| Age | Commit message (Collapse) | Author | Lines |
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Use lld directly for Fuchsia target
Fuchsia already uses lld as the default linker, so there's no reason
to always invoke it through Clang, instead we can simply invoke lld
directly and pass the set of flags that matches Clang.
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Fuchsia already uses lld as the default linker, so there's no reason
to always invoke it through Clang, instead we can simply invoke lld
directly and pass the set of flags that matches Clang.
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Also "rename" -Zmir-emit-validate to -Zmir-emit-retag, which is just a boolean (yes or no).
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* Make it influence the behavior of the compiled rustc, rather than
just the rustc build system. That is, if verify_llvm_ir=true,
even manual invocations of the built rustc will verify LLVM IR.
* Enable verification of LLVM IR in CI, for non-deploy and
deploy-alt builds. This is similar to how LLVM assertions are
handled.
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Let cargo handle that for us
Signed-off-by: Marc-Antoine Perennou <Marc-Antoine@Perennou.com>
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This commit updates the debuginfo that is encoded in all of our released
artifacts by default. Currently it has paths like `/checkout/src/...` but these
are a little inconsistent and have changed over time. This commit instead
attempts to actually define the file paths in our debuginfo to be consistent
between releases.
All debuginfo paths are now intended to be `/rustc/$sha` where `$sha` is the git
sha of the released compiler. Sub-paths are all paths into the git repo at that
`$sha`.
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Revert #50105 until regression is fixed
Discovered at https://github.com/rust-lang/rust/pull/50105#issuecomment-388630750 it looks like this caused a regression with i686 musl, so let's revert in the meantime while a fix is worked out
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This reverts commit ec2b861c2f8013e10ab1f6e01c9aed9ad1daaefe.
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Use the correct crt*.o files when linking musl targets.
This is supposed to support optionally using the system copy of musl
libc instead of the included one if supported. This currently only
affects the start files, which is enough to allow building rustc on musl
targets.
Most of the changes are analogous to crt-static.
Excluding the start files is something musl based distributions usually patch into their copy of rustc:
- https://github.com/alpinelinux/aports/blob/eb064c8/community/rust/musl-fix-linux_musl_base.patch
- https://github.com/voidlinux/void-packages/blob/77400fc/srcpkgs/rust/patches/link-musl-dynamically.patch
For third-party distributions that not yet carry those patches it would be nice if it was supported without the need to patch upstream sources.
## Reasons
### What breaks?
Some start files were missed when originally writing the logic to swap in musl start files (gcc comes with its own start files, which are suppressed by -nostdlib, but not manually included later on). This caused #36710, which also affects rustc with the internal llvm copy or any other system libraries that need crtbegin/crtend.
### How is it fixed?
The system linker already has all the logic to decide which start files to include, so we can just defer to it (except of course if it doesn't target musl).
### Why is it optional?
In #40113 it was first tried to remove the start files, which broke compiling musl-targeting static binaries with a glibc-targeting compiler. This is why it eventually landed without removing the start files. Being an option side-steps the issue.
### Why are the start files still installed?
This has the nice side-effect, that the produced rust-std-* binaries can still be used by on a glibc-targeting system with a rustc built against glibc.
## Does it work?
With the following build script (using [musl-cross-make](https://github.com/richfelker/musl-cross-make)): https://shadowice.org/~mixi/rust-musl/build.sh, I was able to cross-compile a musl-host musl-targeting rustc on a glibc-based system. The resulting binaries are at https://shadowice.org/~mixi/rust-musl/binaries/. This also requires #50103 and #50104 (which are also applied to the branch the build script uses).
