| Age | Commit message (Collapse) | Author | Lines |
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Add sanitizer support on FreeBSD
Restarting #47337. Everything is better now, no more weird llvm problems, well not everything:
Unfortunately, the sanitizers don't have proper support for versioned symbols (https://github.com/google/sanitizers/issues/628), so `libc`'s usage of `stat@FBSD_1.0` and so on explodes, e.g. in calling `std::fs::metadata`.
Building std (now easy thanks to cargo `-Zbuild-std`) and libc with `freebsd12/13` config via the `LIBC_CI=1` env variable is a good workaround…
```
LIBC_CI=1 RUSTFLAGS="-Z sanitizer=address" cargo +san-test -Zbuild-std run --target x86_64-unknown-freebsd --verbose
```
…*except* std won't build because there's no `st_lspare` in the ino64 version of the struct, so an std patch is required:
```diff
--- i/src/libstd/os/freebsd/fs.rs
+++ w/src/libstd/os/freebsd/fs.rs
@@ -66,8 +66,6 @@ pub trait MetadataExt {
fn st_flags(&self) -> u32;
#[stable(feature = "metadata_ext2", since = "1.8.0")]
fn st_gen(&self) -> u32;
- #[stable(feature = "metadata_ext2", since = "1.8.0")]
- fn st_lspare(&self) -> u32;
}
#[stable(feature = "metadata_ext", since = "1.1.0")]
@@ -136,7 +134,4 @@ impl MetadataExt for Metadata {
fn st_flags(&self) -> u32 {
self.as_inner().as_inner().st_flags as u32
}
- fn st_lspare(&self) -> u32 {
- self.as_inner().as_inner().st_lspare as u32
- }
}
```
I guess std could like.. detect that `libc` isn't built for the old ABI, and replace the implementation of `st_lspare` with a panic?
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Avoid deleting temporary files on error
Previously if the compiler error'd, fatally, then temporary directories which
should be preserved by -Csave-temps would be deleted due to fatal compiler
errors being implemented as panics.
cc @infinity0
(Hopefully) fixes #75275, but I haven't tested
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r=petrochenkov
MinGW: disable self-contained mode when cross compiling
When cross compiling users have to provide own linker and libraries anyway.
Using rust provided MinGW crt objects is harmful here and has no benefits.
cc https://github.com/rust-lang/rust/issues/68887
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Previously if the compiler error'd, fatally, then temporary directories which
should be preserved by -Csave-temps would be deleted due to fatal compiler
errors being implemented as panics.
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rustc_target: Add a target spec option for disabling `--eh-frame-hdr`
Disable `--eh-frame-hdr` for targets that use an `ld`-like linker, but don't support that option.
Do it through a target spec option rather than through hard-coding in `linker.rs`.
The option is still enabled by default though.
cc https://github.com/rust-lang/rust/pull/73564
Fixes https://github.com/rust-lang/rust/pull/73564#issuecomment-657011004
Fixes https://github.com/rust-lang/rust/pull/74625
Fixes https://github.com/rust-embedded/msp430-rt/issues/12
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Stabilize control-flow-guard codegen option
This is the stabilization PR discussed in #68793. It converts the `-Z control-flow-guard` debugging option into a codegen option (`-C control-flow-guard`), and changes the associated tests.
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rustc now generates the coverage map and can support (limited)
coverage report generation, at the function level.
Example:
$ BUILD=$HOME/rust/build/x86_64-unknown-linux-gnu
$ $BUILD/stage1/bin/rustc -Zinstrument-coverage \
$HOME/rust/src/test/run-make-fulldeps/instrument-coverage/main.rs
$ LLVM_PROFILE_FILE="main.profraw" ./main
called
$ $BUILD/llvm/bin/llvm-profdata merge -sparse main.profraw -o main.profdata
$ $BUILD/llvm/bin/llvm-cov show --instr-profile=main.profdata main
1| 1|pub fn will_be_called() {
2| 1| println!("called");
3| 1|}
4| |
5| 0|pub fn will_not_be_called() {
6| 0| println!("should not have been called");
7| 0|}
8| |
9| 1|fn main() {
10| 1| let less = 1;
11| 1| let more = 100;
12| 1|
13| 1| if less < more {
14| 1| will_be_called();
15| 1| } else {
16| 1| will_not_be_called();
17| 1| }
18| 1|}
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When cross compiling users have to provide own linker and libraries anyway.
Using rust provided MinGW crt objects is harmful here and has no benefits.
