| Age | Commit message (Collapse) | Author | Lines |
|
|
|
|
|
Fixes: #52102
|
|
Inject clippy into the rls again
Also makes sure we actually point to the local rustfmt
r? @nrc
cc @Manishearth
|
|
|
|
|
|
|
|
Update crates in `Cargo.lock`
This is a "hopefully routine" update of our crates.io-based crates in
`Cargo.lock`, and let's see how it fares on CI...
|
|
rename rustc's lld to rust-lld
to not shadow the system installed LLD when linking with LLD.
Before:
- `-C linker=lld -Z linker-flavor=ld.lld` uses rustc's LLD
- It's not possible to use a system installed LLD that's named `lld`
With this commit:
- `-C linker=rust-lld -Z linker-flavor=ld.lld` uses rustc's LLD
- `-C linker=lld -Z linker-flavor=ld.lld` uses the system installed LLD
we don't offer guarantees about the availability of LLD in the rustc sysroot so we can rename the tool as long as we don't break the wasm32-unknown-unknown target which depends on it.
r? @alexcrichton we discussed this before
|
|
|
|
This commit updates the stage0 build of tools to use the libraries of the stage0
compiler instead of the compiled libraries by the stage0 compiler. This should
enable us to avoid any stage0 hacks (like missing SIMD).
|
|
Did you mean to block nightlies on clippy?
Discussion: https://gitter.im/rust-lang/WG-clippy?at=5b073b6597a0361fb760cdc2
r? @alexcrichton
did I forget anything?
cc @nrc @Manishearth
|
|
|
|
|
|
to not shadow the system installed LLD when linking with LLD.
Before:
- `-C linker=lld -Z linker-flavor=ld.lld` uses rustc's LLD
- It's not possible to use a system installed LLD that's named `lld`
With this commit:
- `-C linker=rust-lld -Z linker-flavor=ld.lld` uses rustc's LLD
- `-C linker=lld -Z linker-flavor=ld.lld` uses the system installed LLD
|
|
|
|
Use `target` instead.
|
|
|
|
This commit expands on a previous commit to build llvm-tools as a rustup
component. It causes the llvm-tools component to be built if the
extended step is active. It also adds llvm-tools to the build manifest
so rustup can find it.
|
|
ship LLVM tools with the toolchain
this PR adds llvm-{nm,objcopy,objdump,size} to the rustc sysroot (right next to LLD)
this slightly increases the size of the rustc component. I measured these numbers on x86_64 Linux:
- rustc-1.27.0-dev-x86_64-unknown-linux-gnu.tar.gz 180M -> 193M (+7%)
- rustc-1.27.0-dev-x86_64-unknown-linux-gnu.tar.xz 129M -> 137M (+6%)
r? @alexcrichton
cc #49584
|
|
|
|
|
|
make is_tool inherent prop of mode
fix errors from rebase
resolve issues from review
|
|
|
|
This makes it go through boostrap/bin/rustc.rs, so it will use
-crt-static if needed.
|
|
|
|
add a dist builder to build rust-std components for the THUMB targets
the rust-std component only contains the core and compiler-builtins (+c +mem) crates
cc #49382
- I'm not entirely sure if this PR alone will produce rust-std components installable by rustup or if something else needs to be changed
- I could have done the THUMB builds in an existing builder / image; I wasn't sure if that was a good idea so I added a new image
- I could build other crates like alloc into the rust-std component but, AFAICT, that would require calling Cargo a second time (one for alloc and one for compiler-builtins), or have alloc depend on compiler-builtins (#49503 will perform that change) *and* have alloc resurface the "c" and "mem" Cargo features.
r? @alexcrichton
|
|
|
|
|
|
This ensures that each build will support the testing design of "dry
running" builds. It's also checked that a dry run build is equivalent
step-wise to a "wet" run build; the graphs we generate when running are
directly compared node/node and edge/edge, both for order and contents.
|
|
Ensures that test cases will be somewhat easier to write.
|
|
the rust-std component only contains the core and compiler-builtins (+c +mem) crates
cc #49382
|
|
Allow installing rustfmt without config.extended
This assertion was preventing `./x.py install rustfmt` if attempted
without an "extended" build configuration, but it actually builds and
installs just fine.
