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2018-05-07Stable release 1.26.0Mark Simulacrum-1/+1
2018-04-26[beta] Remove dependency on `parking_lot`Alex Crichton-1/+0
Unfortunately the `parking_lot` crate enables the `synchapi` feature of the `winapi` crate which activates a dependency on `libsynchronization.a`. The MinGW version of `libsynchronization.a` pulls in a dependency `api-ms-core-synch-l1-2-0.dll` which causes rustc to not work on Windows 7 (tracked in #49438) The `parking_lot` crate is not currently used in the compiler unless parallel queries are enabled. This feature is not enabled by default and not used at all in the beta/stable compilers. As a result the dependency in this commit was removed and the CI build which checks parallel queries was disabled. This isn't a great long-term solution but should hopefully be enough of a patch for beta to buy us some more time to figure this out.
2018-04-20ci: Remove x86_64-gnu-incremental builderAlex Crichton-22/+0
This builder is starting to time out frequently causing PRs to bounce and otherwise doesn't seem to be catching too many bugs, so this commit removes it entirely. We've had a number of timeouts in the last few weeks related to this builder: * https://travis-ci.org/rust-lang/rust/jobs/360947582 * https://travis-ci.org/rust-lang/rust/jobs/360464190 * https://travis-ci.org/rust-lang/rust/jobs/359946975 * https://travis-ci.org/rust-lang/rust/jobs/361213241 * https://travis-ci.org/rust-lang/rust/jobs/362346279 * https://travis-ci.org/rust-lang/rust/jobs/362072331 On a good run this builder takes about 2h15m, which is already too long for Travis and the variable build times end up pushing it beyond the 3h limit occasionally. The timeouts here are somewhat expected in that an incrementally compiled rustc compiler isn't optimized like a normal rustc, disallowing inlining between codegen units and losing lots of optimization opportunities.
2018-04-02Don't verify miri's build status on betaAlex Crichton-1/+0
2018-04-02[beta] Prepare the 1.26.0 beta releaseAlex Crichton-1/+1
* Bump the bootstrap compiler to the stable release * Update the channel to beta
2018-03-25rustbuild: Disable docs on cross-compiled buildsAlex Crichton-20/+24
This commit disables building documentation on cross-compiled compilers, for example ARM/MIPS/PowerPC/etc. Currently I believe we're not getting much use out of these documentation artifacts and they often take 10-15 minutes total to build as it requires building rustdoc/rustbook and then also generating all the documentation, especially for the reference and the book itself. In an effort to cut down on the amount of work that we're doing on dist CI builders in light of recent timeouts this was some relatively low hanging fruit to cut which in theory won't have much impact on the ecosystem in the hopes that the documentation isn't used too heavily anyway. While initial analysis in #48827 showed only shaving 5 minutes off local builds the same 5 minute conclusion was drawn from #48826 which ended up having nearly a half-hour impact on the bots. In that sense I'm hoping that we can land this and test out what happens on CI to see how it affects timing. Note that all tier 1 platforms, Windows, Mac, and Linux, will continue to generate documentation.
2018-03-25Auto merge of #49284 - alexcrichton:use-our-own-cache, r=kennytmbors-0/+32
ci: Don't use Travis caches for docker images This commit moves away from caching on Travis to our own caching on S3 for caching docker layers between builds. Unfortunately the Travis caches have over time had a few critical pain points: * Caches are only updated for successful builds, meaning that if a build times out or fails in a different location the sucessfully-created docker images isn't always cached. While this makes sense as a general rule of caches it hurts our use cases. * Caches are per-branch and builder which means that we don't have a separate cache on each release channel. All our merges go through the `auto` branch which means that they're all sharing the same cache, even those for merging to master/beta. This means that PRs which switch between master/beta will keep rebuilting and having cache misses. * Caches have historically been invaliated somewhat regularly a little more aggressively than we'd want (I think). * We don't always need to update the contents of the cache if the Docker image didn't change at all, and saving off the docker layers can sometimes be quite expensive. For all these reasons this commit drops the usage of Travis's built-in caching support. Instead our own caching is used by storing blobs to S3. Normally this would be a very risky endeavour but we're basically priming a cache for a cache (docker) so if we get this wrong the failure mode is longer builds, not stale caches. We'll notice that pretty quickly and hopefully fix it! The logic here is inserted directly into the `src/ci/docker/run.sh` script to download an image based on a shasum of the `Dockerfile` and other assorted files. This blob, if found, is loaded into docker and we record what layers were inserted. After docker finishes the build (hopefully quickly with lots of cache hits) we then see the sha of the final image. If it's one of the layers we loaded then there's no need to update the cache. Otherwise we upload our layers to the global cache, possibly overwriting what we previously just downloaded. This is hopefully a step towards mitigating #49278 although it doesn't completely fix it as it means we'll still probably have to retry builds that bust the cache.
