| Age | Commit message (Collapse) | Author | Lines |
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rustc: Remove the `--passive-segments` LLD flag on wasm
This flag looks like it's been removed in LLVM 10, so this removes rustc
unconditionally passing the flag.
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This flag looks like it's been removed in LLVM 10, so this removes rustc
unconditionally passing the flag.
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Make TLS accesses explicit in MIR
r? @rust-lang/wg-mir-opt
cc @RalfJung @vakaras for miri thread locals
cc @bjorn3 for cranelift
fixes #70685
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Improve inline asm error diagnostics
Previously we were just using the raw LLVM error output (with line, caret, etc) as the diagnostic message, which ends up looking rather out of place with our existing diagnostics.
The new diagnostics properly format the diagnostics and also take advantage of LLVM's per-line `srcloc` attribute to map an error in inline assembly directly to the relevant line of source code.
Incidentally also fixes #71639 by disabling `srcloc` metadata during LTO builds since we don't know what crate it might have come from. We can only resolve `srcloc`s from the currently crate since it indexes into the source map for the current crate.
Fixes #72664
Fixes #71639
r? @petrochenkov
### Old style
```rust
#![feature(llvm_asm)]
fn main() {
unsafe {
let _x: i32;
llvm_asm!(
"mov $0, $1
invalid_instruction $0, $1
mov $0, $1"
: "=&r" (_x)
: "r" (0)
:: "intel"
);
}
}
```
```
error: <inline asm>:3:14: error: invalid instruction mnemonic 'invalid_instruction'
invalid_instruction ecx, eax
^~~~~~~~~~~~~~~~~~~
--> src/main.rs:6:9
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6 | / llvm_asm!(
7 | | "mov $0, $1
8 | | invalid_instruction $0, $1
9 | | mov $0, $1"
... |
12 | | :: "intel"
13 | | );
| |__________^
```
### New style
```rust
#![feature(asm)]
fn main() {
unsafe {
asm!(
"mov {0}, {1}
invalid_instruction {0}, {1}
mov {0}, {1}",
out(reg) _,
in(reg) 0i64,
);
}
}
```
```
error: invalid instruction mnemonic 'invalid_instruction'
--> test.rs:7:14
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7 | invalid_instruction {0}, {1}
| ^
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note: instantiated into assembly here
--> <inline asm>:3:14
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3 | invalid_instruction rax, rcx
| ^^^^^^^^^^^^^^^^^^^
```
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Properly handle InlineAsmOperand::SymFn when collecting monomorphized items
Fixes #72484
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linker: Support `-static-pie` and `-static -shared`
This PR adds support for passing linker arguments for creating statically linked position-independent executables and "statically linked" shared libraries.
Therefore it incorporates the majority of https://github.com/rust-lang/rust/pull/70740 except for the linker rerun hack and actually flipping the "`static-pie` is supported" switch for musl targets.
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Pass more `Copy` types by value.
There are a lot of locations where we pass `&T where T: Copy` by reference,
which should both be slightly less performant and less readable IMO.
This PR currently consists of three fairly self contained commits:
- passes `ty::Predicate` by value and stops depending on `AsRef<ty::Predicate>`.
- changes `<&List<_>>::into_iter` to iterate over the elements by value. This would break `List`s
of non copy types. But as the only list constructor requires `T` to be copy anyways, I think
the improved readability is worth this potential future restriction.
- passes `mir::PlaceElem` by value. Mir currently has quite a few copy types which are passed by reference, e.g. `Local`. As I don't have a lot of experience working with MIR, I mostly did this to get some feedback from people who use MIR more frequently
- tries to reuse `ty::Predicate` in case it did not change in some places, which should hopefully
fix the regression caused by #72055
r? @nikomatsakis for the first commit, which continues the work of #72055 and makes adding `PredicateKind::ForAll` slightly more pleasant. Feel free to reassign though
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Fixes #72484
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Rollup of 4 pull requests
Successful merges:
- #71610 (InvalidUndefBytes: Track size of undef region used)
- #72161 (Replace fcntl-based file lock with flock)
- #72306 (Break tokens before checking if they are 'probably equal')
- #72325 (Always generated object code for `#![no_builtins]`)
Failed merges:
r? @ghost
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Always generated object code for `#![no_builtins]`
This commit updates the code generation for `#![no_builtins]` to always
produce object files instead of conditionally respecting
`-Clinker-plugin-lto` and sometimes producing bitcode. This is intended
to address rust-lang/cargo#8239.
The issue at hand here is that Cargo has tried to get "smarter" about
codegen in whole crate graph scenarios. When LTO is enabled it attempts
to avoid codegen on as many crates as possible, opting to pass
`-Clinker-plugin-lto` where it can to only generate bitcode. When this
is combined with `-Zbuild-std`, however, it means that
`compiler-builtins` only generates LLVM bitcode instead of object files.
