks like this caused a regression with i686 musl, so let's revert in the meantime while a fix is worked out
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This reverts commit ec2b861c2f8013e10ab1f6e01c9aed9ad1daaefe.
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Use the correct crt*.o files when linking musl targets.
This is supposed to support optionally using the system copy of musl
libc instead of the included one if supported. This currently only
affects the start files, which is enough to allow building rustc on musl
targets.
Most of the changes are analogous to crt-static.
Excluding the start files is something musl based distributions usually patch into their copy of rustc:
- https://github.com/alpinelinux/aports/blob/eb064c8/community/rust/musl-fix-linux_musl_base.patch
- https://github.com/voidlinux/void-packages/blob/77400fc/srcpkgs/rust/patches/link-musl-dynamically.patch
For third-party distributions that not yet carry those patches it would be nice if it was supported without the need to patch upstream sources.
## Reasons
### What breaks?
Some start files were missed when originally writing the logic to swap in musl start files (gcc comes with its own start files, which are suppressed by -nostdlib, but not manually included later on). This caused #36710, which also affects rustc with the internal llvm copy or any other system libraries that need crtbegin/crtend.
### How is it fixed?
The system linker already has all the logic to decide which start files to include, so we can just defer to it (except of course if it doesn't target musl).
### Why is it optional?
In #40113 it was first tried to remove the start files, which broke compiling musl-targeting static binaries with a glibc-targeting compiler. This is why it eventually landed without removing the start files. Being an option side-steps the issue.
### Why are the start files still installed?
This has the nice side-effect, that the produced rust-std-* binaries can still be used by on a glibc-targeting system with a rustc built against glibc.
## Does it work?
With the following build script (using [musl-cross-make](https://github.com/richfelker/musl-cross-make)): https://shadowice.org/~mixi/rust-musl/build.sh, I was able to cross-compile a musl-host musl-targeting rustc on a glibc-based system. The resulting binaries are at https://shadowice.org/~mixi/rust-musl/binaries/. This also requires #50103 and #50104 (which are also applied to the branch the build script uses).
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This permits easier iteration without having to worry about warnings
being denied.
Fixes #49517
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This commit updates CI configuration to inform rustbuild that it should print
out how long each step takes on CI. This'll hopefully allow us to track the
duration of steps over time and follow regressions a bit more closesly (as well
as have closer analysis of differences between two builds).
cc #48829
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rustbuild: Remove ThinLTO-related configuration
This commit removes some ThinLTO/codegen unit cruft primarily only needed during
the initial phase where we were adding ThinLTO support to rustc itself. The
current bootstrap compiler knows about ThinLTO and has it enabled by default for
multi-CGU builds which are also enabled by default. One CGU builds (aka
disabling ThinLTO) can be achieved by configuring the number of codegen units to
1 for a particular builds.
This also changes the defaults for our dist builders to go back to multiple
CGUs. Unfortunately we're seriously bleeding for cycle time on the bots right
now so we need to recover any time we can.
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This commit removes some ThinLTO/codegen unit cruft primarily only needed during
the initial phase where we were adding ThinLTO support to rustc itself. The
current bootstrap compiler knows about ThinLTO and has it enabled by default for
multi-CGU builds which are also enabled by default. One CGU builds (aka
disabling ThinLTO) can be achieved by configuring the number of codegen units to
1 for a particular builds.
This also changes the defaults for our dist builders to go back to multiple
CGUs. Unfortunately we're seriously bleeding for cycle time on the bots right
now so we need to recover any time we can.
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This commit imports the LLD project from LLVM to serve as the default linker for
the `wasm32-unknown-unknown` target. The `binaryen` submoule is consequently
removed along with "binaryen linker" support in rustc.
Moving to LLD brings with it a number of benefits for wasm code:
* LLD is itself an actual linker, so there's no need to compile all wasm code
with LTO any more. As a result builds should be *much* speedier as LTO is no
longer forcibly enabled for all builds of the wasm target.
* LLD is quickly becoming an "official solution" for linking wasm code together.
This, I believe at least, is intended to be the main supported linker for
native code and wasm moving forward. Picking up support early on should help
ensure that we can help LLD identify bugs and otherwise prove that it works
great for all our use cases!
