| Age | Commit message (Collapse) | Author | Lines |
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Mostly just rename stuff.
Visibility checks use DefIds rather than NodeIds now.
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We now cache the inhabitedness of types in the GlobalCtxt.
Rather than calculating whether a type is visibly uninhabited from a given
NodeId we calculate the full set of NodeIds from which a type is visibly
uninhabited then cache that set. We can then use that to answer queries about
the inhabitedness of a type relative to any given node.
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Changes the non-exhaustive match error message to generate more general
witnesses.
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Fix is_uninhabited for enum types. It used to assume that an enums variant's
fields were all private.
Fix MIR generation for irrefutable Variant pattern matches. This allows code
like this to work:
let x: Result<32, !> = Ok(123);
let Ok(y) = x;
Carry type information on dummy wildcard patterns. Sometimes we need to expand
these patterns into their constructors and we don't want to be expanding a
TyError into a Constructor::Single.
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Remove the assumption at the start of is_useful that any suitably-long array of
wildcard patterns is useful relative the any empty vector. Instead we just
continue to recurse column-wise over the matrix.
This assumption is false in the presence of empty types.
eg. in the simplest case:
let x: ! = ...;
match x {
// This pattern should not be considered useful by the algorithm
_ => ...
}
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This commit introduces 128-bit integers. Stage 2 builds and produces a working compiler which
understands and supports 128-bit integers throughout.
The general strategy used is to have rustc_i128 module which provides aliases for iu128, equal to
iu64 in stage9 and iu128 later. Since nowhere in rustc we rely on large numbers being supported,
this strategy is good enough to get past the first bootstrap stages to end up with a fully working
128-bit capable compiler.
In order for this strategy to work, number of locations had to be changed to use associated
max_value/min_value instead of MAX/MIN constants as well as the min_value (or was it max_value?)
had to be changed to use xor instead of shift so both 64-bit and 128-bit based consteval works
(former not necessarily producing the right results in stage1).
This commit includes manual merge conflict resolution changes from a rebase by @est31.
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[9/n] rustc: move type information out of AdtDef and TraitDef.
_This is part of a series ([prev](https://github.com/rust-lang/rust/pull/37688) | [next]()) of patches designed to rework rustc into an out-of-order on-demand pipeline model for both better feature support (e.g. [MIR-based](https://github.com/solson/miri) early constant evaluation) and incremental execution of compiler passes (e.g. type-checking), with beneficial consequences to IDE support as well.
If any motivation is unclear, please ask for additional PR description clarifications or code comments._
<hr>
Both `AdtDef` and `TraitDef` contained type information (field types, generics and predicates) which was required to create them, preventing their use before that type information exists, or in the case of field types, *mutation* was required, leading to a variance-magicking implementation of `ivar`s.
This PR takes that information out and the resulting cleaner setup could even eventually end up merged with HIR, because, just like `AssociatedItem` before it, there's no dependency on types anymore.
(With one exception, variant discriminants should probably be moved into their own map later.)
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Now that we've got a beta build, let's use it!
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... and make the latter mandatory to implement.
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They don't implement FnLikeNode anymore, instead are handled differently
further up in the call tree. Also, keep less information (just def ids
for the args).
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This is quite hacky and I hope to refactor it a bit, but at least it
seems to work.
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This changes structures like this:
```
[ ExprArray | 8 | P ]
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[ P | P | P | P | P | P | P | P ]
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[ ExprTup | 2 | P ]
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[ P | P ]
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[ Expr ]
```
to this:
```
[ ExprArray | 8 | P ]
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[ [ ExprTup | 2 | P ] | ... ]
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[ Expr | Expr ]
```
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places.
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Separate impl items from the parent impl
This change separates impl item bodies out of the impl itself. This gives incremental more resolution. In so doing, it refactors how the visitors work, and cleans up a bit of the collect/check logic (mostly by moving things out of collect that didn't really belong there, because they were just checking conditions).
However, this is not as effective as I expected, for a kind of frustrating reason. In particular, when invoking `foo.bar()` you still wind up with dependencies on private items. The problem is that the method resolution code scans that list for methods with the name `bar` -- and this winds up touching *all* the methods, even private ones.
I can imagine two obvious ways to fix this:
- separating fn bodies from fn sigs (#35078, currently being pursued by @flodiebold)
- a more aggressive model of incremental that @michaelwoerister has been advocating, in which we hash the intermediate results (e.g., the outputs of collect) so that we can see that the intermediate result hasn't changed, even if a particular impl item has changed.
So all in all I'm not quite sure whether to land this or not. =) It still seems like it has to be a win in some cases, but not with the test cases we have just now. I can try to gin up some test cases, but I'm not sure if they will be totally realistic. On the other hand, some of the early refactorings to the visitor trait seem worthwhile to me regardless.
cc #36349 -- well, this is basically a fix for that issue, I guess
r? @michaelwoerister
NB: Based atop of @eddyb's PR https://github.com/rust-lang/rust/pull/37402; don't land until that lands.
