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2017-01-21Auto merge of #39206 - MJDSys:fix_rustbuild_libdir, r=alexcrichtonbors-2/+8
Fix rustbuild to work with --libdir. Similar to the makefiles, pass CFG_LIBDIR_RELATIVE to cargo when building rustc in stages > 0. This tells rustc to check the different directory. I'm not sure how you want this handled in the toml system (my distribution, Gentoo, uses configure still). I have a feeling the system needs a rework anyways for rustbuild. If there is some discussion that needs to happen, could you merge this in the mean time? I'd be happy to help transition this to a better method.
2017-01-21Auto merge of #39086 - aidanhs:aphs-local-rebuild-no-jemalloc, r=alexcrichtonbors-1/+10
Make rustbuild force_alloc_system rather than relying on stage0 This 'fixes' jemalloc-less local rebuilds, where we tell cargo that we're actually stage1 (this only fixes the rustbuild path, since I wasn't enthusiastic to dive into the makefiles). There should be one effect from this PR: `--enable-local-rebuild --disable-jemalloc` will successfully build a stage0 std (rather than erroring). Ideally I think it'd be nice to specify an allocator preference in Cargo.toml/cargo command line (used when an allocator must be picked i.e. dylibs, not rlibs), but since that's not possible we can make do with a force_alloc_system feature. Sadly this locks you into a single allocator in the build libstd, making any eventual implementation of #38575 not quite right in this edge case, but clearly not many people exercise the combination of these two flags. This PR is also a substitute for #37975 I think. The crucial difference is that the feature name here is distinct from the jemalloc feature (reused in the previous PR) - we don't want someone to be forced into alloc_system just for disabling jemalloc! Fixes #39054 r? @alexcrichton
2017-01-20More test fixes from rollupAlex Crichton-1/+5
2017-01-20Fix rustbuild to work with --libdir.Matthew Dawson-2/+8
Similar to the makefiles, pass CFG_LIBDIR_RELATIVE to cargo when building rustc in stages > 0. This tells rustc to check the different directory.
2017-01-16Expose a feature to force use of alloc_system, teach rustbuildAidan Hobson Sayers-1/+10
This fixes jemalloc-less local rebuilds, where we tell cargo that we're actually stage1
2017-01-12travis: Start uploading artifacts on commitsAlex Crichton-19/+31
This commit starts adding the infrastructure for uploading release artifacts from AppVeyor/Travis on each commit. The idea is that eventually we'll upload a full release to AppVeyor/Travis in accordance with plans [outlined earlier]. Right now this configures Travis/Appveyor to upload all tarballs in the `dist` directory, and various images are updated to actually produce tarballs in these directories. These are nowhere near ready to be actual release artifacts, but this should allow us to play around with it and test it out. Once this commit lands we should start seeing artifacts uploaded on each commit. [outlined earlier]: https://internals.rust-lang.org/t/rust-ci-release-infrastructure-changes/4489
2017-01-12Auto merge of #38654 - alexcrichton:rustbuild-destdir, r=brsonbors-1/+1
rustbuild: Implement DESTDIR support This commit primarily starts supporting the `DESTDIR` environment variable like the old build system. Along the way this brings `config.toml` up to date with support in `config.mk` with install options supported. Closes #38441
2017-01-10rustbuild: Don't enable debuginfo in rustcAlex Crichton-0/+7
In #37280 we enabled line number debugging information in release artifacts, primarily to close out #36452 where debugging information was critical for MSVC builds of Rust to be useful in production. This commit, however, apparently had some unfortunate side effects. Namely it was noticed in #37477 that if `RUST_BACKTRACE=1` was set then any compiler error would take a very long time for the compiler to exit. The cause of the problem here was somewhat deep: * For all compiler errors, the compiler will `panic!` with a known value. This tears down the main compiler thread and allows cleaning up all the various resources. By default, however, this panic output is suppressed for "normal" compiler errors. * When `RUST_BACKTRACE=1` was set this caused every compiler error to generate a backtrace. * The libbacktrace library hits a pathological case where it spends a very long time in its custom allocation function, `backtrace_alloc`, because the compiler has so much debugging information. More information about this can be found in #29293 with a summary at the end of #37477. To solve this problem this commit simply removes debuginfo from the compiler but not from the standard library. This should allow us to keep #36452 closed while also closing #37477. I've measured the difference to be orders of magnitude faster than it was before, so we should see a much quicker time-to-exit after a compile error when `RUST_BACKTRACE=1` is set. Closes #37477 Closes #37571
2017-01-03rustbuild: Update where we look for mtime changesAlex Crichton-1/+1
Recent versions of Cargo lift less output up into the "main" directory, so let's look more inside the `deps` folder for changes to propagate differences. Closes #38744 Closes #38746
2017-01-03rustbuild: Allow create_sysroot in stage0Alex Crichton-5/+0
Despite what the comment says, we actually need to do this. We're not cleaning out the stage0 compiler's sysroot, but rather just our own sysroot that we assembled previously.