|
|
Host compiler documentation
Fixes #29893. Rust Central Station PR: rust-lang/rust-central-station#40
r? @alexcrichton
|
|
This assertion was preventing `./x.py install rustfmt` if attempted
without an "extended" build configuration, but it actually builds and
installs just fine.
|
|
|
|
|
|
Ship libsynchronization from MinGW
|
|
rustbuild: Add more MinGW libraries to ship
Closes #49044
|
|
|
|
Closes #49044
|
|
All cases where it is used can be replaced by substituing run.host for
run.builder.build.build; that is its only effect. As such, it is
removable.
|
|
Closes #48734
|
|
This commit refactors how the path to the linker that we're going to invoke is
selected. Previously all targets listed *both* a `LinkerFlavor` and a `linker`
(path) option, but this meant that whenever you changed one you had to change
the other. The purpose of this commit is to avoid coupling these where possible.
Target specifications now only unconditionally define the *flavor* of the linker
that they're using by default. If not otherwise specified each flavor now
implies a particular default linker to run. As a result, this means that if
you'd like to test out `ld` for example you should be able to do:
rustc -Z linker-flavor=ld foo.rs
whereas previously you had to do
rustc -Z linker-flavor=ld -C linker=ld foo.rs
This will hopefully make it a bit easier to tinker around with variants that
should otherwise be well known to work, for example with LLD, `ld` on OSX, etc.
|
|
This commit imports the LLD project from LLVM to serve as the default linker for
the `wasm32-unknown-unknown` target. The `binaryen` submoule is consequently
removed along with "binaryen linker" support in rustc.
Moving to LLD brings with it a number of benefits for wasm code:
* LLD is itself an actual linker, so there's no need to compile all wasm code
with LTO any more. As a result builds should be *much* speedier as LTO is no
longer forcibly enabled for all builds of the wasm target.
* LLD is quickly becoming an "official solution" for linking wasm code together.
This, I believe at least, is intended to be the main supported linker for
native code and wasm moving forward. Picking up support early on should help
ensure that we can help LLD identify bugs and otherwise prove that it works
great for all our use cases!
* Improvements to the wasm toolchain are currently primarily focused around LLVM
and LLD (from what I can tell at least), so it's in general much better to be
on this bandwagon for bugfixes and new features.
* Historical "hacks" like `wasm-gc` will soon no longer be necessary, LLD
will [natively implement][gc] `--gc-sections` (better than `wasm-gc`!) which
means a postprocessor is no longer needed to show off Rust's "small wasm
binary size".
LLD is added in a pretty standard way to rustc right now. A new rustbuild target
was defined for building LLD, and this is executed when a compiler's sysroot is
being assembled. LLD is compiled against the LLVM that we've got in tree, which
means we're currently on the `release_60` branch, but this may get upgraded in
the near future!
LLD is placed into rustc's sysroot in a `bin` directory. This is similar to
where `gcc.exe` can be found on Windows. This directory is automatically added
to `PATH` whenever rustc executes the linker, allowing us to define a `WasmLd`
linker which implements the interface that `wasm-ld`, LLD's frontend, expects.
Like Emscripten the LLD target is currently only enabled for Tier 1 platforms,
notably OSX/Windows/Linux, and will need to be installed manually for compiling
to wasm on other platforms. LLD is by default turned off in rustbuild, and
requires a `config.toml` option to be enabled to turn it on.
Finally the unstable `#![wasm_import_memory]` attribute was also removed as LLD
has a native option for controlling this.
[gc]: https://reviews.llvm.org/D42511
|
|
This allows to parallel-install several versions of rust system-wide
Fixes #48263
Signed-off-by: Marc-Antoine Perennou <Marc-Antoine@Perennou.com>
|
|
|
|
Right now the `--build` option was accidentally omitted, so we're bootstraping
from `x86_64` to `i686`. In addition to being slower (more compiles) that's not
actually bootstrapping!
|
|
|
|
Right now this directory is located under:
$sysroot/lib/rustlib/$target/lib/codegen-backends
but after seeing what we do in a few other places it seems that a more
appropriate location would be:
$sysroot/lib/rustlib/$target/codegen-backends
so this commit moves it!
|