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The former seems much more stable, in case the cache becomes invalidated.
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This commit updates CI configuration to inform rustbuild that it should print
out how long each step takes on CI. This'll hopefully allow us to track the
duration of steps over time and follow regressions a bit more closesly (as well
as have closer analysis of differences between two builds).
cc #48829
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Many tests run on the asmjs builder like compile-fail, ui, parse-fail, etc,
aren't actually specific to asm.js. Instead of running redundant test suites
this commit changes things up to only run tests that actually emit JS we then
pass to node.
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Since all tests are compiled with LTO effectively in Emscripten this commit
disables optimizations to hopefully squeeze some more time out of the CI
builders.
Closes #48826
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rustbuild: Remove ThinLTO-related configuration
This commit removes some ThinLTO/codegen unit cruft primarily only needed during
the initial phase where we were adding ThinLTO support to rustc itself. The
current bootstrap compiler knows about ThinLTO and has it enabled by default for
multi-CGU builds which are also enabled by default. One CGU builds (aka
disabling ThinLTO) can be achieved by configuring the number of codegen units to
1 for a particular builds.
This also changes the defaults for our dist builders to go back to multiple
CGUs. Unfortunately we're seriously bleeding for cycle time on the bots right
now so we need to recover any time we can.
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This commit removes some ThinLTO/codegen unit cruft primarily only needed during
the initial phase where we were adding ThinLTO support to rustc itself. The
current bootstrap compiler knows about ThinLTO and has it enabled by default for
multi-CGU builds which are also enabled by default. One CGU builds (aka
disabling ThinLTO) can be achieved by configuring the number of codegen units to
1 for a particular builds.
This also changes the defaults for our dist builders to go back to multiple
CGUs. Unfortunately we're seriously bleeding for cycle time on the bots right
now so we need to recover any time we can.
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Take two more slow builders and split them in two to get them under 2 hrs
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rustbuild: Pass `ccache` to build scripts
This is a re-attempt at #48192 hopefully this time with 100% less randomly
[blocking builds for 20 minutes][block]. To work around #48192 the sccache
server is started in the `run.sh` script very early on in the compilation
process.
[block]: https://github.com/rust-lang/rust/issues/48192
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This commit imports the LLD project from LLVM to serve as the default linker for
the `wasm32-unknown-unknown` target. The `binaryen` submoule is consequently
removed along with "binaryen linker" support in rustc.
Moving to LLD brings with it a number of benefits for wasm code:
* LLD is itself an actual linker, so there's no need to compile all wasm code
with LTO any more. As a result builds should be *much* speedier as LTO is no
longer forcibly enabled for all builds of the wasm target.
* LLD is quickly becoming an "official solution" for linking wasm code together.
This, I believe at least, is intended to be the main supported linker for
native code and wasm moving forward. Picking up support early on should help
ensure that we can help LLD identify bugs and otherwise prove that it works
great for all our use cases!
* Improvements to the wasm toolchain are currently primarily focused around LLVM
and LLD (from what I can tell at least), so it's in general much better to be
on this bandwagon for bugfixes and new features.
* Historical "hacks" like `wasm-gc` will soon no longer be necessary, LLD
will [natively implement][gc] `--gc-sections` (better than `wasm-gc`!) which
means a postprocessor is no longer needed to show off Rust's "small wasm
binary size".
LLD is added in a pretty standard way to rustc right now. A new rustbuild target
was defined for building LLD, and this is executed when a compiler's sysroot is
being assembled. LLD is compiled against the LLVM that we've got in tree, which
means we're currently on the `release_60` branch, but this may get upgraded in
the near future!
LLD is placed into rustc's sysroot in a `bin` directory. This is similar to
where `gcc.exe` can be found on Windows. This directory is automatically added
to `PATH` whenever rustc executes the linker, allowing us to define a `WasmLd`
linker which implements the interface that `wasm-ld`, LLD's frontend, expects.
Like Emscripten the LLD target is currently only enabled for Tier 1 platforms,
notably OSX/Windows/Linux, and will need to be installed manually for compiling
to wasm on other platforms. LLD is by default turned off in rustbuild, and
requires a `config.toml` option to be enabled to turn it on.