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Currently on CI we predominately compile LLVM with the default system compiler
which means gcc on Linux, some version of Clang on OSX, MSVC on Windows, and
gcc on MinGW. This commit switches Linux, OSX, and Windows to all use Clang
6.0.0 to build LLVM (aka the C/C++ compiler as part of the bootstrap). This
looks to generate faster code according to #49879 which translates to a faster
rustc (as LLVM internally is faster)
The major changes here were to the containers that build Linux releases,
basically adding a new step that uses the previous gcc 4.8 compiler to compile
the next Clang 6.0.0 compiler. Otherwise the OSX and Windows scripts have been
updated to download precompiled versions of Clang 6 and configure the build to
use them.
Note that `cc` was updated here to fix using `clang-cl` with `cc-rs` on MSVC, as
well as an update to `sccache` on Windows which was needed to correctly work
with `clang-cl`. Finally the MinGW compiler is entirely left out here
intentionally as it's currently thought that Clang can't generate C++ code for
MinGW and we need to use gcc, but this should be verified eventually.
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This permits easier iteration without having to worry about warnings
being denied.
Fixes #49517
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This commit updates CI configuration to inform rustbuild that it should print
out how long each step takes on CI. This'll hopefully allow us to track the
duration of steps over time and follow regressions a bit more closesly (as well
as have closer analysis of differences between two builds).
cc #48829
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rustbuild: Remove ThinLTO-related configuration
This commit removes some ThinLTO/codegen unit cruft primarily only needed during
the initial phase where we were adding ThinLTO support to rustc itself. The
current bootstrap compiler knows about ThinLTO and has it enabled by default for
multi-CGU builds which are also enabled by default. One CGU builds (aka
disabling ThinLTO) can be achieved by configuring the number of codegen units to
1 for a particular builds.
This also changes the defaults for our dist builders to go back to multiple
CGUs. Unfortunately we're seriously bleeding for cycle time on the bots right
now so we need to recover any time we can.
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This commit removes some ThinLTO/codegen unit cruft primarily only needed during
the initial phase where we were adding ThinLTO support to rustc itself. The
current bootstrap compiler knows about ThinLTO and has it enabled by default for
multi-CGU builds which are also enabled by default. One CGU builds (aka
disabling ThinLTO) can be achieved by configuring the number of codegen units to
1 for a particular builds.
This also changes the defaults for our dist builders to go back to multiple
CGUs. Unfortunately we're seriously bleeding for cycle time on the bots right
now so we need to recover any time we can.
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This commit imports the LLD project from LLVM to serve as the default linker for
the `wasm32-unknown-unknown` target. The `binaryen` submoule is consequently
removed along with "binaryen linker" support in rustc.
Moving to LLD brings with it a number of benefits for wasm code:
* LLD is itself an actual linker, so there's no need to compile all wasm code
with LTO any more. As a result builds should be *much* speedier as LTO is no
longer forcibly enabled for all builds of the wasm target.
* LLD is quickly becoming an "official solution" for linking wasm code together.
This, I believe at least, is intended to be the main supported linker for
native code and wasm moving forward. Picking up support early on should help
ensure that we can help LLD identify bugs and otherwise prove that it works
great for all our use cases!
* Improvements to the wasm toolchain are currently primarily focused around LLVM
and LLD (from what I can tell at least), so it's in general much better to be
on this bandwagon for bugfixes and new features.
* Historical "hacks" like `wasm-gc` will soon no longer be necessary, LLD
will [natively implement][gc] `--gc-sections` (better than `wasm-gc`!) which
means a postprocessor is no longer needed to show off Rust's "small wasm
binary size".
LLD is added in a pretty standard way to rustc right now. A new rustbuild target
was defined for building LLD, and this is executed when a compiler's sysroot is
being assembled. LLD is compiled against the LLVM that we've got in tree, which
means we're currently on the `release_60` branch, but this may get upgraded in
the near future!
LLD is placed into rustc's sysroot in a `bin` directory. This is similar to
where `gcc.exe` can be found on Windows. This directory is automatically added
to `PATH` whenever rustc executes the linker, allowing us to define a `WasmLd`
linker which implements the interface that `wasm-ld`, LLD's frontend, expects.