2018-03-25Rollup merge of #49193 - davidtwco:issue-29893, r=alexcrichtonkennytm-1/+2
Host compiler documentation Fixes #29893. Rust Central Station PR: rust-lang/rust-central-station#40 r? @alexcrichton
2018-03-25Rollup merge of #49120 - Zoxc:parallel-ci, r=alexcrichtonkennytm-0/+8
Add a CI job for parallel rustc using x.py check r? @alexcrichton
2018-03-22ci: Don't use Travis caches for docker imagesAlex Crichton-0/+32
This commit moves away from caching on Travis to our own caching on S3 for caching docker layers between builds. Unfortunately the Travis caches have over time had a few critical pain points: * Caches are only updated for successful builds, meaning that if a build times out or fails in a different location the sucessfully-created docker images isn't always cached. While this makes sense as a general rule of caches it hurts our use cases. * Caches are per-branch and builder which means that we don't have a separate cache on each release channel. All our merges go through the `auto` branch which means that they're all sharing the same cache, even those for merging to master/beta. This means that PRs which switch between master/beta will keep rebuilting and having cache misses. * Caches have historically been invaliated somewhat regularly a little more aggressively than we'd want (I think). * We don't always need to update the contents of the cache if the Docker image didn't change at all, and saving off the docker layers can sometimes be quite expensive. For all these reasons this commit drops the usage of Travis's built-in caching support. Instead our own caching is used by storing blobs to S3. Normally this would be a very risky endeavour but we're basically priming a cache for a cache (docker) so if we get this wrong the failure mode is longer builds, not stale caches. We'll notice that pretty quickly and hopefully fix it! The logic here is inserted directly into the `src/ci/docker/run.sh` script to download an image based on a shasum of the `Dockerfile` and other assorted files. This blob, if found, is loaded into docker and we record what layers were inserted. After docker finishes the build (hopefully quickly with lots of cache hits) we then see the sha of the final image. If it's one of the layers we loaded then there's no need to update the cache. Otherwise we upload our layers to the global cache, possibly overwriting what we previously just downloaded. This is hopefully a step towards mitigating #49278 although it doesn't completely fix it as it means we'll still probably have to retry builds that bust the cache.
2018-03-22rustc: Add a `#[wasm_import_module]` attributeAlex Crichton-0/+1
This commit adds a new attribute to the Rust compiler specific to the wasm target (and no other targets). The `#[wasm_import_module]` attribute is used to specify the module that a name is imported from, and is used like so: #[wasm_import_module = "./foo.js"] extern { fn some_js_function(); } Here the import of the symbol `some_js_function` is tagged with the `./foo.js` module in the wasm output file. Wasm-the-format includes two fields on all imports, a module and a field. The field is the symbol name (`some_js_function` above) and the module has historically unconditionally been `"env"`. I'm not sure if this `"env"` convention has asm.js or LLVM roots, but regardless we'd like the ability to configure it! The proposed ES module integration with wasm (aka a wasm module is "just another ES module") requires that the import module of wasm imports is interpreted as an ES module import, meaning that you'll need to encode paths, NPM packages, etc. As a result, we'll need this to be something other than `"env"`! Unfortunately neither our version of LLVM nor LLD supports custom import modules (aka anything not `"env"`). My hope is that by the time LLVM 7 is released both will have support, but in the meantime this commit adds some primitive encoding/decoding of wasm files to the compiler. This way rustc postprocesses the wasm module that LLVM emits to ensure it's got all the imports we'd like to have in it. Eventually I'd ideally like to unconditionally require this attribute to be placed on all `extern { ... }` blocks. For now though it seemed prudent to add it as an unstable attribute, so for now it's not required (as that'd force usage of a feature gate). Hopefully it doesn't take too long to "stabilize" this! cc rust-lang-nursery/rust-wasm#29
2018-03-22Auto merge of #49264 - kennytm:rollup, r=kennytmbors-52/+30
Rollup of 23 pull requests - Successful merges: #48374, #48596, #48759, #48939, #49029, #49069, #49093, #49109, #49117, #49140, #49158, #49188, #49189, #49209, #49211, #49216, #49225, #49231, #49234, #49242, #49244, #49105, #49038 - Failed merges:
2018-03-22Revert "Temporarily disable dist-ing RLS, Rustfmt and Clippy."kennytm-9/+1
This reverts commit 9f792e199bc53a75afdad72547a151a0bc86ec5d.