Finally the unstable `#![wasm_import_memory]` attribute was also removed as LLD
has a native option for controlling this.
[gc]: https://reviews.llvm.org/D42511
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Remove --host and --target arguments to configure in Dockerfiles
These arguments are passed to the relevant x.py invocation in all cases
anyway. As such, there is no need to separately configure them. x.py
will ignore the configuration when they are passed on the command line
anyway.
r? @alexcrichton
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These arguments are passed to the relevant x.py invocation in all cases
anyway. As such, there is no need to separately configure them. x.py
will ignore the configuration when they are passed on the command line
anyway.
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This is a re-attempt at #48192 hopefully this time with 100% less randomly
[blocking builds for 20 minutes][block]. To work around #48192 the sccache
server is started in the `run.sh` script very early on in the compilation
process.
[block]: https://github.com/rust-lang/rust/issues/48192
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fix typos in src/{bootstrap,ci,etc,lib{backtrace,core,fmt_macros}}
via codespell
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ci: Actually bootstrap on i686 dist
Right now the `--build` option was accidentally omitted, so we're bootstraping
from `x86_64` to `i686`. In addition to being slower (more compiles) that's not
actually bootstrapping!
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The following submodules have been updated for a new version of LLVM:
- `src/llvm`
- `src/libcompiler_builtins` - transitively contains compiler-rt
- `src/dlmalloc`
This also updates the docker container for dist-i686-freebsd as the old 16.04
container is no longer capable of building LLVM. The
compiler-rt/compiler-builtins and dlmalloc updates are pretty routine without
much interesting happening, but the LLVM update here is of particular note.
Unlike previous updates I haven't cherry-picked all existing patches we had on
top of our LLVM branch as we have a [huge amount][patches4] and have at this
point forgotten what most of them are for. Instead I started from the current
`release_60` branch in LLVM and only applied patches that were necessary to get
our tests working and building.
The current set of custom rustc-specific patches included in this LLVM update are:
* rust-lang/llvm@1187443 - this is how we actually implement
`cfg(target_feature)` for now and continues to not be upstreamed. While a
hazard for SIMD stabilization this commit is otherwise keeping the status
quo of a small rustc-specific feature.
* rust-lang/llvm@013f2ec - this is a rustc-specific optimization that we haven't
upstreamed, notably teaching LLVM about our allocation-related routines (which
aren't malloc/free). Once we stabilize the global allocator routines we will
likely want to upstream this patch, but for now it seems reasonable to keep it
on our fork.
* rust-lang/llvm@a65bbfd - I found this necessary to fix compilation of LLVM in
our 32-bit linux container. I'm not really sure why it's necessary but my
guess is that it's because of the absolutely ancient glibc that we're using.
In any case it's only updating pieces we're not actually using in LLVM so I'm
hoping it'll turn out alright. This doesn't seem like something we'll want to
upstream.c
* rust-lang/llvm@77ab1f0 - this is what's actually enabling LLVM to build in our
i686-freebsd container, I'm not really sure what's going on but we for sure
probably don't want to upstream this and otherwise it seems not too bad for
now at least.
* rust-lang/llvm@9eb9267 - we currently suffer on MSVC from an [upstream bug]
which although diagnosed to a particular revision isn't currently fixed
upstream (and the bug itself doesn't seem too active). This commit is a
partial revert of the suspected cause of this regression (found via a
bisection). I'm sort of hoping that this eventually gets fixed upstream with a
similar fix (which we can replace in our branch), but for now I'm also hoping
it's a relatively harmless change to have.
After applying these patches (plus one [backport] which should be [backported
upstream][llvm-back]) I believe we should have all tests working on all
platforms in our current test suite. I'm like 99% sure that we'll need some more
backports as issues are reported for LLVM 6 when this propagates through
nightlies, but that's sort of just par for the course nowadays!
