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Currently when linking an artifact rustc will only conditionally call
the `Linker::export_symbols` function, but this causes issues on some
targets, like WebAssembly, where it means that executable outputs will
not have the same symbols exported that cdylib outputs have. This commit
sinks the conditional call to `export_symbols` inside the various
implementations of the function that still need it, and otherwise the
wasm linker is configured to always pass through symbol visibility
lists.
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rustc: Allow using `clang` for wasm32 targets
This commit adds support code for using `clang` directly to link the
wasm32-unknown-unknown target. Currently the target is only really
configured to link with LLD directly, but this ensures that `clang` can
be configured as well.
While not immediately useful in the near term it's likely that more
wasm32 targets will pop up over time with Clang's new native support for
WebAssembly in the 8.0.0 release. Getting support into rustc early
should make it easier to experiment with these targets and try out
various changes here and there.
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This commit adds support code for using `clang` directly to link the
wasm32-unknown-unknown target. Currently the target is only really
configured to link with LLD directly, but this ensures that `clang` can
be configured as well.
While not immediately useful in the near term it's likely that more
wasm32 targets will pop up over time with Clang's new native support for
WebAssembly in the 8.0.0 release. Getting support into rustc early
should make it easier to experiment with these targets and try out
various changes here and there.
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Stabilize linker-plugin based LTO (aka cross-language LTO)
This PR stabilizes [linker plugin based LTO](https://github.com/rust-lang/rust/issues/49879), also known as "cross-language LTO" because it allows for doing inlining and other optimizations across language boundaries in mixed Rust/C/C++ projects.
As described in the tracking issue, it works by making `rustc` emit LLVM bitcode instead of machine code, the same as `clang` does. A linker with the proper plugin (like LLD) can then run (Thin)LTO across all modules.
The feature has been implemented over a number of pull requests and there are various [codegen](https://github.com/rust-lang/rust/blob/master/src/test/codegen/no-dllimport-w-cross-lang-lto.rs) and [run](https://github.com/rust-lang/rust/tree/master/src/test/run-make-fulldeps/cross-lang-lto-clang)-[make](https://github.com/rust-lang/rust/tree/master/src/test/run-make-fulldeps/cross-lang-lto-upstream-rlibs) [tests](https://github.com/rust-lang/rust/tree/master/src/test/run-make-fulldeps/cross-lang-lto) that make sure that it keeps working.
It also works for building big projects like [Firefox](https://treeherder.mozilla.org/#/jobs?repo=try&revision=2ce2d5ddcea6fbff790503eac406954e469b2f5d).
The PR makes the feature available under the `-C linker-plugin-lto` flag. As discussed in the tracking issue it is not cross-language specific and also not LLD specific. `-C linker-plugin-lto` is descriptive of what it does. If someone has a better name, let me know `:)`
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This ensures that arguments passed via `-C link-arg` can override the
first ones on the command line, for example allowing configuring of the
stack size.
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Instead of maybe storing its own sysroot and maybe deferring to the one
in `Session::opts`, just clone the latter when necessary so one is
always directly available. This removes the need for the getter.
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This should handle recent symbol visibility changes happening, although
we'll likely want to tweak this in the future!
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Our mangling scheme is not C++'s, so tell LLD to not demangle anything
so we can handle Rust-specific demangling ourselves.
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