2016-12-30rustbuild: Compile all support tools in stage0Alex Crichton-0/+5
This commit changes all tools and such to get compiled in stage0, not in later stages. The purpose of this commit is to cut down dependencies on later stages for future modifications to the build system. Notably we're going to be adding builders that produce a full suite of cross-compiled artifacts for a particular host, and that shouldn't compile the `x86_64-unknown-linux-gnu` compiler more than once. Currently dependencies on, for example, the error index end up compiling the `x86_64-unknown-linux-gnu` compiler more than necessary. As a result here we move many dependencies on these tools to being produced by a stage0 compiler, not a stage1+ compiler. None of these tools actually need to be staged at all, so they'll exhibit consistent behavior across the stages.
2016-12-29A few small test fixes and such from rollupAlex Crichton-7/+17
2016-12-28rustbuild: Compile rustc twice, not thriceAlex Crichton-47/+45
This commit switches the rustbuild build system to compiling the compiler twice for a normal bootstrap rather than the historical three times. Rust is a bootstrapped language which means that a previous version of the compiler is used to build the next version of the compiler. Over time, however, we change many parts of compiler artifacts such as the metadata format, symbol names, etc. These changes make artifacts from one compiler incompatible from another compiler. Consequently if a compiler wants to be able to use some artifacts then it itself must have compiled the artifacts. Historically the rustc build system has achieved this by compiling the compiler three times: * An older compiler (stage0) is downloaded to kick off the chain. * This compiler now compiles a new compiler (stage1) * The stage1 compiler then compiles another compiler (stage2) * Finally, the stage2 compiler needs libraries to link against, so it compiles all the libraries again. This entire process amounts in compiling the compiler three times. Additionally, this process always guarantees that the Rust source tree can compile itself because the stage2 compiler (created by a freshly created compiler) would successfully compile itself again. This property, ensuring Rust can compile itself, is quite important! In general, though, this third compilation is not required for general purpose development on the compiler. The third compiler (stage2) can reuse the libraries that were created during the second compile. In other words, the second compilation can produce both a compiler and the libraries that compiler will use. These artifacts *must* be compatible due to the way plugins work today anyway, and they were created by the same source code so they *should* be compatible as well. So given all that, this commit switches the default build process to only compile the compiler three times, avoiding this third compilation by copying artifacts from the previous one. Along the way a new entry in the Travis matrix was also added to ensure that our full bootstrap can succeed. This entry does not run tests, though, as it should not be necessary. To restore the old behavior of a full bootstrap (three compiles) you can either pass: ./configure --enable-full-bootstrap or if you're using config.toml: [build] full-bootstrap = true Overall this will hopefully be an easy 33% win in build times of the compiler. If we do 33% less work we should be 33% faster! This in turn should affect cycle times and such on Travis and AppVeyor positively as well as making it easier to work on the compiler itself.
2016-12-28rustbuild: Implement DESTDIR supportAlex Crichton-1/+1
This commit primarily starts supporting the `DESTDIR` environment variable like the old build system. Along the way this brings `config.toml` up to date with support in `config.mk` with install options supported. Closes #38441
2016-11-30Update the bootstrap compilerAlex Crichton-2/+2
Now that we've got a beta build, let's use it!
2016-11-16rustbuild: allow dynamically linking LLVMJosh Stone-0/+3
The makefiles and `mklldeps.py` called `llvm-config --shared-mode` to find out if LLVM defaulted to shared or static libraries, and just went with that. But under rustbuild, `librustc_llvm/build.rs` was assuming that LLVM should be static, and even forcing `--link-static` for 3.9+. Now that build script also uses `--shared-mode` to learn the default, which should work better for pre-3.9 configured for dynamic linking, as it wasn't possible back then to choose differently via `llvm-config`. Further, the configure script now has a new `--enable-llvm-link-shared` option, which allows one to manually override `--link-shared` on 3.9+ instead of forcing static.