In any case though some extra scrutiny of the patches here would definitely be
welcome, along with scrutiny of the "missing patches" like a [change to pass
manager order](rust-lang/llvm@27174447533), [another change to pass manager
order](rust-lang/llvm@c782febb7b9), some [compile fixes for
sparc](rust-lang/llvm@1a83de63c42), and some [fixes for
solaris](rust-lang/llvm@c2bfe0abb).
[patches4]: https://github.com/rust-lang/llvm/compare/5401fdf23...rust-llvm-release-4-0-1
[backport]: https://github.com/rust-lang/llvm/commit/5c54c252db
[llvm-back]: https://bugs.llvm.org/show_bug.cgi?id=36114
[upstream bug]: https://bugs.llvm.org/show_bug.cgi?id=36096
---
The update to LLVM 6 is desirable for a number of reasons, notably:
* This'll allow us to keep up with the upstream wasm backend, picking up new
features as they start landing.
* Upstream LLVM has fixed a number of SIMD-related compilation errors,
especially around AVX-512 and such.
* There's a few assorted known bugs which are fixed in LLVM 5 and aren't fixed
in the LLVM 4 branch we're using.
* Overall it's not a great idea to stagnate with our codegen backend!
This update is mostly powered by #47730 which is allowing us to update LLVM
*independent* of the version of LLVM that Emscripten is locked to. This means
that when compiling code for Emscripten we'll still be using the old LLVM 4
backend, but when compiling code for any other target we'll be using the new
LLVM 6 target. Once Emscripten updates we may no longer need this distinction,
but we're not sure when that will happen!
Closes #43370
Closes #43418
Closes #47015
Closes #47683
Closes rust-lang-nursery/stdsimd#157
Closes rust-lang-nursery/rust-wasm#3
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Right now the `--build` option was accidentally omitted, so we're bootstraping
from `x86_64` to `i686`. In addition to being slower (more compiles) that's not
actually bootstrapping!
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Dist builds should always be as fast as we can make them, and since
those run on CI we don't care quite as much for the build being somewhat
slower. As such, we don't automatically enable ThinLTO on builds for the
dist builders.
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This commit introduces a separately compiled backend for Emscripten, avoiding
compiling the `JSBackend` target in the main LLVM codegen backend. This builds
on the foundation provided by #47671 to create a new codegen backend dedicated
solely to Emscripten, removing the `JSBackend` of the main codegen backend in
the process.
A new field was added to each target for this commit which specifies the backend
to use for translation, the default being `llvm` which is the main backend that
we use. The Emscripten targets specify an `emscripten` backend instead of the
main `llvm` one.
There's a whole bunch of consequences of this change, but I'll try to enumerate
them here:
* A *second* LLVM submodule was added in this commit. The main LLVM submodule
will soon start to drift from the Emscripten submodule, but currently they're
both at the same revision.
* Logic was added to rustbuild to *not* build the Emscripten backend by default.
This is gated behind a `--enable-emscripten` flag to the configure script. By
default users should neither check out the emscripten submodule nor compile
it.
* The `init_repo.sh` script was updated to fetch the Emscripten submodule from
GitHub the same way we do the main LLVM submodule (a tarball fetch).
* The Emscripten backend, turned off by default, is still turned on for a number
of targets on CI. We'll only be shipping an Emscripten backend with Tier 1
platforms, though. All cross-compiled platforms will not be receiving an
Emscripten backend yet.
This commit means that when you download the `rustc` package in Rustup for Tier
1 platforms you'll be receiving two trans backends, one for Emscripten and one
that's the general LLVM backend. If you never compile for Emscripten you'll
never use the Emscripten backend, so we may update this one day to only download
the Emscripten backend when you add the Emscripten target. For now though it's
just an extra 10MB gzip'd.
Closes #46819
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Do not assume dynamic linking for musl/mips[el] targets
All musl targets except mips[el] assume static linking by default. This can be [confusing](https://users.rust-lang.org/t/static-cross-compiled-binaries-arent-really-static/6084).
When the musl/mips[el] targets was [added](https://github.com/rust-lang/rust/pull/31298), dynamic linking was chosen because of binary size concerns, and probably also because libunwind [didn't](https://users.rust-lang.org/t/static-cross-compiled-binaries-arent-really-static/6084/8) supported mips.
