| Age | Commit message (Collapse) | Author | Lines |
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Closes #15544
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[breaking-change]
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This will break code that used the old `Index` trait. Change this code
to use the new `Index` traits. For reference, here are their signatures:
pub trait Index<Index,Result> {
fn index<'a>(&'a self, index: &Index) -> &'a Result;
}
pub trait IndexMut<Index,Result> {
fn index_mut<'a>(&'a mut self, index: &Index) -> &'a mut Result;
}
Closes #6515.
[breaking-change]
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`Bitv::new` has been renamed `Bitv::with_capacity`. The new function
`Bitv::new` now creates a `Bitv` with no elements.
The new function `BitvSet::with_capacity` creates a `BitvSet` with
a specified capacity.
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On Bitv:
- Add .push() and .pop() which take and return bool, respectively
- Add .truncate() which truncates a Bitv to a specific length
- Add .grow() which grows a Bitv by a specific length
- Add .reserve() which grows the underlying storage to be able to hold
a specified number of bits without resizing
- Implement FromIterator<Vec<bool>>
- Implement Extendable<bool>
- Implement Collection
- Implement Mutable
- Remove .from_bools() since FromIterator<Vec<bool>> now accomplishes this.
- Remove .assign() since Clone::clone_from() accomplishes this.
On BitvSet:
- Add .reserve() which grows the underlying storage to be able to hold
a specified number of bits without resizing
- Add .get_ref() and .get_mut_ref() to return references to the
underlying Bitv
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Add documentation to methods on BitvSet that were missing them. Also
make sure #[inline] is on all methods that are (a) one-liners or (b)
private methods whose only purpose is code deduplication.
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Removes the following methods from `Bitv`:
- `to_vec`: translates a `Bitv` into a bulky `Vec<uint>` of 0's and 1's
replace with: `bitv.iter().map(|b| if b {1} else {0}).collect()`
- `to_bools`: translates a `Bitv` into a `Vec<bool>`
replace with: `bitv.iter().collect()`
- `ones`: internal iterator over all 1 bits in a `Bitv`
replace with: `BitvSet::from_bitv(bitv).iter().advance(fn)`
These methods had specific functionality which can be replicated more
generally by the modern iterator system. (Also `to_vec` was not even
unit tested!)
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The argument passed to Vec::grow is the number of elements to grow
the vector by, not the target number of elements. The old `Bitv`
code did the wrong thing, allocating more memory than it needed to.
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The internal masking behaviour for `Bitv` is now defined as:
- Any entirely words in self.storage must be all zeroes.
- Any partially used words may have anything at all in their
unused bits.
This means:
- When decreasing self.nbits, care must be taken that any
no-longer-used words are zeroed out.
- When increasing self.nbits, care must be taken that any
newly-unmasked bits are set to their correct values.
- When reading words, care should be taken that the values of
unused bits are not used. (Preferably, use `Bitv::mask_words`
which zeroes them out for you.)
The old behaviour was that every unused bit was always set to
zero. The problem with this is that unused bits are almost never
read, so forgetting to do this will result in very subtle and
hard-to-track down bugs. This way the responsibility for masking
falls on the places which might cause unused bits to be read: for
now, this is only `Bitv::mask_words` and `BitvSet::insert`.
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The old `Bitv` structure had two variations: one represented by a vector of
uints, and another represented by a single uint for bit vectors containing
fewer than uint::BITS bits.
The purpose of this is to avoid the indirection of using a Vec, but the
speedup is only available to users who
(a) are storing less than uints::BITS bits
(b) know this when they create the vector (since `Bitv`s cannot be resized)
(c) don't know this at compile time (else they could use uint directly)
Giving such specific users a (questionable) speed benefit at the cost of
adding explicit checks to almost every single bit call, frequently writing
the same method twice and making iteration much much more difficult, does
not seem like a worthwhile tradeoff to me.
Also, rustc does not use Bitv anywhere, only through BitvSet, which does
not have this optimization.
For reference, here is some speed data from before and after this PR:
BEFORE:
test bitv::tests::bench_bitv_big ... bench: 4 ns/iter (+/- 1)
test bitv::tests::bench_bitv_big_iter ... bench: 4858 ns/iter (+/- 22)
test bitv::tests::bench_bitv_big_union ... bench: 507 ns/iter (+/- 35)
test bitv::tests::bench_bitv_set_big ... bench: 6 ns/iter (+/- 1)
test bitv::tests::bench_bitv_set_small ... bench: 6 ns/iter (+/- 0)
test bitv::tests::bench_bitv_small ... bench: 5 ns/iter (+/- 1)
test bitv::tests::bench_bitvset_iter ... bench: 12930 ns/iter (+/- 662)
test bitv::tests::bench_btv_small_iter ... bench: 39 ns/iter (+/- 1)
test bitv::tests::bench_uint_small ... bench: 4 ns/iter (+/- 1)
AFTER:
test bitv::tests::bench_bitv_big ... bench: 5 ns/iter (+/- 1)
test bitv::tests::bench_bitv_big_iter ... bench: 5004 ns/iter (+/- 102)
test bitv::tests::bench_bitv_big_union ... bench: 356 ns/iter (+/- 26)
test bitv::tests::bench_bitv_set_big ... bench: 6 ns/iter (+/- 0)
test bitv::tests::bench_bitv_set_small ... bench: 6 ns/iter (+/- 1)
test bitv::tests::bench_bitv_small ... bench: 4 ns/iter (+/- 1)
test bitv::tests::bench_bitvset_iter ... bench: 12918 ns/iter (+/- 621)
test bitv::tests::bench_btv_small_iter ... bench: 50 ns/iter (+/- 5)
test bitv::tests::bench_uint_small ... bench: 4 ns/iter (+/- 1)
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This breaks a fair amount of code. The typical patterns are:
* `for _ in range(0, 10)`: change to `for _ in range(0u, 10)`;
* `println!("{}", 3)`: change to `println!("{}", 3i)`;
* `[1, 2, 3].len()`: change to `[1i, 2, 3].len()`.
