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When panic != unwind, `nounwind` is added to all functions for a target.
This can cause issues when a panic happens with RUST_BACKTRACE=1, as
there needs to be a way to reconstruct the backtrace. There are three
possible sources of this information: forcing frame pointers (for which
an option exists already), debug info (for which an option exists), or
unwind tables.
Especially for embedded devices, forcing frame pointers can have code
size overheads (RISC-V sees ~10% overheads, ARM sees ~2-3% overheads).
In code, it can be the case that debug info is not kept, so it is useful
to provide this third option, unwind tables, that users can use to
reconstruct the call stack. Reconstructing this stack is harder than
with frame pointers, but it is still possible.
This commit adds a compiler option which allows a user to force the
addition of unwind tables. Unwind tables cannot be disabled on targets
that require them for correctness, or when using `-C panic=unwind`.
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Changed functions:
* LLVMRustGetOrInsertFunction
* LLVMRustGetNamedValue
* LLVMRustBuildCall (removed unused name argument)
* LLVMRustInlineAsm
* LLVMRustInlineAsmVerify
* LLVMRustAppendModuleInlineAsm
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This commit builds on #65501 continue to simplify the build system and
compiler now that we no longer have multiple LLVM backends to ship by
default. Here this switches the compiler back to what it once was long
long ago, which is linking LLVM directly to the compiler rather than
dynamically loading it at runtime. The `codegen-backends` directory of
the sysroot no longer exists and all relevant support in the build
system is removed. Note that `rustc` still supports a dynamically loaded
codegen backend as it did previously, it just no longer supports
dynamically loaded codegen backends in its own sysroot.
Additionally as part of this the `librustc_codegen_llvm` crate now once
again explicitly depends on all of its crates instead of implicitly
loading them through the sysroot. This involved filling out its
`Cargo.toml` and deleting all the now-unnecessary `extern crate`
annotations in the header of the crate. (this in turn required adding a
number of imports for names of macros too).
The end results of this change are:
* Rustbuild's build process for the compiler as all the "oh don't forget
the codegen backend" checks can be easily removed.
* Building `rustc_codegen_llvm` is much simpler since it's simply
another compiler crate.
* Managing the dependencies of `rustc_codegen_llvm` is much simpler since
it's "just another `Cargo.toml` to edit"
* The build process should be a smidge faster because there's more
parallelism in the main rustc build step rather than splitting
`librustc_codegen_llvm` out to its own step.
* The compiler is expected to be slightly faster by default because the
codegen backend does not need to be dynamically loaded.
* Disabling LLVM as part of rustbuild is still supported, supporting
multiple codegen backends is still supported, and dynamic loading of a
codegen backend is still supported.
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This is done by moving some data definitions to syntax::expand.
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This commit tweaks the linker-level visibility of some lang items that rustc
uses and defines. Notably this means that `#[panic_implementation]` and
`#[alloc_error_handler]` functions are never marked as `internal`. It's up to
the linker to eliminate these, not rustc.
Additionally `#[global_allocator]` generated symbols are no longer forced to
`Default` visibility (fully exported), but rather they're relaxed to `Hidden`
visibility). This symbols are *not* needed across DLL boundaries, only as a
local implementation detail of the compiler-injected allocator symbols, so
`Hidden` should suffice.
Closes #51342
Closes #52795
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