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ci: Print out how long each step takes on CI
This commit updates CI configuration to inform rustbuild that it should print
out how long each step takes on CI. This'll hopefully allow us to track the
duration of steps over time and follow regressions a bit more closesly (as well
as have closer analysis of differences between two builds).
cc #48829
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Unfortunately we don't have sufficient time to rebuild the cache *and*
distribute everything in `dist-x86_64-linux alt`, the debug assertions are
really slow.
We will re-enable them after the PR has been successfully merged, thus
successfully updating the cache (freeing up 40 minutes), giving us enough
time to build these tools.
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This commit updates CI configuration to inform rustbuild that it should print
out how long each step takes on CI. This'll hopefully allow us to track the
duration of steps over time and follow regressions a bit more closesly (as well
as have closer analysis of differences between two builds).
cc #48829
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rustbuild: Remove ThinLTO-related configuration
This commit removes some ThinLTO/codegen unit cruft primarily only needed during
the initial phase where we were adding ThinLTO support to rustc itself. The
current bootstrap compiler knows about ThinLTO and has it enabled by default for
multi-CGU builds which are also enabled by default. One CGU builds (aka
disabling ThinLTO) can be achieved by configuring the number of codegen units to
1 for a particular builds.
This also changes the defaults for our dist builders to go back to multiple
CGUs. Unfortunately we're seriously bleeding for cycle time on the bots right
now so we need to recover any time we can.
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This commit removes some ThinLTO/codegen unit cruft primarily only needed during
the initial phase where we were adding ThinLTO support to rustc itself. The
current bootstrap compiler knows about ThinLTO and has it enabled by default for
multi-CGU builds which are also enabled by default. One CGU builds (aka
disabling ThinLTO) can be achieved by configuring the number of codegen units to
1 for a particular builds.
This also changes the defaults for our dist builders to go back to multiple
CGUs. Unfortunately we're seriously bleeding for cycle time on the bots right
now so we need to recover any time we can.
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Take two more slow builders and split them in two to get them under 2 hrs
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This is a re-attempt at #48192 hopefully this time with 100% less randomly
[blocking builds for 20 minutes][block]. To work around #48192 the sccache
server is started in the `run.sh` script very early on in the compilation
process.
[block]: https://github.com/rust-lang/rust/issues/48192
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Dist builds should always be as fast as we can make them, and since
those run on CI we don't care quite as much for the build being somewhat
slower. As such, we don't automatically enable ThinLTO on builds for the
dist builders.
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Use #!/usr/bin/env as shebang for Bash scripts
On some systems, the bash command could be available in another
directory than /bin. As such, to offer an env shebang is more
convenient.
This make sense even for docker scripts, as you can use Docker
on FreeBSD or SmartOS for example.
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On some systems, the bash command could be available in another
directory than /bin. As such, to offer an env shebang is more
convenient.
This make sense even for docker scripts, as you can use Docker
on FreeBSD or SmartOS for example.
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This commit disables debug assertions for OSX in an effort to improve cycle time
on OSX. It looks like #44610 didn't shave off quite as much time as desired so
let's see how much this helps.
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This was intended for bots back in the day where we'd persist caches of LLVM
builds across runs, but nowadays we don't do that on any of the bots so this
option is no longer necessary
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This commit includes the following:
* Fix syntax errors in Python 3
* Include more docstrings in classes, methods, and functions
* Include unit tests using `unittest`
* Merge implementation of `{rustc,cargo}_out_of_date`
* Merge implementation of `RustBuild.{cargo,rustc}`
* Remove unnecessary source code
* Move all the attributes defined outside of `__init__`
* Remove remaining `%s` from print function
* Remove `WindowsError` reference on non-windows systems
* Rename some variables to be more explicit avoid their meaning
* Run bootstrap tests in the CI process
* Remove non-pythonic getters
* Remove duplicate code in `download_stage0` method
* Reduce the number of branches in `build_bootstrap` method
* Re-raise exception when we cannot execute uname in non-windows systems
* Avoid long lines
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* Bring back colors on Travis, which was disabled since #39036.
Append --color=always to cargo when running in CI environment.
* Removed `set -x` in the shell scripts. The `retry` function already
prints which command it is running, add `-x` just add noise to the
output.
* Support travis_fold/travis_time. Matching pairs of these allow Travis CI
to collapse the output in between. This greatly cut down the unnecessary
"successful" output one need to scroll through before finding the failed
statement.
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This makes travis problems more difficult to debug, so let's just enable more
verbose logging.
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rustbuild: Make save-analysis an option
This makes save-analysis an option independent from the release channel.
The CI build scripts have been modified to enable the flag.