RFC #30. Closes #6023.
[breaking-change]
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* The select/plural methods from format strings are removed
* The # character no longer needs to be escaped
* The \-based escapes have been removed
* '{{' is now an escape for '{'
* '}}' is now an escape for '}'
Closes #14810
[breaking-change]
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Add Default impls for TreeMap, TreeSet, SmallIntMap, BitvSet, DList,
PriorityQueue, RingBuf, TrieMap, and TrieSet.
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This commit moves Mutable, Map, MutableMap, Set, and MutableSet from
`core::collections` to the `collections` crate at the top-level. Additionally,
this removes the `deque` module and moves the `Deque` trait to only being
available at the top-level of the collections crate.
All functionality continues to be reexported through `std::collections`.
[breaking-change]
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Also renames the `Container` trait to `Collection`.
[breaking-change]
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Closes #14744
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This commit carries out the request from issue #14678:
> The method `Iterator::len()` is surprising, as all the other uses of
> `len()` do not consume the value. `len()` would make more sense to be
> called `count()`, but that would collide with the current
> `Iterator::count(|T| -> bool) -> unit` method. That method, however, is
> a bit redundant, and can be easily replaced with
> `iter.filter(|x| x < 5).count()`.
> After this change, we could then define the `len()` method
> on `iter::ExactSize`.
Closes #14678.
[breaking-change]
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As with the previous commit with `librand`, this commit shuffles around some
`collections` code. The new state of the world is similar to that of librand:
* The libcollections crate now only depends on libcore and liballoc.
* The standard library has a new module, `std::collections`. All functionality
of libcollections is reexported through this module.
I would like to stress that this change is purely cosmetic. There are very few
alterations to these primitives.
There are a number of notable points about the new organization:
* std::{str, slice, string, vec} all moved to libcollections. There is no reason
that these primitives shouldn't be necessarily usable in a freestanding
context that has allocation. These are all reexported in their usual places in
the standard library.
* The `hashmap`, and transitively the `lru_cache`, modules no longer reside in
`libcollections`, but rather in libstd. The reason for this is because the
`HashMap::new` contructor requires access to the OSRng for initially seeding
the hash map. Beyond this requirement, there is no reason that the hashmap
could not move to libcollections.
I do, however, have a plan to move the hash map to the collections module. The
`HashMap::new` function could be altered to require that the `H` hasher
parameter ascribe to the `Default` trait, allowing the entire `hashmap` module
to live in libcollections. The key idea would be that the default hasher would
be different in libstd. Something along the lines of:
// src/libstd/collections/mod.rs
pub type HashMap<K, V, H = RandomizedSipHasher> =
core_collections::HashMap<K, V, H>;
This is not possible today because you cannot invoke static methods through
type aliases. If we modified the compiler, however, to allow invocation of
static methods through type aliases, then this type definition would
essentially be switching the default hasher from `SipHasher` in libcollections
to a libstd-defined `RandomizedSipHasher` type. This type's `Default`
implementation would randomly seed the `SipHasher` instance, and otherwise
perform the same as `SipHasher`.
This future state doesn't seem incredibly far off, but until that time comes,
the hashmap module will live in libstd to not compromise on functionality.
* In preparation for the hashmap moving to libcollections, the `hash` module has
moved from libstd to libcollections. A previously snapshotted commit enables a
distinct `Writer` trait to live in the `hash` module which `Hash`
implementations are now parameterized over.
Due to using a custom trait, the `SipHasher` implementation has lost its
specialized methods for writing integers. These can be re-added
backwards-compatibly in the future via default methods if necessary, but the
FNV hashing should satisfy much of the need for speedier hashing.
A list of breaking changes:
* HashMap::{get, get_mut} no longer fails with the key formatted into the error
message with `{:?}`, instead, a generic message is printed. With backtraces,
it should still be not-too-hard to track down errors.
* The HashMap, HashSet, and LruCache types are now available through
std::collections instead of the collections crate.
* Manual implementations of hash should be parameterized over `hash::Writer`
instead of just `Writer`.