2018-03-22Rollup merge of #49093 - Zoxc:speedup, r=aidanhskennytm-43/+29
Update submodules in parallel
2018-03-22Auto merge of #49094 - alexcrichton:print-step-duration, r=kennytmbors-0/+2
ci: Print out how long each step takes on CI This commit updates CI configuration to inform rustbuild that it should print out how long each step takes on CI. This'll hopefully allow us to track the duration of steps over time and follow regressions a bit more closesly (as well as have closer analysis of differences between two builds). cc #48829
2018-03-22Temporarily disable dist-ing RLS, Rustfmt and Clippy.kennytm-1/+9
Unfortunately we don't have sufficient time to rebuild the cache *and* distribute everything in `dist-x86_64-linux alt`, the debug assertions are really slow. We will re-enable them after the PR has been successfully merged, thus successfully updating the cache (freeing up 40 minutes), giving us enough time to build these tools.
2018-03-22Handle redirects correctly.kennytm-2/+2
2018-03-22Download the GCC artifacts from the HTTP server instead of FTP server.kennytm-0/+34
The former seems much more stable, in case the cache becomes invalidated.
2018-03-21Configure the dist-x86_64-linux builder to produce compiler documentationDavid Wood-1/+2
2018-03-20ci: Print out how long each step takes on CIAlex Crichton-0/+2
This commit updates CI configuration to inform rustbuild that it should print out how long each step takes on CI. This'll hopefully allow us to track the duration of steps over time and follow regressions a bit more closesly (as well as have closer analysis of differences between two builds). cc #48829
2018-03-19Update submodules in parallelJohn Kåre Alsaker-43/+29
2018-03-18Add a CI job for parallel rustc using x.py checkJohn Kåre Alsaker-0/+8
2018-03-16ci: Run fewer tests on asmjsAlex Crichton-1/+6
Many tests run on the asmjs builder like compile-fail, ui, parse-fail, etc, aren't actually specific to asm.js. Instead of running redundant test suites this commit changes things up to only run tests that actually emit JS we then pass to node.
2018-03-16ci: Disable optimized tests for asm.jsAlex Crichton-1/+1
Since all tests are compiled with LTO effectively in Emscripten this commit disables optimizations to hopefully squeeze some more time out of the CI builders. Closes #48826
2018-03-16Rollup merge of #48892 - alexcrichton:thinlto-again, r=Mark-Simulacrumkennytm-1/+0
rustbuild: Remove ThinLTO-related configuration This commit removes some ThinLTO/codegen unit cruft primarily only needed during the initial phase where we were adding ThinLTO support to rustc itself. The current bootstrap compiler knows about ThinLTO and has it enabled by default for multi-CGU builds which are also enabled by default. One CGU builds (aka disabling ThinLTO) can be achieved by configuring the number of codegen units to 1 for a particular builds. This also changes the defaults for our dist builders to go back to multiple CGUs. Unfortunately we're seriously bleeding for cycle time on the bots right now so we need to recover any time we can.
2018-03-10Print /proc/cpuinfo and /proc/meminfo before starting to build.kennytm-0/+8
2018-03-09rustbuild: Remove ThinLTO-related configurationAlex Crichton-1/+0
This commit removes some ThinLTO/codegen unit cruft primarily only needed during the initial phase where we were adding ThinLTO support to rustc itself. The current bootstrap compiler knows about ThinLTO and has it enabled by default for multi-CGU builds which are also enabled by default. One CGU builds (aka disabling ThinLTO) can be achieved by configuring the number of codegen units to 1 for a particular builds. This also changes the defaults for our dist builders to go back to multiple CGUs. Unfortunately we're seriously bleeding for cycle time on the bots right now so we need to recover any time we can.
