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Now that lint levels are available for the entire compilation, this can be an
entirely local lint in `effect.rs`
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Forward-compatibly deny drops in constants if they *could* actually run.
This is part of #40036, specifically the checks for user-defined destructor invocations on locals which *may not* have been moved away, the motivating example being:
```rust
const FOO: i32 = (HasDrop {...}, 0).1;
```
The evaluation of constant MIR will continue to create `'static` slots for more locals than is necessary (if `Storage{Live,Dead}` statements are ignored), but it shouldn't be misusable.
r? @nikomatsakis
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Desugar parenthesized generic arguments in HIR
Fixes ICE in https://github.com/rust-lang/rust/issues/43431 and maybe some other similar issues.
r? @eddyb
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Make sure crates not opting in to staged_api don't use staged_api
This also fixes the problem that with `-Zforce-unstable-if-unmarked` set, crates could not use `#[deprecated]`.
If you prefer, I can instead submit another version which just fixes this problem, but still allows the staged API attributes for all crates when `-Zforce-unstable-if-unmarked` is set. I have prepared that at <https://github.com/RalfJung/rust/tree/staged2>. As yet another alternative, @alexcrichton suggested to turn this error into a lint, but that seems to be much more work, so is it worth it?
Cc @alexcrichton #43975
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Generate builtin impls for `Clone`
This fixes a long-standing ICE and limitation where some builtin types implement `Copy` but not `Clone` (whereas `Clone` is a super trait of `Copy`).
However, this PR has a few side-effects:
* `Clone` is now marked as a lang item.
* `[T; N]` is now `Clone` if `T: Clone` (currently, only if `T: Copy` and for `N <= 32`).
* `fn foo<'a>() where &'a mut (): Clone { }` won't compile anymore because of how bounds for builtin traits are handled (e.g. same thing currently if you replace `Clone` by `Copy` in this example). Of course this function is unusable anyway, an error would pop as soon as it is called.
Hence, I'm wondering wether this PR would need an RFC...
Also, cc-ing @nikomatsakis, @arielb1.
Related issues: #28229, #24000.
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Fix typos & us spellings
Fixing some typos and non en-US spellings.
(Update of PR https://github.com/rust-lang/rust/pull/42812 )
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Add a note to unused variables
Fixes #26720.
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r=Mark-Simulacrum
use field init shorthand EVERYWHERE
Like #43008 (f668999), but [(lacking reasons to be more timid)](https://github.com/rust-lang/rust/pull/43008#issuecomment-312463564) _much more aggressive_.
r? @Mark-Simulacrum
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Fix ICE with elided lifetimes in return type of foreign functions
cc https://github.com/rust-lang/rust/issues/43567
This is for a preliminary crater/cargobomb run.
Lifetime elision in foreign functions now works exactly like in other functions or function-like entities.
If the breakage is significant, I'll have to partially revert https://github.com/rust-lang/rust/pull/43543 (all the stuff that was required for dealing with late bound lifetimes in this position).
r? @eddyb
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Like #43008 (f668999), but _much more aggressive_.
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Use hir::ItemLocalId as keys in TypeckTables.
This PR makes `TypeckTables` use `ItemLocalId` instead of `NodeId` as key. This is needed for incremental compilation -- for stable hashing and for being able to persist and reload these tables. The PR implements the most important part of https://github.com/rust-lang/rust/issues/40303.
Some notes on the implementation:
* The PR adds the `HirId` to HIR nodes where needed (`Expr`, `Local`, `Block`, `Pat`) which obviates the need to store a `NodeId -> HirId` mapping in crate metadata. Thanks @eddyb for the suggestion! In the future the `HirId` should completely replace the `NodeId` in HIR nodes.
* Before something is read or stored in one of the various `TypeckTables` subtables, the entry's key is validated via the new `TypeckTables::validate_hir_id()` method. This makes sure that we are not mixing information from different items in a single table.
That last part could be made a bit nicer by either (a) new-typing the table-key and making `validate_hir_id()` the only way to convert a `HirId` to the new-typed key, or (b) just encapsulate sub-table access a little better. This PR, however, contents itself with not making things significantly worse.
Also, there's quite a bit of switching around between `NodeId`, `HirId`, and `DefIndex`. These conversions are cheap except for `HirId -> NodeId`, so if the valued reviewer finds such an instance in a performance critical place, please let me know.
Ideally we convert more and more code from `NodeId` to `HirId` in the future so that there are no more `NodeId`s after HIR lowering anywhere. Then the amount of switching should be minimal again.
r? @eddyb, maybe?
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Fixes #28229.
Fixes #24000.
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TypeckTables.
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In preparation for incremental compilation this commit refactors the lint
handling infrastructure in the compiler to be more "eager" and overall more
incremental-friendly. Many passes of the compiler can emit lints at various
points but before this commit all lints were buffered in a table to be emitted
at the very end of compilation. This commit changes these lints to be emitted
immediately during compilation using pre-calculated lint level-related data
structures.
Linting today is split into two phases, one set of "early" lints run on the
`syntax::ast` and a "late" set of lints run on the HIR. This commit moves the
"early" lints to running as late as possible in compilation, just before HIR
lowering. This notably means that we're catching resolve-related lints just
before HIR lowering. The early linting remains a pass very similar to how it was
before, maintaining context of the current lint level as it walks the tree.
Post-HIR, however, linting is structured as a method on the `TyCtxt` which
transitively executes a query to calculate lint levels. Each request to lint on
a `TyCtxt` will query the entire crate's 'lint level data structure' and then go
from there about whether the lint should be emitted or not.
The query depends on the entire HIR crate but should be very quick to calculate
(just a quick walk of the HIR) and the red-green system should notice that the
lint level data structure rarely changes, and should hopefully preserve
incrementality.
Overall this resulted in a pretty big change to the test suite now that lints
are emitted much earlier in compilation (on-demand vs only at the end). This in
turn necessitated the addition of many `#![allow(warnings)]` directives
throughout the compile-fail test suite and a number of updates to the UI test
suite.
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rustc::middle::dataflow - visit the CFG in RPO
We used to propagate bits in node-id order, which sometimes caused an
excessive number of iterations, especially when macros were present. As
everyone knows, visiting the CFG in RPO bounds the number of iterators
by 1 plus the depth of the most deeply nested loop (times the height of
the lattice, which is 1).
I have no idea how this affects borrowck perf in the non-worst-case, so it's probably a good idea to not roll this up so we can see the effects.
Fixes #43704.
r? @eddyb
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We used to propagate bits in node-id order, which sometimes caused an
excessive number of iterations, especially when macros were present. As
everyone knows, visiting the CFG in RPO bounds the number of iterators
by 1 plus the depth of the most deeply nested loop (times the height of
the lattice, which is 1).
Fixes #43704.
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Don't warn on unused field on union
Fixes #43393.
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