| Age | Commit message (Collapse) | Author | Lines |
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rustc now generates the coverage map and can support (limited)
coverage report generation, at the function level.
Example:
$ BUILD=$HOME/rust/build/x86_64-unknown-linux-gnu
$ $BUILD/stage1/bin/rustc -Zinstrument-coverage \
$HOME/rust/src/test/run-make-fulldeps/instrument-coverage/main.rs
$ LLVM_PROFILE_FILE="main.profraw" ./main
called
$ $BUILD/llvm/bin/llvm-profdata merge -sparse main.profraw -o main.profdata
$ $BUILD/llvm/bin/llvm-cov show --instr-profile=main.profdata main
1| 1|pub fn will_be_called() {
2| 1| println!("called");
3| 1|}
4| |
5| 0|pub fn will_not_be_called() {
6| 0| println!("should not have been called");
7| 0|}
8| |
9| 1|fn main() {
10| 1| let less = 1;
11| 1| let more = 100;
12| 1|
13| 1| if less < more {
14| 1| will_be_called();
15| 1| } else {
16| 1| will_not_be_called();
17| 1| }
18| 1|}
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Other terms are more inclusive and precise.
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Emit an error when incompatible sanitizer are configured through command
line options. Previously the last one configured prevailed and others
were silently ignored.
Additionally use a set to represent configured sanitizers, making it
possible to enable multiple sanitizers at once. At least in principle,
since currently all of them are considered to be incompatible with
others.
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Some renaming and minor refactoring for `NativeLibraryKind`
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NativeLibrary(Kind) -> NativeLib(Kind)
NativeStatic -> StaticBundle
NativeStaticNobundle -> StaticNoBundle
NativeFramework -> Framework
NativeRawDylib -> RawDylib
NativeUnknown -> Unspecified
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Introduce function attribute corresponding to the `const`/`pure`
attributes supported by GCC, clang and other compilers.
Based on the work of gnzlbg <gonzalobg88@gmail.com>.
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When panic != unwind, `nounwind` is added to all functions for a target.
This can cause issues when a panic happens with RUST_BACKTRACE=1, as
there needs to be a way to reconstruct the backtrace. There are three
possible sources of this information: forcing frame pointers (for which
an option exists already), debug info (for which an option exists), or
unwind tables.
Especially for embedded devices, forcing frame pointers can have code
size overheads (RISC-V sees ~10% overheads, ARM sees ~2-3% overheads).
In code, it can be the case that debug info is not kept, so it is useful
to provide this third option, unwind tables, that users can use to
reconstruct the call stack. Reconstructing this stack is harder than
with frame pointers, but it is still possible.
This commit adds a compiler option which allows a user to force the
addition of unwind tables. Unwind tables cannot be disabled on targets
that require them for correctness, or when using `-C panic=unwind`.
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Have the per-query caches store the results on arenas
This PR leverages the cache for each query to serve as storage area for the query results.
It introduces a new cache `ArenaCache`, which moves the result to an arena,
and only stores the reference in the hash map.
This allows to remove a sizeable part of the usage of the global `TyCtxt` arena.
I only migrated queries that already used arenas before.
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LLVM 8 was released on March 20, 2019, over a year ago.
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This is a pure refactoring with no behavior changes.
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Add `no_sanitize` attribute that allows to opt out from sanitizer
instrumentation in an annotated function.
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For now, this is all the crate contains, but more
attribute logic & types will be moved there over time.
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names.
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LLVM 8 (D56351) introduced "frame-pointer". In LLVM 10 (D71863),
"no-frame-pointer-elim"/"no-frame-pointer-elim-non-leaf" will be
ignored.
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Fix handling of wasm import modules and names
The WebAssembly targets of rustc have weird issues around name mangling
and import the same name from different modules. This all largely stems
from the fact that we're using literal symbol names in LLVM IR to
represent what a function is called when it's imported, and we're not
using the wasm-specific `wasm-import-name` attribute. This in turn leads
to two issues:
* If, in the same codegen unit, the same FFI symbol is referenced twice
then rustc, when translating to LLVM IR, will only reference one
symbol from the first wasm module referenced.
* There's also a bug in LLD [1] where even if two codegen units
reference different modules, having the same symbol names means that
LLD coalesces the symbols and only refers to one wasm module.
Put another way, all our imported wasm symbols from the environment are
keyed off their LLVM IR symbol name, which has lots of collisions today.
This commit fixes the issue by implementing two changes:
1. All wasm symbols with `#[link(wasm_import_module = "...")]` are
mangled by default in LLVM IR. This means they're all given unique names.
2. Symbols then use the `wasm-import-name` attribute to ensure that the
WebAssembly file uses the correct import name.
