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Allow configuring where artifacts are downloaded from
Bootstrap has support for downloading prebuilt LLVM and rustc artifacts to speed up local builds, but that currently works only for users working on `rust-lang/rust`. Forks of the repository (for example Ferrocene) might have different URLs to download artifacts from, or might use a different email address on merge commits, breaking both LLVM and rustc artifact downloads.
This PR refactors bootstrap to load the download URLs and other constants from `src/stage0.json`, allowing downstream forks to tweak those values. It also future-proofs the download code to easily allow forks to add their own custom protocols (like `s3://`).
This PR is best reviewed commit-by-commit.
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Fixes: Error on bootstrapping : Empty search path given via '-L' (solaris) #97260
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Add Apple WatchOS compile targets
Hello,
I would like to add the following target triples for Apple WatchOS as Tier 3 platforms:
armv7k-apple-watchos
arm64_32-apple-watchos
x86_64-apple-watchos-sim
There are some pre-requisites Pull Requests:
https://github.com/rust-lang/compiler-builtins/pull/456 (merged)
https://github.com/alexcrichton/cc-rs/pull/662 (pending)
https://github.com/rust-lang/libc/pull/2717 (merged)
There will be a subsequent PR with standard library changes for WatchOS. Previous compiler and library changes were in a single PR (https://github.com/rust-lang/rust/pull/94736) which is now closed in favour of separate PRs.
Many thanks!
Vlad.
### Tier 3 Target Requirements
Adds support for Apple WatchOS compile targets.
Below are details on how this target meets the requirements for tier 3:
> tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)
`@deg4uss3r` has volunteered to be the target maintainer. I am also happy to help if a second maintainer is required.
> Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.
Uses the same naming as the LLVM target, and the same convention as other Apple targets.
> Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it.
I don't believe there is any ambiguity here.
> Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.
I don't see any legal issues here.
> The target must not introduce license incompatibilities.
> Anything added to the Rust repository must be under the standard Rust license (MIT OR Apache-2.0).
> The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the tidy tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements.
> If the target supports building host tools (such as rustc or cargo), those host tools must not depend on proprietary (non-FOSS) libraries, other than ordinary runtime libraries supplied by the platform and commonly used by other binaries built for the target. For instance, rustc built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3.
> Targets should not require proprietary (non-FOSS) components to link a functional binary or library.
> "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are not limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users.
I see no issues with any of the above.
> Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.
> This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements.
Only relevant to those making approval decisions.
> Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.
core and alloc can be used. std support will be added in a subsequent PR.
> The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running tests (even if they do not pass), the documentation must explain how to run tests for the target, using emulation if possible or dedicated hardware if necessary.
Use --target=<target> option to cross compile, just like any target. Tests can be run using the WatchOS simulator (see https://developer.apple.com/documentation/xcode/running-your-app-in-the-simulator-or-on-a-device).
> Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via `@)` to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.
> Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications.
I don't foresee this being a problem.
> Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.
> In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target.
No other targets should be affected by the pull request.
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Add PID to LLVM PGO profile path
This is a continuation of https://github.com/rust-lang/rust/pull/97110, which adds PID to the filename pattern of LLVM profiles. It also adds some metrics to the pgo.sh script, so that we can observe how many profiles there are and how large are they.
r? `@lqd`
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Re-add help_on_error for download-ci-llvm
Closes #97503
- Re-added `help_on_error` for `download_component()` and the downstream functions
- Removed dead code in `bootstrap.py`
Thanks `@jyn514` for the helpful tips!
(first contribution here, please let me know if I missed anything out!)
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Remove dead code
Missing }
./x.py fmt
Remove duplicate check
Recursively remove all usage of help_on_error
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Prepare Rust for opaque pointers
Fix one codegen bug with opaque pointers, and update our IR tests to accept both typed pointer and opaque pointer IR. This is a bit annoying, but unavoidable if we want decent test coverage on both LLVM 14 and LLVM 15.
This prepares Rust for when LLVM will enable opaque pointers by default.
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Move download-rustc from python to rustbuild
- Remove download-rustc handling from bootstrap.py
- Allow a custom `pattern` in `builder.unpack()`
- Only download rustc once another part of bootstrap depends on it.
This is somewhat necessary since the download functions rely on having a full
`Builder`, which isn't available until after config parsing finishes.
