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Visit `ImplItem` in `dead_code` lint
Fixes https://github.com/rust-lang/rust/issues/47131.
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Type dependent defs wrappers
First of all, forgive me if something would seem lame to you or I offend some rule (although I tried to read through docs), this is my first PR.
Issue: https://github.com/rust-lang/rust/issues/59094
This PR adds 3 helper methods to `TypeckTables`:
* `opt_type_dependent_def`
* `opt_type_dependent_def_id`
* `type_dependent_def_id`
I didn't add `type_dependent_def` as was proposed in the issue simply because it wasn't used anywhere in the code. Only non-option wrapped`type_dependent_defs()[]` accesses were found in clippy which always called `def_id()` on result.
Speaking of clippy, should I open separate PR in its own repo, given it's used as submodule here?
Sry it took me so long, as I said I'm new here and I had tough week :).
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This commit moves the `DefId` field of `Def::Ctor` to be the first
field.
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This commit moves the definition of `CtorOf` from `rustc::hir` to
`rustc::hir::def` and adds imports wherever it is used.
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This commit makes two changes - separating the `NodeId` that identifies
an enum variant from the `NodeId` that identifies the variant's
constructor; and no longer creating a `NodeId` for `Struct`-style enum
variants and structs.
Separation of the variant id and variant constructor id will allow the
rest of RFC 2008 to be implemented by lowering the visibility of the
variant's constructor without lowering the visbility of the variant
itself.
No longer creating a `NodeId` for `Struct`-style enum variants and
structs mostly simplifies logic as previously this `NodeId` wasn't used.
There were various cases where the `NodeId` wouldn't be used unless
there was an unit or tuple struct or enum variant but not all uses of
this `NodeId` had that condition, by removing this `NodeId`, this must
be explicitly dealt with. This change mostly applied cleanly, but there
were one or two cases in name resolution and one case in type check
where the existing logic required a id for `Struct`-style enum variants
and structs.
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middle: replace NodeId with HirId in AccessLevels
Pushing the limits of HirIdification (#57578).
Replaces `NodeId` with `HirId` in `middle::privacy::AccessLevels`. Actually this time I was more successful and cracked it; I probably tried to HirIdify too much at once when I attempted it last time ^^.
r? @Zoxc
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It was superseded by `#[panic_handler]`
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Fix dead code lint for functions using impl Trait
Fixes https://github.com/rust-lang/rust/issues/54754
This is a minimal fix that doesn't add any new queries or touches unnecessary code. Please nominate for beta backport if wanted.
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rustc: Allow `#[no_mangle]` anywhere in a crate
This commit updates the compiler to allow the `#[no_mangle]` (and
`#[export_name]` attributes) to be located anywhere within a crate.
These attributes are unconditionally processed, causing the compiler to
always generate an exported symbol with the appropriate name.
After some discussion on #54135 it was found that not a great reason
this hasn't been allowed already, and it seems to match the behavior
that many expect! Previously the compiler would only export a
`#[no_mangle]` symbol if it were *publicly reachable*, meaning that it
itself is `pub` and it's otherwise publicly reachable from the root of
the crate. This new definition is that `#[no_mangle]` *is always
reachable*, no matter where it is in a crate or whether it has `pub` or
not.
This should make it much easier to declare an exported symbol with a
known and unique name, even when it's an internal implementation detail
of the crate itself. Note that these symbols will persist beyond LTO as
well, always making their way to the linker.
Along the way this commit removes the `private_no_mangle_functions` lint
(also for statics) as there's no longer any need to lint these
situations. Furthermore a good number of tests were updated now that
symbol visibility has been changed.
Closes #54135
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This commit updates the compiler to allow the `#[no_mangle]` (and
`#[export_name]` attributes) to be located anywhere within a crate.
These attributes are unconditionally processed, causing the compiler to
always generate an exported symbol with the appropriate name.
After some discussion on #54135 it was found that not a great reason
this hasn't been allowed already, and it seems to match the behavior
that many expect! Previously the compiler would only export a
`#[no_mangle]` symbol if it were *publicly reachable*, meaning that it
itself is `pub` and it's otherwise publicly reachable from the root of
the crate. This new definition is that `#[no_mangle]` *is always
reachable*, no matter where it is in a crate or whether it has `pub` or
not.
This should make it much easier to declare an exported symbol with a
known and unique name, even when it's an internal implementation detail
of the crate itself. Note that these symbols will persist beyond LTO as
well, always making their way to the linker.
Along the way this commit removes the `private_no_mangle_functions` lint
(also for statics) as there's no longer any need to lint these
situations. Furthermore a good number of tests were updated now that
symbol visibility has been changed.
Closes #54135
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This seemed like a good way to kick the tires on the
elided-lifetimes-in-paths lint (#52069)—seems to work! This was also
pretty tedious—it sure would be nice if `cargo fix` worked on this
codebase (#53896)!
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Ty{Adt|Array|Slice|RawPtr|Ref|FnDef|FnPtr|Dynamic|Closure|Generator|GeneratorWitness|Never|Tuple|Projection|Anon|Infer|Error}
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