Rustc's own LTO passes then explicitly skip `compiler-builtins` (because
it wouldn't work anyway) which means that LLVM bitcode gets sent to the
linker, which chokes most of the time.
The fix in this PR is to not actually respect `-Clinker-plugin-lto` for
`#![no_builtins]` crates. These crates, even if slurped up by the linker
rather than rustc, will not work with LTO. They define symbols which are
only referenced as part of codegen, so LTO's aggressive internalization
would trivially remove the symbols only to have the linker realize later
that the symbol is undefined. Since pure-bitcode never makes sense for
these libraries, the `-Clinker-plugin-lto` flag is silently ignored.
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Some renaming and minor refactoring for `NativeLibraryKind`
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Add target thumbv7a-uwp-windows-msvc
Add target spec for thumbv7a-uwp-windows-msvc, so that libraries written in Rust will have a chance to run on ARM-based devices with Windows 10.
So far I managed to create a proof-of-concept library for Universal Windows Platform apps to consume and it worked on a Windows Phone. However, building a standalone executable seemed troublesome due to `LLVM ERROR: target does not implement codeview register mapping` stuff (see also https://github.com/rust-lang/rust/issues/52659#issuecomment-408233322 ).
Steps to test:
1. Clone and build this version
```sh
git clone https://github.com/bdbai/rust.git
cd rust
python x.py build -i --target thumbv7a-uwp-windows-msvc --stage 1 src/libstd
rustup toolchain link arm-uwp-stage1 .\build\x86_64-pc-windows-msvc\stage1\
```
2. Create a new library crate
```sh
cargo new --lib arm-uwp-test
cd arm-uwp-test
```
3. Change `crate-type` in `Cargo.toml` to `staticlib`
```toml
[lib]
crate-type=["staticlib"]
```
4. Replace the following code in `src/lib.rs`
```rust
#[no_mangle]
pub extern "system" fn call_rust() -> i32 {
2333
}
```
5. Build the crate
```sh
cargo +arm-uwp-stage1 build -v --target thumbv7a-uwp-windows-msvc
```
6. `arm-uwp-test.lib` should appear in `target\thumbv7a-uwp-windows-msvc\debug`
To consume this library:
1. Make sure Visual Studio 2017 and Windows 10 SDK (10.0.17134 or above) are installed
2. Create a new Blank App (C++/WinRT) in Visual Studio 2017 (Visual Studio 2019 cannot deploy UWP apps to Windows Phone)
3. Go to Property Pages, and then Linker->Input->Additional Dependencies, add `arm-uwp-test.lib` produced just now
4. Manually declare function prototypes in `MainPage.h`
```c++
extern "C" {
int call_rust();
}
```
5. Replace the `ClickHandler` part in `MainPage.cpp`
```c++
myButton().Content(box_value(std::to_wstring(call_rust())));
```
6. Build and deploy this app to an ARM device running Windows 10. The app should run and show `2333` when the button is clicked.
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Suggest installing VS Build Tools in more situations
When MSVC's `link.exe` wasn't found but another `link.exe` was, the error message given can be [impenetrable](https://pastebin.com/MRMCr7HM) to many users. The usual suspect is GNU's `link` tool. In this case, inform the user that they may need to install VS build tools.
This only applies when Microsoft's link tool is expected.
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Dumb NRVO
This is a very simple version of an NRVO pass, which scans backwards from the `return` terminator to see if there is an an assignment like `_0 = _1`. If a basic block with two or more predecessors is encountered during this scan without first seeing an assignment to the return place, we bail out. This avoids running a full "reaching definitions" dataflow analysis.
I wanted to see how much `rustc` would benefit from even a very limited version of this optimization. We should be able to use this as a point of comparison for more advanced versions that are based on live ranges.
r? @ghost
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NativeLibrary(Kind) -> NativeLib(Kind)
NativeStatic -> StaticBundle
NativeStaticNobundle -> StaticNoBundle
NativeFramework -> Framework
NativeRawDylib -> RawDylib
NativeUnknown -> Unspecified
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When MSVC's `link.exe` wasn't found but another `link.exe` was, the error message given can be impenetrable to many users. The usual suspect is GNU's `link` tool. In this case, inform the user that they may need to install VS build tools.
This only applies when Microsoft's link tool is expected. Not `lld-link` or other MSVC compatible linkers.
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linker: More systematic handling of CRT objects
Document which kinds of `crt0.o`-like objects we link and in which cases, discovering bugs in process.
`src/librustc_target/spec/crt_objects.rs` is the place to start reading from.
This PR also automatically contains half of the `-static-pie` support (https://github.com/rust-lang/rust/pull/70740), because that's one of the six cases that we need to consider when linking CRT objects.
This is a breaking change for custom target specifications that specify CRT objects.