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There are now three patterns (shallow, deep, and nested visit). These
are described in detail on the docs in `itemlikevisit::ItemLikeVisitor`.
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Rollup of 5 pull requests
- Successful merges: #37402, #37412, #37661, #37664, #37667
- Failed merges:
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[6/n] rustc: transition HIR function bodies from Block to Expr.
_This is part of a series ([prev](https://github.com/rust-lang/rust/pull/37408) | [next](https://github.com/rust-lang/rust/pull/37676)) of patches designed to rework rustc into an out-of-order on-demand pipeline model for both better feature support (e.g. [MIR-based](https://github.com/solson/miri) early constant evaluation) and incremental execution of compiler passes (e.g. type-checking), with beneficial consequences to IDE support as well.
If any motivation is unclear, please ask for additional PR description clarifications or code comments._
<hr>
The main change here is that functions and closures both use `Expr` instead of `Block` for their bodies.
For closures this actually allows a honest representation of brace-less closure bodies, e.g. `|x| x + 1` is now distinguishable from `|x| { x + 1 }`, therefore this PR is `[syntax-breaking]` (cc @Manishearth).
Using `Expr` allows more logic to be shared between constant bodies and function bodies, with some small such changes already part of this PR, and eventually easing #35078 and per-body type tables.
Incidentally, there used to be some corners cut here and there and as such I had to (re)write divergence tracking for type-checking so that it is capable of understanding basic structured control-flow:
``` rust
fn a(x: bool) -> i32 {
// match also works (as long as all arms diverge)
if x { panic!("true") } else { return 1; }
0 // "unreachable expression" after this PR
}
```
And since liveness' "not all control paths return a value" moved to type-checking we can have nice things:
``` rust
// before & after:
fn b() -> i32 { 0; } // help: consider removing this semicolon
// only after this PR
fn c() -> i32 { { 0; } } // help: consider removing this semicolon
fn d() { let x: i32 = { 0; }; } // help: consider removing this semicolon
fn e() { f({ 0; }); } // help: consider removing this semicolon
```
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_match: correct max_slice_length logic
The logic used to be wildly wrong, but before the HAIR patch its wrongness was in most cases hidden by another bug.
Fixes #37598.
r? @nikomatsakis
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Replace FNV with a faster hash function.
Hash table lookups are very hot in rustc profiles and the time taken within `FnvHash` itself is a big part of that. Although FNV is a simple hash, it processes its input one byte at a time. In contrast, Firefox has a homespun hash function that is also simple but works on multiple bytes at a time. So I tried it out and the results are compelling:
```
futures-rs-test 4.326s vs 4.212s --> 1.027x faster (variance: 1.001x, 1.007x)
helloworld 0.233s vs 0.232s --> 1.004x faster (variance: 1.037x, 1.016x)
html5ever-2016- 5.397s vs 5.210s --> 1.036x faster (variance: 1.009x, 1.006x)
hyper.0.5.0 5.018s vs 4.905s --> 1.023x faster (variance: 1.007x, 1.006x)
inflate-0.1.0 4.889s vs 4.872s --> 1.004x faster (variance: 1.012x, 1.007x)
issue-32062-equ 0.347s vs 0.335s --> 1.035x faster (variance: 1.033x, 1.019x)
issue-32278-big 1.717s vs 1.622s --> 1.059x faster (variance: 1.027x, 1.028x)
jld-day15-parse 1.537s vs 1.459s --> 1.054x faster (variance: 1.005x, 1.003x)
piston-image-0. 11.863s vs 11.482s --> 1.033x faster (variance: 1.060x, 1.002x)
regex.0.1.30 2.517s vs 2.453s --> 1.026x faster (variance: 1.011x, 1.013x)
rust-encoding-0 2.080s vs 2.047s --> 1.016x faster (variance: 1.005x, 1.005x)
syntex-0.42.2 32.268s vs 31.275s --> 1.032x faster (variance: 1.014x, 1.022x)
syntex-0.42.2-i 17.629s vs 16.559s --> 1.065x faster (variance: 1.013x, 1.021x)
```
(That's a stage1 compiler doing debug builds. Results for a stage2 compiler are similar.)
The attached commit is not in a state suitable for landing because I changed the implementation of FnvHasher without changing its name (because that would have required touching many lines in the compiler). Nonetheless, it is a good place to start discussions.
Profiles show very clearly that this new hash function is a lot faster to compute than FNV. The quality of the new hash function is less clear -- it seems to do better in some cases and worse in others (judging by the number of instructions executed in `Hash{Map,Set}::get`).
CC @brson, @arthurprs
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