2018-03-07appveyor: Shard more slow MSVC buildersAlex Crichton-1/+1
Take two more slow builders and split them in two to get them under 2 hrs
2018-03-04Auto merge of #48630 - alexcrichton:more-sccache, r=kennytmbors-0/+6
rustbuild: Pass `ccache` to build scripts This is a re-attempt at #48192 hopefully this time with 100% less randomly [blocking builds for 20 minutes][block]. To work around #48192 the sccache server is started in the `run.sh` script very early on in the compilation process. [block]: https://github.com/rust-lang/rust/issues/48192
2018-03-03rust: Import LLD for linking wasm objectsAlex Crichton-7/+6
This commit imports the LLD project from LLVM to serve as the default linker for the `wasm32-unknown-unknown` target. The `binaryen` submoule is consequently removed along with "binaryen linker" support in rustc. Moving to LLD brings with it a number of benefits for wasm code: * LLD is itself an actual linker, so there's no need to compile all wasm code with LTO any more. As a result builds should be *much* speedier as LTO is no longer forcibly enabled for all builds of the wasm target. * LLD is quickly becoming an "official solution" for linking wasm code together. This, I believe at least, is intended to be the main supported linker for native code and wasm moving forward. Picking up support early on should help ensure that we can help LLD identify bugs and otherwise prove that it works great for all our use cases! * Improvements to the wasm toolchain are currently primarily focused around LLVM and LLD (from what I can tell at least), so it's in general much better to be on this bandwagon for bugfixes and new features. * Historical "hacks" like `wasm-gc` will soon no longer be necessary, LLD will [natively implement][gc] `--gc-sections` (better than `wasm-gc`!) which means a postprocessor is no longer needed to show off Rust's "small wasm binary size". LLD is added in a pretty standard way to rustc right now. A new rustbuild target was defined for building LLD, and this is executed when a compiler's sysroot is being assembled. LLD is compiled against the LLVM that we've got in tree, which means we're currently on the `release_60` branch, but this may get upgraded in the near future! LLD is placed into rustc's sysroot in a `bin` directory. This is similar to where `gcc.exe` can be found on Windows. This directory is automatically added to `PATH` whenever rustc executes the linker, allowing us to define a `WasmLd` linker which implements the interface that `wasm-ld`, LLD's frontend, expects. Like Emscripten the LLD target is currently only enabled for Tier 1 platforms, notably OSX/Windows/Linux, and will need to be installed manually for compiling to wasm on other platforms. LLD is by default turned off in rustbuild, and requires a `config.toml` option to be enabled to turn it on. Finally the unstable `#![wasm_import_memory]` attribute was also removed as LLD has a native option for controlling this. [gc]: https://reviews.llvm.org/D42511
2018-03-04Auto merge of #48600 - Mark-Simulacrum:rustbuild-updates-2, r=alexcrichtonbors-52/+27
Remove --host and --target arguments to configure in Dockerfiles These arguments are passed to the relevant x.py invocation in all cases anyway. As such, there is no need to separately configure them. x.py will ignore the configuration when they are passed on the command line anyway. r? @alexcrichton
2018-03-02Remove --host and --target arguments to configureMark Simulacrum-52/+27
These arguments are passed to the relevant x.py invocation in all cases anyway. As such, there is no need to separately configure them. x.py will ignore the configuration when they are passed on the command line anyway.
2018-03-01rustbuild: Pass `ccache` to build scriptsAlex Crichton-0/+6
This is a re-attempt at #48192 hopefully this time with 100% less randomly [blocking builds for 20 minutes][block]. To work around #48192 the sccache server is started in the `run.sh` script very early on in the compilation process. [block]: https://github.com/rust-lang/rust/issues/48192
2018-02-24Run the external doc tests in tools job.kennytm-12/+27
2018-02-23Disallow toolstate regression at the last week of the 6-week cycle.kennytm-0/+49
2018-02-11Rollup merge of #48120 - matthiaskrgr:typos_src_1, r=alexcrichtonkennytm-1/+1
fix typos in src/{bootstrap,ci,etc,lib{backtrace,core,fmt_macros}} via codespell
2018-02-10fix typos in src/{bootstrap,ci,etc,lib{backtrace,core,fmt_macros}}Matthias Krüger-1/+1
2018-02-10Rollup merge of #48098 - alexcrichton:fix-i686-dist-bootstrap, r=Mark-Simulacrumkennytm-1/+2
ci: Actually bootstrap on i686 dist Right now the `--build` option was accidentally omitted, so we're bootstraping from `x86_64` to `i686`. In addition to being slower (more compiles) that's not actually bootstrapping!