*Merge with caution.* I haven't tested this, and this can cause nightly breakage.
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This commit adds support to rustbuild for compiling Cargo as part of the release
process. Previously rustbuild would simply download a Cargo snapshot and
repackage it. With this change we should be able to turn off artifacts from the
rust-lang/cargo repository and purely rely on the artifacts Cargo produces here.
The infrastructure added here is intended to be extensible to other components,
such as the RLS. It won't exactly be a one-line addition, but the addition of
Cargo didn't require too much hooplah anyway.
The process for release Cargo will now look like:
* The rust-lang/rust repository has a Cargo submodule which is used to build a
Cargo to pair with the rust-lang/rust release
* Periodically we'll update the cargo submodule as necessary on rust-lang/rust's
master branch
* When branching beta we'll create a new branch of Cargo (as we do today), and
the first commit to the beta branch will be to update the Cargo submodule to
this exact revision.
* When branching stable, we'll ensure that the Cargo submodule is updated and
then make a stable release.
Backports to Cargo will look like:
* Send a PR to cargo's master branch
* Send a PR to cargo's release branch (e.g. rust-1.16.0)
* Send a PR to rust-lang/rust's beta branch updating the submodule
* Eventually send a PR to rust-lang/rust's master branch updating the submodule
For reference, the process to add a new component to the rust-lang/rust release
would look like:
* Add `$foo` as a submodule in `src/tools`
* Add a `tool-$foo` step which compiles `$foo` with the specified compiler,
likely mirroring what Cargo does.
* Add a `dist-$foo` step which uses `src/tools/$foo` and the `tool-$foo` output
to create a rust-installer package for `$foo` likely mirroring what Cargo
does.
* Update the `dist-extended` step with a new dependency on `dist-$foo`
* Update `src/tools/build-manifest` for the new component.
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This commit attempts to move more network operations to being retryable through
various operations. For example git submodule updates, downloading snapshots,
etc, are now all in retryable steps.
Hopefully this commit can cut down on the number of network failures we've been
seeing!
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travis: Disable source tarballs on most builders
Currently we create a source tarball on almost all of the `DEPLOY=1` builders
but this has the adverse side effect of all source tarballs overriding
themselves in the S3 bucket. Normally this is ok but unfortunately a source
tarball created on Windows is not buildable on Unix.
On Windows the vendored sources contain paths with `\` characters in them which
when interpreted on Unix end up in "file not found" errors.
Instead of this overwriting behavior, whitelist just one linux builder for
producing tarballs and avoid producing tarballs on all other hosts.
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Currently we create a source tarball on almost all of the `DEPLOY=1` builders
but this has the adverse side effect of all source tarballs overriding
themselves in the S3 bucket. Normally this is ok but unfortunately a source
tarball created on Windows is not buildable on Unix.
On Windows the vendored sources contain paths with `\` characters in them which
when interpreted on Unix end up in "file not found" errors.
Instead of this overwriting behavior, whitelist just one linux builder for
producing tarballs and avoid producing tarballs on all other hosts.
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travis: Add builders without assertions
This commit adds three new builders, one OSX, one Linux, and one MSVC, which
will produce "nightlies" with LLVM assertions disabled. Currently all nightly
releases have LLVM assertions enabled to catch bugs before they reach the
beta/stable channels. The beta/stable channels, however, do not have LLVM
assertions enabled.
Unfortunately though projects like Servo are stuck on nightlies for the near
future at least and are also suffering very long compile times. The purpose of
this commit is to provide artifacts to these projects which are not distributed
through normal channels (e.g. rustup) but are provided for developers to use
locally if need be.
Logistically these builds will all be uploaded to `rustc-builds-alt` instead of
the `rustc-builds` folder of the `rust-lang-ci` bucket. These builds will stay
there forever (until cleaned out if necessary) and there are no plans to
integrate this with rustup and/or the official release process.
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This commit adds three new builders, one OSX, one Linux, and one MSVC, which
will produce "nightlies" with LLVM assertions disabled. Currently all nightly
releases have LLVM assertions enabled to catch bugs before they reach the
beta/stable channels. The beta/stable channels, however, do not have LLVM
assertions enabled.
Unfortunately though projects like Servo are stuck on nightlies for the near
future at least and are also suffering very long compile times. The purpose of
this commit is to provide artifacts to these projects which are not distributed
through normal channels (e.g. rustup) but are provided for developers to use
locally if need be.
Logistically these builds will all be uploaded to `rustc-builds-alt` instead of
the `rustc-builds` folder of the `rust-lang-ci` bucket. These builds will stay
there forever (until cleaned out if necessary) and there are no plans to
integrate this with rustup and/or the official release process.