Helps with https://github.com/rust-lang/rust/issues/94829.
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r=Mark-Simulacrum
Print stderr consistently
Solves https://github.com/rust-lang/rust/issues/96712
I tried to follow what I perceived as the general consensus for error messages in boostrap i.e messages that were ..
* resulting from an Err(...) =>
* literally called as "Error: ...."
* by the end of the block scope forced to run a panic! or process::exit with a guaranteed non-zero error code.
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- Remove download-rustc handling from bootstrap.py
- Allow a custom `pattern` in `builder.unpack()`
- Only download rustc once another part of bootstrap depends on it.
This is somewhat necessary since the download functions rely on having a full
`Builder`, which isn't available until after config parsing finishes.
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This has no logic changes, just a move.
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Rollup of 3 pull requests
Successful merges:
- #96958 (Improve settings menu display and remove theme menu)
- #97032 (Allow the unused_macro_rules lint for now)
- #97041 (Fix `download-ci-llvm` NixOS patching for `.so`s.)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
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Fix `download-ci-llvm` NixOS patching for `.so`s.
See https://github.com/rust-lang/rust/pull/95170#discussion_r872960686 - in short, `Path::ends_with` doesn't do the same thing as `str::ends_with`, and can only be used to check for whole file names, not extensions.
With this PR, I get the full suite of:
```
extracting /home/eddy/Projects/rust-A/build/cache/llvm-ebb80ec4e90f8622440f3e33562db0d6e6c66555-true/rust-dev-nightly-x86_64-unknown-linux-gnu.tar.xz to /home/eddy/Projects/rust-A/build/x86_64-unknown-linux-gnu/ci-llvm
info: you seem to be using Nix. Attempting to patch /home/eddy/Projects/rust-A/build/x86_64-unknown-linux-gnu/ci-llvm/bin/llvm-config
/nix/store/r4bzq2xilvv8fmqjg626hzwi22ah3hf4-rust-stage0-dependencies
info: you seem to be using Nix. Attempting to patch /home/eddy/Projects/rust-A/build/x86_64-unknown-linux-gnu/ci-llvm/bin/FileCheck
info: you seem to be using Nix. Attempting to patch /home/eddy/Projects/rust-A/build/x86_64-unknown-linux-gnu/ci-llvm/lib/libLLVM-14-rust-1.62.0-nightly.so
```
(that `libLLVM-14-rust-1.62.0-nightly.so` at the end having been missing before)
r? `@Mark-Simulacrum` cc `@jyn514`
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boostrap.py use curl by default
Fixes #61611
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This attempts to keep the logic as close to the original python as possible.
`probably_large` has been removed, since it was always `True`, and UTF-8 paths are no longer supported when patching files for NixOS.
I can readd UTF-8 support if desired.
Note that this required making `llvm_link_shared` computed on-demand,
since we don't know whether it will be static or dynamic until we download LLVM from CI.
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This has two benefits:
1. There is a clearer mental model of how bootstrap works. Steps correspond to paths on disk unless it's strictly impossible for them to do so (e.g. dist components).
2. Bootstrap has better checks for internal consistency. This caught several issues:
- `src/sanitizers` doesn't exist; I changed it to just be a `sanitizers` alias.
- `src/tools/lld` doesn't exist; I removed it, since `lld` alone already works.
- `src/llvm` doesn't exist; removed it since `llvm` and `src/llvm-project` both work.
- `src/lldb_batchmode.py` doesn't exist, it was moved to `src/etc`.
- `install` was still using `src/librustc` instead of `compiler/rustc`.
- None of the tools in `dist` / `install` allowed using `src/tools/X` to build them. This might be intentional - I can change them to aliases if you like.
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Previously, the static-libstdcpp setting was tied to llvm-tools such
that enabling the latter always enabled the latter. This seems
unfortunate, since it is entirely reasonable for someone to want to
_not_ statically link stdc++, but _also_ want to build the llvm-tools.
This patch therefore separates the two settings such that neither
implies the other.
On its own, that would change the default behavior in a way that's
likely to surprise users. Specifically, users who build llvm-tools
_likely_ want those tools to be statically compiled against libstdc++,
since otherwise users with older GLIBCXX will be unable to run the
vended tools. So, we also flip the default for the `static-libstdcpp`
setting such that builds always link statically against libstdc++ by
default, but it's _possible_ to opt out.