2016-11-02rustbuild: Rewrite user-facing interfaceAlex Crichton-11/+17
This commit is a rewrite of the user-facing interface to the rustbuild build system. The intention here is to make it much easier to compile/test the project without having to remember weird rule names and such. An overall view of the new interface is: # build everything ./x.py build # document everyting ./x.py doc # test everything ./x.py test # test libstd ./x.py test src/libstd # build libcore stage0 ./x.py build src/libcore --stage 0 # run stage1 run-pass tests ./x.py test src/test/run-pass --stage 1 The `src/bootstrap/bootstrap.py` script is now aliased as a top-level `x.py` script. This `x` was chosen to be both short and easily tab-completable (no collisions in that namespace!). The build system now accepts a "subcommand" of what to do next, the main ones being build/doc/test. Each subcommand then receives an optional list of arguments. These arguments are paths in the source repo of what to work with. That is, if you want to test a directory, you just pass that directory as an argument. The purpose of this rewrite is to do away with all of the arcane renames like "rpass" is the "run-pass" suite, "cfail" is the "compile-fail" suite, etc. By simply working with directories and files it's much more intuitive of how to run a test (just pass it as an argument). The rustbuild step/dependency management was also rewritten along the way to make this easy to work with and define, but that's largely just a refactoring of what was there before. The *intention* is that this support is extended for arbitrary files (e.g. `src/test/run-pass/my-test-case.rs`), but that isn't quite implemented just yet. Instead directories work for now but we can follow up with stricter path filtering logic to plumb through all the arguments.
2016-10-19Allow bootstrapping without a key. Fixes #36548Brian Anderson-2/+1
This will make it easier for packagers to bootstrap rustc when they happen to have a bootstrap compiler with a slightly different version number. It's not ok for anything other than the build system to set this environment variable.
2016-10-04rustbuild: Fix bug preventing per-target musl-rootNick Stevens-3/+3
In #36292, support was added to target musl libc for ARM targets using rustbuild. Specifically, that change allowed the addition of per-target "musl-root" options in the rustbuild config.toml so that multiple targets depending on musl could be built. However, that implementation contained a couple of omissions: the musl-root option was added to the config, but was never added to the TOML parsing, and therefore was not actually being loaded from config.toml. This commit rectifies that and allows successful building of musl-based ARM targets.
2016-09-28Remove stage0 hacksBrian Anderson-15/+1
2016-09-16Auto merge of #36441 - alexcrichton:rustbuild-target, r=brsonbors-5/+7
rustbuild: Fix cross-compiles to MinGW on Linux Closes #36290 Closes #36291
2016-09-15Auto merge of #36439 - alexcrichton:fix-rustbuild, r=japaricbors-8/+37
rustbuild: Fix dependency tracking with new Cargo The recent Cargo update changed filenames, which broke a lot of incremental rustbuild builds. What it thought were the output files were indeed no longer the output files! (wreaking havoc). This commit updates this to stop guessing filenames of Cargo and just manage stamp files instead.
2016-09-12rustbuild: Fix cross-compiles to MinGW on LinuxAlex Crichton-5/+7
Closes #36290 Closes #36291
2016-09-12rustbuild: Fix dependency tracking with new CargoAlex Crichton-8/+37
The recent Cargo update changed filenames, which broke a lot of incremental rustbuild builds. What it thought were the output files were indeed no longer the output files! (wreaking havoc). This commit updates this to stop guessing filenames of Cargo and just manage stamp files instead.