Like Emscripten the LLD target is currently only enabled for Tier 1 platforms,
notably OSX/Windows/Linux, and will need to be installed manually for compiling
to wasm on other platforms. LLD is by default turned off in rustbuild, and
requires a `config.toml` option to be enabled to turn it on.
Finally the unstable `#![wasm_import_memory]` attribute was also removed as LLD
has a native option for controlling this.
[gc]: https://reviews.llvm.org/D42511
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Is it really time? Have our months, no, *years* of suffering come to an end? Are we finally able to cast off the pall of Hoedown? The weight which has dragged us down for so long?
-----
So, timeline for those who need to catch up:
* Way back in December 2016, [we decided we wanted to switch out the markdown renderer](https://github.com/rust-lang/rust/issues/38400). However, this was put on hold because the build system at the time made it difficult to pull in dependencies from crates.io.
* A few months later, in March 2017, [the first PR was done, to switch out the renderers entirely](https://github.com/rust-lang/rust/pull/40338). The PR itself was fraught with CI and build system issues, but eventually landed.
* However, not all was well in the Rustdoc world. During the PR and shortly after, we noticed [some differences in the way the two parsers handled some things](https://github.com/rust-lang/rust/issues/40912), and some of these differences were major enough to break the docs for some crates.
* A couple weeks afterward, [Hoedown was put back in](https://github.com/rust-lang/rust/pull/41290), at this point just to catch tests that Pulldown was "spuriously" running. This would at least provide some warning about spurious tests, rather than just breaking spontaneously.
* However, the problems had created enough noise by this point that just a few days after that, [Hoedown was switched back to the default](https://github.com/rust-lang/rust/pull/41431) while we came up with a solution for properly warning about the differences.
* That solution came a few weeks later, [as a series of warnings when the HTML emitted by the two parsers was semantically different](https://github.com/rust-lang/rust/pull/41991). But that came at a cost, as now rustdoc needed proc-macro support (the new crate needed some custom derives farther down its dependency tree), and the build system was not equipped to handle it at the time. It was worked on for three months as the issue stumped more and more people.
* In that time, [bootstrap was completely reworked](https://github.com/rust-lang/rust/pull/43059) to change how it ordered compilation, and [the method by which it built rustdoc would change](https://github.com/rust-lang/rust/pull/43482), as well. This allowed it to only be built after stage1, when proc-macros would be available, allowing the "rendering differences" PR to finally land.
* The warnings were not perfect, and revealed a few [spurious](https://github.com/rust-lang/rust/pull/44368) [differences](https://github.com/rust-lang/rust/pull/45421) between how we handled the renderers.
* Once these were handled, [we flipped the switch to turn on the "rendering difference" warnings all the time](https://github.com/rust-lang/rust/pull/45324), in October 2017. This began the "warning cycle" for this change, and landed in stable in 1.23, on 2018-01-04.
* Once those warnings hit stable, and after a couple weeks of seeing whether we would get any more reports than what we got from sitting on nightly/beta, [we switched the renderers](https://github.com/rust-lang/rust/pull/47398), making Pulldown the default but still offering the option to use Hoedown.
And that brings us to the present. We haven't received more new issues from this in the meantime, and the "switch by default" is now on beta. Our reasoning is that, at this point, anyone who would have been affected by this has run into it already.
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This currently only supports a limited subset of the full compilation,
but is likely 90% of what people will want and is possible without
building a full compiler (i.e., running LLVM). In theory, this means
that contributors who don't want to build LLVM now have an easy way to
compile locally, though running tests won't work.
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This is the name the `gcc` crate has moved to
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Use gcc::Build rather than deprecated gcc::Config.
Fixes #43973
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This avoids the possibility of a duplicate or conflicting crt-static
command line option sent to rustc.
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This controls the value of the crt-static feature used when building the
standard library for a target, as well as the compiler itself when that
target is the host.
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This introduces a slight change in behavior, where we unilaterally
respect the --host and --target parameters passed for all sanity
checking and runtime configuration.
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