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Diagnose use of incompatible sanitizers
Emit an error when incompatible sanitizer are configured through command
line options. Previously the last one configured prevailed and others
were silently ignored.
Additionally use a set to represent configured sanitizers, making it
possible to enable multiple sanitizers at once. At least in principle,
since currently all of them are considered to be incompatible with
others.
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Emit an error when incompatible sanitizer are configured through command
line options. Previously the last one configured prevailed and others
were silently ignored.
Additionally use a set to represent configured sanitizers, making it
possible to enable multiple sanitizers at once. At least in principle,
since currently all of them are considered to be incompatible with
others.
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linker: Add a linker rerun hack for gcc versions not supporting -static-pie
Which mirrors the existing `-no-pie` linker rerun hack, but the logic is a bit more elaborated in this case.
If the linker (gcc or clang) errors on `-static-pie` we rerun in with `-static` instead.
We must also replace CRT objects corresponding to `-static-pie` with ones corresponding to `-static` in this case.
(One sanity check for CRT objects in target specs is also added as a drive-by fix.)
To do in the future: refactor all linker rerun hacks into separate functions and share more code with `add_(pre,post)_link_objects`.
This PR accompanies https://github.com/rust-lang/rust/pull/71804 and unblocks https://github.com/rust-lang/rust/pull/70740.
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linker: Support `-static-pie` and `-static -shared`
This PR adds support for passing linker arguments for creating statically linked position-independent executables and "statically linked" shared libraries.
Therefore it incorporates the majority of https://github.com/rust-lang/rust/pull/70740 except for the linker rerun hack and actually flipping the "`static-pie` is supported" switch for musl targets.
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Some renaming and minor refactoring for `NativeLibraryKind`
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Add target thumbv7a-uwp-windows-msvc
Add target spec for thumbv7a-uwp-windows-msvc, so that libraries written in Rust will have a chance to run on ARM-based devices with Windows 10.
So far I managed to create a proof-of-concept library for Universal Windows Platform apps to consume and it worked on a Windows Phone. However, building a standalone executable seemed troublesome due to `LLVM ERROR: target does not implement codeview register mapping` stuff (see also https://github.com/rust-lang/rust/issues/52659#issuecomment-408233322 ).
Steps to test:
1. Clone and build this version
```sh
git clone https://github.com/bdbai/rust.git
cd rust
python x.py build -i --target thumbv7a-uwp-windows-msvc --stage 1 src/libstd
rustup toolchain link arm-uwp-stage1 .\build\x86_64-pc-windows-msvc\stage1\
```
2. Create a new library crate
```sh
cargo new --lib arm-uwp-test
cd arm-uwp-test
```
3. Change `crate-type` in `Cargo.toml` to `staticlib`
```toml
[lib]
crate-type=["staticlib"]
```
4. Replace the following code in `src/lib.rs`
```rust
#[no_mangle]
pub extern "system" fn call_rust() -> i32 {
2333
}
```
5. Build the crate
```sh
cargo +arm-uwp-stage1 build -v --target thumbv7a-uwp-windows-msvc
```
6. `arm-uwp-test.lib` should appear in `target\thumbv7a-uwp-windows-msvc\debug`
To consume this library:
1. Make sure Visual Studio 2017 and Windows 10 SDK (10.0.17134 or above) are installed
2. Create a new Blank App (C++/WinRT) in Visual Studio 2017 (Visual Studio 2019 cannot deploy UWP apps to Windows Phone)
3. Go to Property Pages, and then Linker->Input->Additional Dependencies, add `arm-uwp-test.lib` produced just now
4. Manually declare function prototypes in `MainPage.h`
```c++
extern "C" {
int call_rust();
}
```
5. Replace the `ClickHandler` part in `MainPage.cpp`
```c++
myButton().Content(box_value(std::to_wstring(call_rust())));
```
6. Build and deploy this app to an ARM device running Windows 10. The app should run and show `2333` when the button is clicked.
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Suggest installing VS Build Tools in more situations
When MSVC's `link.exe` wasn't found but another `link.exe` was, the error message given can be [impenetrable](https://pastebin.com/MRMCr7HM) to many users. The usual suspect is GNU's `link` tool. In this case, inform the user that they may need to install VS build tools.
This only applies when Microsoft's link tool is expected.
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NativeLibrary(Kind) -> NativeLib(Kind)
NativeStatic -> StaticBundle
NativeStaticNobundle -> StaticNoBundle
NativeFramework -> Framework
NativeRawDylib -> RawDylib
NativeUnknown -> Unspecified
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When MSVC's `link.exe` wasn't found but another `link.exe` was, the error message given can be impenetrable to many users. The usual suspect is GNU's `link` tool. In this case, inform the user that they may need to install VS build tools.