Closes https://github.com/rust-lang/rust/issues/30868
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This commit updates the code generation for `#![no_builtins]` to always
produce object files instead of conditionally respecting
`-Clinker-plugin-lto` and sometimes producing bitcode. This is intended
to address rust-lang/cargo#8239.
The issue at hand here is that Cargo has tried to get "smarter" about
codegen in whole crate graph scenarios. When LTO is enabled it attempts
to avoid codegen on as many crates as possible, opting to pass
`-Clinker-plugin-lto` where it can to only generate bitcode. When this
is combined with `-Zbuild-std`, however, it means that
`compiler-builtins` only generates LLVM bitcode instead of object files.
Rustc's own LTO passes then explicitly skip `compiler-builtins` (because
it wouldn't work anyway) which means that LLVM bitcode gets sent to the
linker, which chokes most of the time.
The fix in this PR is to not actually respect `-Clinker-plugin-lto` for
`#![no_builtins]` crates. These crates, even if slurped up by the linker
rather than rustc, will not work with LTO. They define symbols which are
only referenced as part of codegen, so LTO's aggressive internalization
would trivially remove the symbols only to have the linker realize later
that the symbol is undefined. Since pure-bitcode never makes sense for
these libraries, the `-Clinker-plugin-lto` flag is silently ignored.
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Don't pass --dynamic-linker for Fuchsia dylibs
This was causing a PT_INTERP header in Fuchsia dylibs (implying that
they're executable when they're not).
r? @Mark-Simulacrum
cc @frobtech @petrhosek
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Consistently use LLVM lifetime markers during codegen
Ensure that inliner inserts lifetime markers if they have been emitted during
codegen. Otherwise if allocas from inlined functions are merged together,
lifetime markers from one function might invalidate load & stores performed
by the other one.
Fixes #72154.
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Add built in PSP target
This adds a new target, `mipsel-sony-psp`, corresponding to the Sony PSP. The linker script is necessary to handle special sections, which are required by the target. This has been tested with my [rust-psp] crate and I can confirm it works as intended.
The linker script is taken from [here]. It has been slightly adapted to work with rust and LLD.
The `stdarch` submodule was also updated in order for `libcore` to build successfully.
[rust-psp]: https://github.com/overdrivenpotato/rust-psp
[here]: https://github.com/pspdev/pspsdk/blob/master/src/base/linkfile.prx.in
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This was causing a PT_INTERP header in Fuchsia dylibs (implying that
they're executable when they're not).
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r=alexcrichton
Change `WorkProduct::saved_files` to an `Option`.
Because there is at most one file.
r? @bjorn3
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Ensure that inliner inserts lifetime markers if they have been emitted during
codegen. Otherwise if allocas from inlined functions are merged together,
lifetime markers from one function might invalidate load & stores performed
by the other one.
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Because there is at most one file.
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add codegen option strip
closes https://github.com/rust-lang/rust/issues/71757
I don't know if the flags added here works for all linkers. I only tested on my Linux pc. I also don't know what is the best for emlinker, PtxLinker, MsvcLinker. The option for WasmLd is copied from https://aransentin.github.io/cwasm/.
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move strip option to "Z"
add more strip options, remove strip-debuginfo-if-disabled
merge strip and debuginfo
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Fix disagreeement about CGU reuse and LTO
This commit fixes an issue where the codegen backend's selection of LTO
disagreed with what the codegen later thought was being done. Discovered
in #72006 we have a longstanding issue where if `-Clinker-plugin-lto` in
optimized mode is compiled incrementally it will always panic on the
second compilation. The underlying issue turned out to be that the
production of the original artifact determined that LTO should not be
done (because it's being postponed to the linker) but the CGU reuse
selection thought that LTO was done so it was trying to load pre-LTO
artifacts which were never generated.
The fix here is to ensure that the logic when generating code which
determines what kind of LTO is being done is shared amongst the CGU
reuse decision and the backend actually doing LTO. This means that
they'll both be in agreement about whether the previous compilation did
indeed produce incremental pre-LTO artifacts.
Closes #72006
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This commit fixes an issue where the codegen backend's selection of LTO
disagreed with what the codegen later thought was being done. Discovered
in #72006 we have a longstanding issue where if `-Clinker-plugin-lto` in
optimized mode is compiled incrementally it will always panic on the
second compilation. The underlying issue turned out to be that the
production of the original artifact determined that LTO should not be
done (because it's being postponed to the linker) but the CGU reuse
selection thought that LTO was done so it was trying to load pre-LTO
artifacts which were never generated.
The fix here is to ensure that the logic when generating code which
determines what kind of LTO is being done is shared amongst the CGU
reuse decision and the backend actually doing LTO. This means that
they'll both be in agreement about whether the previous compilation did
indeed produce incremental pre-LTO artifacts.
Closes #72006
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