2018-02-09rustc: Upgrade to LLVM 6Alex Crichton-1/+1
The following submodules have been updated for a new version of LLVM: - `src/llvm` - `src/libcompiler_builtins` - transitively contains compiler-rt - `src/dlmalloc` This also updates the docker container for dist-i686-freebsd as the old 16.04 container is no longer capable of building LLVM. The compiler-rt/compiler-builtins and dlmalloc updates are pretty routine without much interesting happening, but the LLVM update here is of particular note. Unlike previous updates I haven't cherry-picked all existing patches we had on top of our LLVM branch as we have a [huge amount][patches4] and have at this point forgotten what most of them are for. Instead I started from the current `release_60` branch in LLVM and only applied patches that were necessary to get our tests working and building. The current set of custom rustc-specific patches included in this LLVM update are: * rust-lang/llvm@1187443 - this is how we actually implement `cfg(target_feature)` for now and continues to not be upstreamed. While a hazard for SIMD stabilization this commit is otherwise keeping the status quo of a small rustc-specific feature. * rust-lang/llvm@013f2ec - this is a rustc-specific optimization that we haven't upstreamed, notably teaching LLVM about our allocation-related routines (which aren't malloc/free). Once we stabilize the global allocator routines we will likely want to upstream this patch, but for now it seems reasonable to keep it on our fork. * rust-lang/llvm@a65bbfd - I found this necessary to fix compilation of LLVM in our 32-bit linux container. I'm not really sure why it's necessary but my guess is that it's because of the absolutely ancient glibc that we're using. In any case it's only updating pieces we're not actually using in LLVM so I'm hoping it'll turn out alright. This doesn't seem like something we'll want to upstream.c * rust-lang/llvm@77ab1f0 - this is what's actually enabling LLVM to build in our i686-freebsd container, I'm not really sure what's going on but we for sure probably don't want to upstream this and otherwise it seems not too bad for now at least. * rust-lang/llvm@9eb9267 - we currently suffer on MSVC from an [upstream bug] which although diagnosed to a particular revision isn't currently fixed upstream (and the bug itself doesn't seem too active). This commit is a partial revert of the suspected cause of this regression (found via a bisection). I'm sort of hoping that this eventually gets fixed upstream with a similar fix (which we can replace in our branch), but for now I'm also hoping it's a relatively harmless change to have. After applying these patches (plus one [backport] which should be [backported upstream][llvm-back]) I believe we should have all tests working on all platforms in our current test suite. I'm like 99% sure that we'll need some more backports as issues are reported for LLVM 6 when this propagates through nightlies, but that's sort of just par for the course nowadays! In any case though some extra scrutiny of the patches here would definitely be welcome, along with scrutiny of the "missing patches" like a [change to pass manager order](rust-lang/llvm@27174447533), [another change to pass manager order](rust-lang/llvm@c782febb7b9), some [compile fixes for sparc](rust-lang/llvm@1a83de63c42), and some [fixes for solaris](rust-lang/llvm@c2bfe0abb). [patches4]: https://github.com/rust-lang/llvm/compare/5401fdf23...rust-llvm-release-4-0-1 [backport]: https://github.com/rust-lang/llvm/commit/5c54c252db [llvm-back]: https://bugs.llvm.org/show_bug.cgi?id=36114 [upstream bug]: https://bugs.llvm.org/show_bug.cgi?id=36096 --- The update to LLVM 6 is desirable for a number of reasons, notably: * This'll allow us to keep up with the upstream wasm backend, picking up new features as they start landing. * Upstream LLVM has fixed a number of SIMD-related compilation errors, especially around AVX-512 and such. * There's a few assorted known bugs which are fixed in LLVM 5 and aren't fixed in the LLVM 4 branch we're using. * Overall it's not a great idea to stagnate with our codegen backend! This update is mostly powered by #47730 which is allowing us to update LLVM *independent* of the version of LLVM that Emscripten is locked to. This means that when compiling code for Emscripten we'll still be using the old LLVM 4 backend, but when compiling code for any other target we'll be using the new LLVM 6 target. Once Emscripten updates we may no longer need this distinction, but we're not sure when that will happen! Closes #43370 Closes #43418 Closes #47015 Closes #47683 Closes rust-lang-nursery/stdsimd#157 Closes rust-lang-nursery/rust-wasm#3
2018-02-09ci: Actually bootstrap on i686 distAlex Crichton-1/+2
Right now the `--build` option was accidentally omitted, so we're bootstraping from `x86_64` to `i686`. In addition to being slower (more compiles) that's not actually bootstrapping!