2016-09-12crate-ify compiler-rt into compiler-builtinsJorge Aparicio-7/+15
libcompiler-rt.a is dead, long live libcompiler-builtins.rlib This commit moves the logic that used to build libcompiler-rt.a into a compiler-builtins crate on top of the core crate and below the std crate. This new crate still compiles the compiler-rt instrinsics using gcc-rs but produces an .rlib instead of a static library. Also, with this commit rustc no longer passes -lcompiler-rt to the linker. This effectively makes the "no-compiler-rt" field of target specifications a no-op. Users of `no_std` will have to explicitly add the compiler-builtins crate to their crate dependency graph *if* they need the compiler-rt intrinsics. Users of the `std` have to do nothing extra as the std crate depends on compiler-builtins. Finally, this a step towards lazy compilation of std with Cargo as the compiler-rt intrinsics can now be built by Cargo instead of having to be supplied by the user by some other method. closes #34400
2016-09-07Auto merge of #36292 - japaric:musl-root, r=alexcrichtonbors-2/+2
rustbuild: per target musl-root config.toml now accepts a target.$TARGET.musl-root key that lets you override the "build" musl-root value, which is set via the --musl-root flag or via the build.musl-root key. With this change, it's now possible to compile std for several musl targets at once. Here's are the sample commands to do such thing: ``` $ configure \ --enable-rustbuild \ --target=x86_64-unknown-linux-musl,arm-unknown-linux-musleabi \ --musl-root=/musl/x86_64-unknown-linux-musl/ $ edit config.toml && tail config.toml [target.arm-unknown-linux-musleabi] musl-root = "/x-tools/arm-unknown-linux-musleabi/arm-unknown-linux-musleabi/sysroot/usr" $ make ``` r? @alexcrichton With this we should be able to start producing releases of std for arm musl targets
2016-09-06add utility musl_root method, update config.toml.exampleJorge Aparicio-2/+1
2016-09-06rustbuild: per target musl-rootJorge Aparicio-2/+3
config.toml now accepts a target.$TARGET.musl-root key that lets you override the "build" musl-root value, which is set via the --musl-root flag or via the build.musl-root key. With this change, it's now possible to compile std for several musl targets at once. Here's are the sample commands to do such thing: ``` $ configure \ --enable-rustbuild \ --target=x86_64-unknown-linux-musl,arm-unknown-linux-musleabi \ --musl-root=/musl/x86_64-unknown-linux-musl/ $ edit config.toml && tail config.toml [target.arm-unknown-linux-musleabi] musl-root = "/x-tools/arm-unknown-linux-musleabi/arm-unknown-linux-musleabi/sysroot/usr" $ make ```
2016-09-04Auto merge of #36144 - japaric:rustbuild-musl, r=alexcrichtonbors-3/+3
rustbuild: fix building std for musl targets closes #36143 r? @alexcrichton
2016-09-02Transition Travis CI to use rustbuild.Corey Farwell-0/+4
2016-08-30copy_third_party_objects -> copy_musl_third_party_objectsJorge Aparicio-2/+2
2016-08-30rustbuild: fix building std for musl targetsJorge Aparicio-3/+3
closes #36143
2016-08-10Improved checking of target's llvm_configCameron Hart-1/+1
Point llvm @bitshifter branch until PR accepted Use today's date for LLVM auto clean trigger Update LLVM submodule to point at rust-lang fork. Handle case when target is set
2016-08-06Merge branch 'master' into issue-30961Cameron Hart-2/+1
2016-07-30Add ARM MUSL targets.Timon Van Overveldt-2/+1
The targets are: - `arm-unknown-linux-musleabi` - `arm-unknown-linux-musleabihf` - `armv7-unknown-linux-musleabihf` These mirror the existing `gnueabi` targets. All of these targets produce fully static binaries, similar to the x86 MUSL targets. For now these targets can only be used with `--rustbuild` builds, as https://github.com/rust-lang/compiler-rt/pull/22 only made the necessary compiler-rt changes in the CMake configs, not the plain GNU Make configs. I've tested these targets GCC 5.3.0 compiled again musl-1.1.12 (downloaded from http://musl.codu.org/). An example `./configure` invocation is: ``` ./configure \ --enable-rustbuild --target=arm-unknown-linux-musleabi \ --musl-root="$MUSL_ROOT" ``` where `MUSL_ROOT` points to the `arm-linux-musleabi` prefix. Usually that path will be of the form `/foobar/arm-linux-musleabi/arm-linux-musleabi`. Usually the cross-compile toolchain will live under `/foobar/arm-linux-musleabi/bin`. That path should either by added to your `PATH` variable, or you should add a section to your `config.toml` as follows: ``` [target.arm-unknown-linux-musleabi] cc = "/foobar/arm-linux-musleabi/bin/arm-linux-musleabi-gcc" cxx = "/foobar/arm-linux-musleabi/bin/arm-linux-musleabi-g++" ``` As a prerequisite you'll also have to put a cross-compiled static `libunwind.a` library in `$MUSL_ROOT/lib`. This is similar to [how the x86_64 MUSL targets are built] (https://doc.rust-lang.org/book/advanced-linking.html).
2016-07-29Make rust build pass LLVM_RUSTLLVM to C++ compilerCameron Hart-0/+4
2016-07-05rustbuild: Remove the `build` directoryAlex Crichton-0/+360
The organization in rustbuild was a little odd at the moment where the `lib.rs` was quite small but the binary `main.rs` was much larger. Unfortunately as well there was a `build/` directory with the implementation of the build system, but this directory was ignored by GitHub on the file-search prompt which was a little annoying. This commit reorganizes rustbuild slightly where all the library files (the build system) is located directly inside of `src/bootstrap` and all the binaries now live in `src/bootstrap/bin` (they're small). Hopefully this should allow GitHub to index and allow navigating all the files while maintaining a relatively similar layout to the other libraries in `src/`.