| Age | Commit message (Collapse) | Author | Lines |
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The internal, unstable field of `Pin` can conflict with fields from the
inner type accessed via the `Deref` impl. Rename it from `pointer` to
`__pointer`, to make it less likely to conflict with anything else.
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Also update a test case to have the correct whitespace in a type name.
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Before this PR, the compiler would emit the debuginfo name `slice$<T>`
for all kinds of slices, regardless of whether they are behind a
reference or not and regardless of the kind of reference. As a
consequence, the types `Foo<&[T]>`, `Foo<[T]>`, and `Foo<&mut [T]>`
would end up with the same type name `Foo<slice$<T> >` in debuginfo,
making it impossible to disambiguate between them by name. Similarly,
`&str` would get the name `str` in debuginfo, so the debuginfo name for
`Foo<str>` and `Foo<&str>` would be the same. In contrast,
`*const [bool]` and `*mut [bool]` would be `ptr_const$<slice$<bool> >`
and `ptr_mut$<slice$<bool> >`, i.e. the encoding does not lose
information about the type.
This PR removes all special handling for slices and `str`. The types
`&[bool]`, `&mut [bool]`, and `&str` thus get the names
`ref$<slice2$<bool> >`, `ref_mut$<slice2$<bool> >`, and
`ref$<str$>` respectively -- as one would expect.
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debuginfo encoding.
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WinDbg supports that but Visual Studio doesn't. Pass the value as a parameter instead.
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And add more comments about niche tag enum encoding.
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The updated encoding should be able to handle niche layouts where
more than one variant has fields.
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The natvis to render HashMaps was not working correctly in Visual Studio
because the type names for tuples changed from `tuple$<A, B>` to
`tuple$<A,B>` (notice the missing space). WinDbg and cdb continued to
parse this type name which is why no tests in CI broke. VS however is
slightly more strict and this caused the visualizer to break.
Since we cannot test the VS debugger in CI, I'm not checking in any
test changes.
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Remove the Shared type natvis since it no longer exists
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This isn't used anymore after #85292
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Previously, only the fields would be displayed with no indication of the
variant name. If you already knew the enum was univariant, this was ok
but if the enum was univariant because of layout, for example, a
`Result<T, !>` then it could be very confusing which variant was the
active one.
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Prior to this, we only showed the `[variant]` synthetic property when
the dataful variant is active. With this change, we now always show it
so the behavior is consistent.
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Previously, directly tagged enums had a `variant$` field which would
show the name of the active variant. We now show the variant using a
`[variant]` synthetic item just like we do for niche-layout enums.
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debugger
There are several cases where names of types and functions in the debug info are either ambiguous, or not helpful, such as including ambiguous placeholders (e.g., `{{impl}}`, `{{closure}}` or `dyn _'`) or dropping qualifications (e.g., for dynamic types).
Instead, each debug symbol name should be unique and useful:
* Include disambiguators for anonymous `DefPathDataName` (closures and generators), and unify their formatting when used as a path-qualifier vs item being qualified.
* Qualify the principal trait for dynamic types.
* If there is no principal trait for a dynamic type, emit all other traits instead.
* Respect the `qualified` argument when emitting ref and pointer types.
* For implementations, emit the disambiguator.
* Print const generics when emitting generic parameters or arguments.
Additionally, when targeting MSVC, its debugger treats many command arguments as C++ expressions, even when the argument is defined to be a symbol name. As such names in the debug info need to be more C++-like to be parsed correctly:
* Avoid characters with special meaning (`#`, `[`, `"`, `+`).
* Never start a name with `<` or `{` as this is treated as an operator.
* `>>` is always treated as a right-shift, even when parsing generic arguments (so add a space to avoid this).
* Emit function declarations using C/C++ style syntax (e.g., leading return type).
* Emit arrays as a synthetic `array$<type, size>` type.
* Include a `$` in all synthetic types as this is a legal character for C++, but not Rust (thus we avoid collisions with user types).
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This makes the type name inline with the proposed standard in #85269.
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Previously, we would generate a single struct with the layout of the
dataful variant plus an extra field whose name contained the value of
the niche (this would only really work for things like `Option<&_>`
where we can determine that the `None` case maps to `0` but for enums
that have multiple tag only variants, this doesn't work).
Now, we generate a union of two structs, one which is the layout of the
dataful variant and one which just has a way of reading the
discriminant. We also generate an enum which maps the discriminant value
to the tag only variants.
We also encode information about the range of values which correspond to
the dataful variant in the type name and then use natvis to determine
which union field we should display to the user.
As a result of this change, all niche-layout enums render correctly in
WinDbg and Visual Studio!
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Includes https://github.com/rust-lang/hashbrown/pull/204 and https://github.com/rust-lang/hashbrown/pull/205 (not yet merged) which both server to reduce the amount of IR generated for hashmaps.
Inspired by the llvm-lines data gathered in https://github.com/rust-lang/rust/pull/76680
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NatVis files describe how to display types in some Windows debuggers,
such as Visual Studio, WinDbg, and VS Code.
This commit makes several improvements:
* Adds visualizers for Rc<T>, Weak<T>, and Arc<T>.
* Changes [size] to [len], for consistency with the Rust API.
Visualizers often use [size] to mirror the size() method on C++ STL
collections.
* Several visualizers used the PVOID and ULONG typedefs. These are part
of the Windows API; they are not guaranteed to always be defined in a
pure Rust DLL/EXE. I converted PVOID to `void*` and `ULONG` to
`unsigned long`.
* Cosmetic change: Removed {} braces around the visualized display
for `Option` types. They now display simply as `Some(value)` or
`None`, which reflects what is written in source code.
* The visualizer for `alloc::string::String` makes assumptions about
the layout of `String` (it casts `String*` to another type), rather
than using symbolic expressions. This commit changes the visualizer
so that it simply uses symbolic expressions to access the string
data and string length.
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CDB doesn't care that you're using static_cast between unrelated types.
VS(C) does. These should've been reinterpret_cast or C casts.
Cast is from e.g. `u8*` to `tuple<$T1, $T2>*`
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- Mangles (T0, T1) as tuple<T0, T1>, possibly unblocking rust-lang/rust#70052 "Update hashbrown to 0.8.0"
- Prettifies Rust tuples similar to VS2017's std::tuple
- Improves debuginfo test coverage
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