Now that we have `crt-static` target-feature (the user can choose dynamic link for musl targets), and libunwind [6.0](https://github.com/llvm-mirror/libunwind/commits/release_60) add support to mips, we do not need to assume dynamic linking.
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The i686 problem was fixed upstream:
https://github.com/llvm-mirror/libunwind/commit/aa805e415f19f50ebc6f5e1e1e4bf9bb7f61816b
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Looks like llvm 4.0.0 isn't read for that either.
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First round of LLVM 6.0.0 compatibility
This includes a number of commits for the first round of upgrading to LLVM 6. There are still [lingering bugs](https://github.com/rust-lang/rust/issues/47683) but I believe all of this will nonetheless be necessary!
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Looks like the clang with 16.04 fails to compile LLVM 6, but it looks like clang
in 18.04 can indeed compile LLVM 6.
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Now that the Rust codebase depends on cc 1.0.4, there is no longer any
need to specify a compiler for CloudABI manually. Cargo will
automatically call into the right compiler executable.
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All musl targets except mips[el] assume static linking by default. This
can be confusing
https://users.rust-lang.org/t/static-cross-compiled-binaries-arent-really-static/6084
When the musl/mips[el] targets was
[added](https://github.com/rust-lang/rust/pull/31298), dynamic linking
was chosen because of binary size concerns, and probably also because
libunwind
[didn't](https://users.rust-lang.org/t/static-cross-compiled-binaries-arent-really-static/6084/8)
supported mips.
Now that we have `crt-static` target-feature (the user can choose
dynamic link for musl targets), and libunwind
[6.0](https://github.com/llvm-mirror/libunwind/commits/release_60) add
support to mips, we do not need to assume dynamic linking.
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This is a forward-port of:
* 9426dda83d7a928d6ced377345e14b84b0f11c21
* cbfb9858951da7aee22d82178405306fca9decb1
from the beta branch which is used to automatically calculate the beta number
based on the number of merges to the beta branch so far.
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We'll turn on other architectures if it turns out we have enough
capacity.
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As discussed in #47427, let's not have a separate container for doing
CloudABI builds. It's a lot faster if we integrate it into an existing
container, so there's less duplication of what's being built.
Upgrade the existing container to Ubuntu 17.10, which is required for
CloudABI builds. The version of Clang shipped with 16.04 is not recent
enough to support CloudABI properly.
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There is not enough capacity to do automated builds for CloudABI at this
time.
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Setting up a cross compilation toolchain for CloudABI is relatively
easy. It's just a matter of installing a somewhat recent version of
Clang (5.0 preferred) and installing the corresponding
${target}-cxx-runtime package, containing a set of core C/C++ libraries
(libc, libc++, libunwind, etc).
Eventually it would be nice if we could also run 'x.py test'. That,
however still requires some more work. Both libtest and compiletest
would need to be adjusted to deal with CloudABI's requirement of having
all of an application's dependencies injected. Let's settle for just
doing 'x.py dist' for now.
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Update musl to 1.1.18
According to http://www.musl-libc.org/download.html:
This release corrects regressions in glob() and armv4t build failure
introduced in the previous release, and includes an important bug fix
for posix_spawnp in the presence of a large PATH environment variable.
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According to http://www.musl-libc.org/download.html:
This release corrects regressions in glob() and armv4t build failure
introduced in the previous release, and includes an important bug fix
for posix_spawnp in the presence of a large PATH environment variable.
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ci: use a shared script to build musl
The dist-x86_64-musl, dist-various-1 and dist-i586-gnu-i686-musl builders had different scripts to build musl. This PR creates an unified script, which makes it easier to add new musl targets and update musl and libunwind (used in the musl targets).
The libunwind is update from 3.7 to 3.9 for dist-x86_64-musl and dist-i586-gnu-i686-musl (dist-various-1 already used 3.9 version).
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* Bump the release version to 1.25
* Bump the bootstrap compiler to the recent beta
* Allow using unstable rustdoc features on beta - this fix has been applied to
the beta branch but needed to go to the master branch as well.
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Update libunwind to 39. This is necessary to build the arm targets
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