[breaking-change]
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This is part of the ongoing renaming of the equality traits. See #12517 for more
details. All code using Eq/Ord will temporarily need to move to Partial{Eq,Ord}
or the Total{Eq,Ord} traits. The Total traits will soon be renamed to {Eq,Ord}.
cc #12517
[breaking-change]
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Closes #14531
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This commit shuffles around some of the `rand` code, along with some
reorganization. The new state of the world is as follows:
* The librand crate now only depends on libcore. This interface is experimental.
* The standard library has a new module, `std::rand`. This interface will
eventually become stable.
Unfortunately, this entailed more of a breaking change than just shuffling some
names around. The following breaking changes were made to the rand library:
* Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which
will return an infinite stream of random values. Previous behavior can be
regained with `rng.gen_iter().take(n).collect()`
* Rng::gen_ascii_str() was removed. This has been replaced with
Rng::gen_ascii_chars() which will return an infinite stream of random ascii
characters. Similarly to gen_iter(), previous behavior can be emulated with
`rng.gen_ascii_chars().take(n).collect()`
* {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all
relied on being able to use an OSRng for seeding, but this is no longer
available in librand (where these types are defined). To retain the same
functionality, these types now implement the `Rand` trait so they can be
generated with a random seed from another random number generator. This allows
the stdlib to use an OSRng to create seeded instances of these RNGs.
* Rand implementations for `Box<T>` and `@T` were removed. These seemed to be
pretty rare in the codebase, and it allows for librand to not depend on
liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not
supported. If this is undesirable, librand can depend on liballoc and regain
these implementations.
* The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`,
but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice
structure now has a lifetime associated with it.
* The `sample` method on `Rng` has been moved to a top-level function in the
`rand` module due to its dependence on `Vec`.
cc #13851
[breaking-change]
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[breaking-change]
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These have all been deprecated for awhile now, so it's likely time to start removing them.
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[breaking-change]
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The `init_to_vec` function in `collections::bitv` was exposed as an
inherent method, but appears to just be a helper function for the
`to_vec` method. This patch inlines the definition, removing
`init_to_vec` from the public API.
[breaking-change]
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provided (everywhere but treemap)
This commit deprecates rev_iter, mut_rev_iter, move_rev_iter everywhere (except treemap) and also
deprecates related functions like rsplit, rev_components, and rev_str_components. In every case,
these functions can be replaced with the non-reversed form followed by a call to .rev(). To make this
more concrete, a translation table for all functional changes necessary follows:
* container.rev_iter() -> container.iter().rev()
* container.mut_rev_iter() -> container.mut_iter().rev()
* container.move_rev_iter() -> container.move_iter().rev()
* sliceorstr.rsplit(sep) -> sliceorstr.split(sep).rev()
* path.rev_components() -> path.components().rev()
* path.rev_str_components() -> path.str_components().rev()
In terms of the type system, this change also deprecates any specialized reversed iterator types (except
in treemap), opting instead to use Rev directly if any type annotations are needed. However, since
methods directly returning reversed iterators are now discouraged, the need for such annotations should
be small. However, in those cases, the general pattern for conversion is to take whatever follows Rev in
the original reversed name and surround it with Rev<>:
* RevComponents<'a> -> Rev<Components<'a>>
* RevStrComponents<'a> -> Rev<StrComponents<'a>>
* RevItems<'a, T> -> Rev<Items<'a, T>>
* etc.
The reasoning behind this change is that it makes the standard API much simpler without reducing readability,
performance, or power. The presence of functions such as rev_iter adds more boilerplate code to libraries
(all of which simply call .iter().rev()), clutters up the documentation, and only helps code by saving two
characters. Additionally, the numerous type synonyms that were used to make the type signatures look nice
like RevItems add even more boilerplate and clutter up the docs even more. With this change, all that cruft
goes away.
[breaking-change]
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Many iterators go through a closure when dealing with the `idx` method, which
are invalid after the previous change (closures cannot be invoked through a `&`
pointer). This commit alters the `fn idx` method on the RandomAccessIterator
to take `&mut self` rather than `&self`.
[breaking-change]
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Closes #12640
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libstd: Implement `StrBuf`, a new string buffer type like `Vec`, and port all code over to use it.
Rebased & tests-fixed version of https://github.com/mozilla/rust/pull/13269
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port all code over to use it.
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Closes #2569
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Closes #12702
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Formatting via reflection has been a little questionable for some time now, and
it's a little unfortunate that one of the standard macros will silently use
reflection when you weren't expecting it. This adds small bits of code bloat to
libraries, as well as not always being necessary. In light of this information,
this commit switches assert_eq!() to using {} in the error message instead of
{:?}.
In updating existing code, there were a few error cases that I encountered:
* It's impossible to define Show for [T, ..N]. I think DST will alleviate this
because we can define Show for [T].
* A few types here and there just needed a #[deriving(Show)]
* Type parameters needed a Show bound, I often moved this to `assert!(a == b)`
* `Path` doesn't implement `Show`, so assert_eq!() cannot be used on two paths.
I don't think this is much of a regression though because {:?} on paths looks
awful (it's a byte array).
Concretely speaking, this shaved 10K off a 656K binary. Not a lot, but sometime
significant for smaller binaries.
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