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This commit adds support to the build system to execute test suites that cannot
run natively but can instead run inside of a QEMU emulator. A proof-of-concept
builder was added for the `arm-unknown-linux-gnueabihf` target to show off how
this might work.
In general the architecture is to have a server running inside of the emulator
which a local client connects to. The protocol between the server/client
supports compiling tests on the host and running them on the target inside the
emulator.
Closes #33114
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This commit updates the compilers for many of the artifacts that we're producing
on Travis. These compilers are all compiled by crosstool-ng as they're currently
done for the images in which we're building all our cross compiled compilers.
The purpose of this commit is that when we ship binaries the artifacts won't
require a newer glibc, but rather be as compatible as possible with Linux
distributions by working with a very old version of glibc.
This commit always allocates a new matrix entry for the i686/x86_64 builder.
This builder is dedicated to just producing artifacts and eventually we'll
expand it to building other tools like Cargo and the RLS. The other builders
testing i686 and x86_64 won't use these historical toolchains.
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All our releases are compiled with this, so let's be sure to do so whenever
`DEPLOY` is set. This'll ensure that we don't have dynamic dependencies on
libstdc++ which LLVM depends on, but instead we link it all statically to have
more portable binaries.
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This commit passes the `--release-channel=nightly` flag to all images which have
the `DEPLOY` flag set. This means that we'll name artifacts and the compiler
appropriately.
This reworks a bit how arguments are passed, but for now doesn't change what's
already being passed. Eventually we'll want to avoid enabling debug assertions
and llvm assertions for *all* releases, but I figure we can tackle that a little
bit more down the road.
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This commit starts adding the infrastructure for uploading release artifacts
from AppVeyor/Travis on each commit. The idea is that eventually we'll upload a
full release to AppVeyor/Travis in accordance with plans [outlined earlier].
Right now this configures Travis/Appveyor to upload all tarballs in the `dist`
directory, and various images are updated to actually produce tarballs in these
directories. These are nowhere near ready to be actual release artifacts, but
this should allow us to play around with it and test it out. Once this commit
lands we should start seeing artifacts uploaded on each commit.
[outlined earlier]: https://internals.rust-lang.org/t/rust-ci-release-infrastructure-changes/4489
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This commit adds a new entry to the Travis matrix which performs a "distcheck",
which basically means that we create a tarball, extract that tarball, and then
build/test inside there. This ensures that the tarballs we produce are actually
able to be built/tested!
Along the way this also updates the rustbuild distcheck definition to propagate
the configure args from the top-level invocation.
Closes #38691
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This commit adds support for sccache, a ccache-like compiler which works on MSVC
and stores results into an S3 bucket. This also switches over all Travis and
AppVeyor automation to using sccache to ensure a shared and unified cache over
time which can be shared across builders.
The support for sccache manifests as a new `--enable-sccache` option which
instructs us to configure LLVM differently to use a 'sccache' binary instead of
a 'ccache' binary. All docker images for Travis builds are updated to download
Mozilla's tooltool builds of sccache onto various containers and systems.
Additionally a new `rust-lang-ci-sccache` bucket is configured to hold all of
our ccache goodies.
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This commit switches the default build system for Rust from the makefiles to
rustbuild. The rustbuild build system has been in development for almost a year
now and has become quite mature over time. This commit is an implementation of
the proposal on [internals] which slates deletion of the makefiles on
2016-01-02.
[internals]: https://internals.rust-lang.org/t/proposal-for-promoting-rustbuild-to-official-status/4368
This commit also updates various documentation in `README.md`,
`CONTRIBUTING.md`, `src/bootstrap/README.md`, and throughout the source code of
rustbuild itself.
Closes #37858
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This commit configures our `.travis.yml` to test the full suite of tests we have
on Buildbot right now. A whole mess of docker images are added to the `src/ci`
directory which represent all the build environments for each configuration.
Each of these environments is then configured in `.travis.yml` to run on the
auto branch.
Note that the full matrix of tests aren't intended to be run on all PRs.
Instead, we continue to run only one entry in the matrix, forcing all others to
finish quickly. Only the `auto` branch should run the full matrix of builds.
Also note that the infrastructure hasn't quite been allocated yet to the
rust-lang/rust repository, so everything is disabled for now except for the one
build that happens on PRs. Once that infrastructure is allocated though we can
enable this and let it fly!
Notable modifications from the current test suite today:
* Android tests are run in rustbuild instead of the makefiles, for whatever
reason I couldn't get the makefiles to work on Travis.
* A debuginfo test was updated to work with the current version of the Android
NDK.
* Some dependencies in `mk/tests.mk` were fixed to allow running tests in
parallel.
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