When put together this should ensure we don't trip over the LLD bug [1]
and we also codegen IR correctly always referencing the right symbols
with the right import module/name pairs.
Closes #50021
Closes #56309
Closes #63562
[1]: https://bugs.llvm.org/show_bug.cgi?id=44316
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The WebAssembly targets of rustc have weird issues around name mangling
and import the same name from different modules. This all largely stems
from the fact that we're using literal symbol names in LLVM IR to
represent what a function is called when it's imported, and we're not
using the wasm-specific `wasm-import-name` attribute. This in turn leads
to two issues:
* If, in the same codegen unit, the same FFI symbol is referenced twice
then rustc, when translating to LLVM IR, will only reference one
symbol from the first wasm module referenced.
* There's also a bug in LLD [1] where even if two codegen units
reference different modules, having the same symbol names means that
LLD coalesces the symbols and only refers to one wasm module.
Put another way, all our imported wasm symbols from the environment are
keyed off their LLVM IR symbol name, which has lots of collisions today.
This commit fixes the issue by implementing two changes:
1. All wasm symbols with `#[link(wasm_import_module = "...")]` are
mangled by default in LLVM IR. This means they're all given unique names.
2. Symbols then use the `wasm-import-name` attribute to ensure that the
WebAssembly file uses the correct import name.
When put together this should ensure we don't trip over the LLD bug [1]
and we also codegen IR correctly always referencing the right symbols
with the right import module/name pairs.
Closes #50021
Closes #56309
Closes #63562
[1]: https://bugs.llvm.org/show_bug.cgi?id=44316
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This commit builds on #65501 continue to simplify the build system and
compiler now that we no longer have multiple LLVM backends to ship by
default. Here this switches the compiler back to what it once was long
long ago, which is linking LLVM directly to the compiler rather than
dynamically loading it at runtime. The `codegen-backends` directory of
the sysroot no longer exists and all relevant support in the build
system is removed. Note that `rustc` still supports a dynamically loaded
codegen backend as it did previously, it just no longer supports
dynamically loaded codegen backends in its own sysroot.
Additionally as part of this the `librustc_codegen_llvm` crate now once
again explicitly depends on all of its crates instead of implicitly
loading them through the sysroot. This involved filling out its
`Cargo.toml` and deleting all the now-unnecessary `extern crate`
annotations in the header of the crate. (this in turn required adding a
number of imports for names of macros too).
The end results of this change are:
* Rustbuild's build process for the compiler as all the "oh don't forget
the codegen backend" checks can be easily removed.
* Building `rustc_codegen_llvm` is much simpler since it's simply
another compiler crate.
* Managing the dependencies of `rustc_codegen_llvm` is much simpler since
it's "just another `Cargo.toml` to edit"
* The build process should be a smidge faster because there's more
parallelism in the main rustc build step rather than splitting
`librustc_codegen_llvm` out to its own step.
* The compiler is expected to be slightly faster by default because the
codegen backend does not need to be dynamically loaded.
* Disabling LLVM as part of rustbuild is still supported, supporting
multiple codegen backends is still supported, and dynamic loading of a
codegen backend is still supported.
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Including removing a bunch of unnecessary `.as_str()` calls, and a bunch
of unnecessary sigils.
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pnkfelix:targetted-fix-for-always-marking-rust-abi-unwind-issue-64655, r=alexcrichton
Always mark rust and rust-call abi's as unwind
PR #63909 identified a bug that had been injected by PR #55982. As discussed on https://github.com/rust-lang/rust/issues/64655#issuecomment-537517428 , we started marking extern items as nounwind, *even* extern items that said they were using "Rust" or "rust-call" ABI.
This is a more targeted variant of PR #63909 that fixes the above bug.
Fix #64655
----
I personally suspect we will want PR #63909 to land in the long-term
But:
* it is not certain that PR #63909 *will* land,
* more importantly, PR #63909 almost certainly will not be backported to beta/stable.
The identified bug was more severe than I think anyone realized (apart from perhaps @gnzlbg, as noted [here](https://github.com/rust-lang/rust/pull/63909#issuecomment-524818838)).
Thus, I was motivated to write this PR, which fixes *just* the issue with extern rust/rust-call functions, and deliberately avoids injecting further deviation from current behavior (you can see further notes on this in the comments of the code added here).
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When thread sanitizer instrumentation is enabled during compilation of
stack probe function, the function will be miscompiled and trigger
segmentation fault at runtime. Disable stack probes when tsan is
enabled.
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Some comment refinements inspired by review feedback.
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Co-Authored-By: Mazdak Farrokhzad <twingoow@gmail.com>
Co-Authored-By: Ralf Jung <post@ralfj.de>
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