2018-02-05Update clippy and miri submoduleOliver Schneider-1/+1
2018-02-03Disable ThinLTO for dist builds.Mark Simulacrum-0/+1
Dist builds should always be as fast as we can make them, and since those run on CI we don't care quite as much for the build being somewhat slower. As such, we don't automatically enable ThinLTO on builds for the dist builders.
2018-01-28rustc: Split Emscripten to a separate codegen backendAlex Crichton-9/+17
This commit introduces a separately compiled backend for Emscripten, avoiding compiling the `JSBackend` target in the main LLVM codegen backend. This builds on the foundation provided by #47671 to create a new codegen backend dedicated solely to Emscripten, removing the `JSBackend` of the main codegen backend in the process. A new field was added to each target for this commit which specifies the backend to use for translation, the default being `llvm` which is the main backend that we use. The Emscripten targets specify an `emscripten` backend instead of the main `llvm` one. There's a whole bunch of consequences of this change, but I'll try to enumerate them here: * A *second* LLVM submodule was added in this commit. The main LLVM submodule will soon start to drift from the Emscripten submodule, but currently they're both at the same revision. * Logic was added to rustbuild to *not* build the Emscripten backend by default. This is gated behind a `--enable-emscripten` flag to the configure script. By default users should neither check out the emscripten submodule nor compile it. * The `init_repo.sh` script was updated to fetch the Emscripten submodule from GitHub the same way we do the main LLVM submodule (a tarball fetch). * The Emscripten backend, turned off by default, is still turned on for a number of targets on CI. We'll only be shipping an Emscripten backend with Tier 1 platforms, though. All cross-compiled platforms will not be receiving an Emscripten backend yet. This commit means that when you download the `rustc` package in Rustup for Tier 1 platforms you'll be receiving two trans backends, one for Emscripten and one that's the general LLVM backend. If you never compile for Emscripten you'll never use the Emscripten backend, so we may update this one day to only download the Emscripten backend when you add the Emscripten target. For now though it's just an extra 10MB gzip'd. Closes #46819
2018-01-28Auto merge of #47663 - malbarbo:mips-crt-static, r=alexcrichtonbors-46/+28
Do not assume dynamic linking for musl/mips[el] targets All musl targets except mips[el] assume static linking by default. This can be [confusing](https://users.rust-lang.org/t/static-cross-compiled-binaries-arent-really-static/6084). When the musl/mips[el] targets was [added](https://github.com/rust-lang/rust/pull/31298), dynamic linking was chosen because of binary size concerns, and probably also because libunwind [didn't](https://users.rust-lang.org/t/static-cross-compiled-binaries-arent-really-static/6084/8) supported mips. Now that we have `crt-static` target-feature (the user can choose dynamic link for musl targets), and libunwind [6.0](https://github.com/llvm-mirror/libunwind/commits/release_60) add support to mips, we do not need to assume dynamic linking.
2018-01-27Remove musl/libunwind patch for i686Marco A L Barbosa-31/+0
The i686 problem was fixed upstream: https://github.com/llvm-mirror/libunwind/commit/aa805e415f19f50ebc6f5e1e1e4bf9bb7f61816b
2018-01-25Revert update of the i686-freebsd builderAlex Crichton-1/+1
Looks like llvm 4.0.0 isn't read for that either.
2018-01-25Rollup merge of #47710 - alexcrichton:llvm-6-compat, r=nikomatsakisAlex Crichton-2/+2
First round of LLVM 6.0.0 compatibility This includes a number of commits for the first round of upgrading to LLVM 6. There are still [lingering bugs](https://github.com/rust-lang/rust/issues/47683) but I believe all of this will nonetheless be necessary!
2018-01-24llvm6: Update FreeBSD images to Ubuntu 18.04Alex Crichton-2/+2
Looks like the clang with 16.04 fails to compile LLVM 6, but it looks like clang in 18.04 can indeed compile LLVM 6.
2018-01-24Remove workarounds for cc 1.0.3.Ed Schouten-13/+0
Now that the Rust codebase depends on cc 1.0.4, there is no longer any need to specify a compiler for CloudABI manually. Cargo will automatically call into the right compiler executable.
2018-01-23Build musl with -fPIC for all targetsMarco A L Barbosa-4/+5