See also #94719.
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PR #93918 made it so that `-static-libstdc++` was only set in one place,
and was only set during linking, but accidentally also made it so that
it is no longer passed when building LLD or sanitizers, only when
building LLVM itself. This moves the logic for setting
`-static-libstdc++` in the linker flags back to `configure_cmake` so
that it takes effect for all CMake invocations in `native.rs`.
As a side-effect, this also causes libstdc++ to be statically compiled
into sanitizers and LLD if `llvm-tools-enabled` is set but
`llvm-static-stdcpp` is not, even though previously it was only linked
statically if `llvm-static-stdcpp` was set explicitly. But that seems
more like the expected behavior anyway.
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rustbuild: support RelWithDebInfo for lld
r? ``@alexcrichton``
LLVM has flags that control the level of debuginfo generated when building via rustbuild. Since LLD is built separately, it currently has no way of generating any debuginfo. This change re-uses the same flags as LLVM for LLD to ensure it has the same level of debuginfo generated as LLVM.
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The majority of the code is only used by either rustbuild or
rustc_llvm's build script. Rust_build is compiled once for rustbuild and
once for every stage. This means that the majority of the code in this
crate is needlessly compiled multiple times. By moving only the code
actually used by the respective crates to rustbuild and rustc_llvm's
build script, this needless duplicate compilation is avoided.
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First, this reverts the `CFLAGS`/`CXXFLAGS` of #93918. Those flags are
already read by `cc` and populated into `Build` earlier on in the
process. We shouldn't be overriding that based on `CFLAGS`, since `cc`
also respects overrides like `CFLAGS_{TARGET}` and `HOST_CFLAGS`, which
we want to take into account.
Second, this adds the same capability to specify target-specific
versions of `LDFLAGS` as we have through `cc` for the `C*` flags:
https://github.com/alexcrichton/cc-rs#external-configuration-via-environment-variables
Note that this also necessitated an update to compiletest to treat
CXXFLAGS separately from CFLAGS.
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Fixes #70468. Closes #89983.
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This tidies up the logic in `src/bootstrap/native.rs` such that:
- `CMAKE_*_LINKER_FLAGS` is not overridden if we add to it twice.
- `CMAKE_*_FLAGS` also include the standard `*FLAGS` environment
variables, which CMake respects when we _don't_ set `CMAKE_*_FLAGS`.
- `llvm.ldflags` from `config.toml` appends to the ldflags Rust's
bootstrap logic adds, rather than replacing them.
Fixes #93880.
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From Jessica Clarke (jrtc27@)
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I'm working on some LLVM patches in concert with a Rust patch, and it's
helping me quite a bit to have this as an option. It doesn't seem that
hard, so I figured I'd formalize it in x.py and send it upstream.
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Make sure FileCheck is copied in the LLVM output directory
The tool, which is needed by parts of our test suite, is built as part of LLVM but is *not* copied to the directory containing the output LLVM binaries. This adds a flag to ensure the binary is copied. This shouldn't add any extra built time, as the flag just installs extra binaries that were already compiled.
This is not strictly needed for the test suite to work (as it also checks `build/$target/llvm/build/bin` for the binary), but it allows deleting the `build/$TARGET/llvm/build` directory (which also contains the intermediary build artifacts) without affecting the test suite, saving disk space.
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The tool, which is needed by parts of our test suite, is built as part
of LLVM but is *not* copied to the directory containing the output LLVM
binaries. This adds a flag to ensure the binary is copied.
This shouldn't add any extra built time, as the flag just installs extra
binaries that were already compiled.
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This shows up to 5% less instruction counts on multiple benchmarks, and up to
19% wins on the -j1 wall times for rustc self-compilation.
We can afford to spend the extra cycles building LLVM essentially once more for
the x86_64-unknown-linux-gnu CI build today. The builder finishes in around 50
minutes on average, and this adds just 10 more minutes. Given the sizeable
improvements in compiler performance, this is definitely worth it.
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When LLVM_INCLUDE_TESTS is enabled (by default), LLVM requires
Python 3.6 for the lit test runner, otherwise only Python 3.0 is
required.
As we have many docker images using Ubuntu 16.04, which only has
Python 3.5, this avoids the need to install a newer Python version
for them.
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