This only applies when Microsoft's link tool is expected. Not `lld-link` or other MSVC compatible linkers.
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linker: More systematic handling of CRT objects
Document which kinds of `crt0.o`-like objects we link and in which cases, discovering bugs in process.
`src/librustc_target/spec/crt_objects.rs` is the place to start reading from.
This PR also automatically contains half of the `-static-pie` support (https://github.com/rust-lang/rust/pull/70740), because that's one of the six cases that we need to consider when linking CRT objects.
This is a breaking change for custom target specifications that specify CRT objects.
Closes https://github.com/rust-lang/rust/issues/30868
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Don't pass --dynamic-linker for Fuchsia dylibs
This was causing a PT_INTERP header in Fuchsia dylibs (implying that
they're executable when they're not).
r? @Mark-Simulacrum
cc @frobtech @petrhosek
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Add built in PSP target
This adds a new target, `mipsel-sony-psp`, corresponding to the Sony PSP. The linker script is necessary to handle special sections, which are required by the target. This has been tested with my [rust-psp] crate and I can confirm it works as intended.
The linker script is taken from [here]. It has been slightly adapted to work with rust and LLD.
The `stdarch` submodule was also updated in order for `libcore` to build successfully.
[rust-psp]: https://github.com/overdrivenpotato/rust-psp
[here]: https://github.com/pspdev/pspsdk/blob/master/src/base/linkfile.prx.in
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This was causing a PT_INTERP header in Fuchsia dylibs (implying that
they're executable when they're not).
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move strip option to "Z"
add more strip options, remove strip-debuginfo-if-disabled
merge strip and debuginfo
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Disable localization for all linkers
We previously disabled non-English output from `link.exe` due to encoding issues (#35785).
In https://github.com/rust-lang/rust/pull/70740 it was pointed out that it also prevents correct inspection of the linker output, which we have to do occasionally.
So this PR disables localization for all linkers.
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Store LLVM bitcode in object files, not compressed
This commit is an attempted resurrection of #70458 where LLVM bitcode
emitted by rustc into rlibs is stored into object file sections rather
than in a separate file. The main rationale for doing this is that when
rustc emits bitcode it will no longer use a custom compression scheme
which makes it both easier to interoperate with existing tools and also
cuts down on compile time since this compression isn't happening.
The blocker for this in #70458 turned out to be that native linkers
didn't handle the new sections well, causing the sections to either
trigger bugs in the linker or actually end up in the final linked
artifact. This commit attempts to address these issues by ensuring that
native linkers ignore the new sections by inserting custom flags with
module-level inline assembly.
Note that this does not currently change the API of the compiler at all.
The pre-existing `-C bitcode-in-rlib` flag is co-opted to indicate
whether the bitcode should be present in the object file or not.
Finally, note that an important consequence of this commit, which is also
one of its primary purposes, is to enable rustc's `-Clto` bitcode
loading to load rlibs produced with `-Clinker-plugin-lto`. The goal here
is that when you're building with LTO Cargo will tell rustc to skip
codegen of all intermediate crates and only generate LLVM IR. Today
rustc will generate both object code and LLVM IR, but the object code is
later simply thrown away, wastefully.
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This commit is an attempted resurrection of #70458 where LLVM bitcode
emitted by rustc into rlibs is stored into object file sections rather
than in a separate file. The main rationale for doing this is that when
rustc emits bitcode it will no longer use a custom compression scheme
which makes it both easier to interoperate with existing tools and also
cuts down on compile time since this compression isn't happening.
The blocker for this in #70458 turned out to be that native linkers
didn't handle the new sections well, causing the sections to either
trigger bugs in the linker or actually end up in the final linked
artifact. This commit attempts to address these issues by ensuring that
native linkers ignore the new sections by inserting custom flags with
module-level inline assembly.
Note that this does not currently change the API of the compiler at all.
The pre-existing `-C bitcode-in-rlib` flag is co-opted to indicate
whether the bitcode should be present in the object file or not.
Finally, note that an important consequence of this commit, which is also
one of its primary purposes, is to enable rustc's `-Clto` bitcode
loading to load rlibs produced with `-Clinker-plugin-lto`. The goal here
is that when you're building with LTO Cargo will tell rustc to skip
codegen of all intermediate crates and only generate LLVM IR. Today
rustc will generate both object code and LLVM IR, but the object code is
later simply thrown away, wastefully.
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