* Improvements to the wasm toolchain are currently primarily focused around LLVM
and LLD (from what I can tell at least), so it's in general much better to be
on this bandwagon for bugfixes and new features.
* Historical "hacks" like `wasm-gc` will soon no longer be necessary, LLD
will [natively implement][gc] `--gc-sections` (better than `wasm-gc`!) which
means a postprocessor is no longer needed to show off Rust's "small wasm
binary size".
LLD is added in a pretty standard way to rustc right now. A new rustbuild target
was defined for building LLD, and this is executed when a compiler's sysroot is
being assembled. LLD is compiled against the LLVM that we've got in tree, which
means we're currently on the `release_60` branch, but this may get upgraded in
the near future!
LLD is placed into rustc's sysroot in a `bin` directory. This is similar to
where `gcc.exe` can be found on Windows. This directory is automatically added
to `PATH` whenever rustc executes the linker, allowing us to define a `WasmLd`
linker which implements the interface that `wasm-ld`, LLD's frontend, expects.
Like Emscripten the LLD target is currently only enabled for Tier 1 platforms,
notably OSX/Windows/Linux, and will need to be installed manually for compiling
to wasm on other platforms. LLD is by default turned off in rustbuild, and
requires a `config.toml` option to be enabled to turn it on.
Finally the unstable `#![wasm_import_memory]` attribute was also removed as LLD
has a native option for controlling this.
[gc]: https://reviews.llvm.org/D42511
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This currently only supports a limited subset of the full compilation,
but is likely 90% of what people will want and is possible without
building a full compiler (i.e., running LLVM). In theory, this means
that contributors who don't want to build LLVM now have an easy way to
compile locally, though running tests won't work.
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This avoids the possibility of a duplicate or conflicting crt-static
command line option sent to rustc.
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This controls the value of the crt-static feature used when building the
standard library for a target, as well as the compiler itself when that
target is the host.
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Switch to rust-lang-nursery/compiler-builtins
This commit migrates the in-tree `libcompiler_builtins` to the upstream version
at https://github.com/rust-lang-nursery/compiler-builtins. The upstream version
has a number of intrinsics written in Rust and serves as an in-progress rewrite
of compiler-rt into Rust. Additionally it also contains all the existing
intrinsics defined in `libcompiler_builtins` for 128-bit integers.
It's been the intention since the beginning to make this transition but
previously it just lacked the manpower to get done. As this PR likely shows it
wasn't a trivial integration! Some highlight changes are:
* The PR rust-lang-nursery/compiler-builtins#166 contains a number of fixes
across platforms and also some refactorings to make the intrinsics easier to
read. The additional testing added there also fixed a number of integration
issues when pulling the repository into this tree.
* LTO with the compiler-builtins crate was fixed to link in the entire crate
after the LTO process as these intrinsics are excluded from LTO.
* Treatment of hidden symbols was updated as previously the
`#![compiler_builtins]` crate would mark all symbol *imports* as hidden
whereas it was only intended to mark *exports* as hidden.
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This commit migrates the in-tree `libcompiler_builtins` to the upstream version
at https://github.com/rust-lang-nursery/compiler-builtins. The upstream version
has a number of intrinsics written in Rust and serves as an in-progress rewrite
of compiler-rt into Rust. Additionally it also contains all the existing
intrinsics defined in `libcompiler_builtins` for 128-bit integers.
It's been the intention since the beginning to make this transition but
previously it just lacked the manpower to get done. As this PR likely shows it
wasn't a trivial integration! Some highlight changes are:
* The PR rust-lang-nursery/compiler-builtins#166 contains a number of fixes
across platforms and also some refactorings to make the intrinsics easier to
read. The additional testing added there also fixed a number of integration
issues when pulling the repository into this tree.
* LTO with the compiler-builtins crate was fixed to link in the entire crate
after the LTO process as these intrinsics are excluded from LTO.
* Treatment of hidden symbols was updated as previously the
`#![compiler_builtins]` crate would mark all symbol *imports* as hidden
whereas it was only intended to mark *exports* as hidden.
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